Player Matchup

Fafnir
Fafnir
Bonkey5150
Fafnir
Level 21
God Stats
6W - 10L
1,500 SR
Queue Stats
8W - 33L
812 Elo+
Party 1
Bacchus
Bacchus
Fenrir_thepuppy
Bacchus
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 215L
1,129 Elo+
Party 1
Discordia
Discordia
PrincessKarma92
Discordia
Level 17
God Stats
9W - 13L
1,094 SR
Queue Stats
20W - 57L
1,027 Elo+
Party 1
Team Averages
Level 35
1,365 SR
989 Elo+

VS

Team Averages
Level 48
1,365 SR
1,335 Elo+
Nu Wa
Nu Wa
DMZ36
Nu Wa
Level 49
God Stats
9W - 9L
1,296 SR
Queue Stats
45W - 50L
1,113 Elo+
Solo
Tiamat
Tiamat
Scotty834666
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,536 Elo+
Party 2
Bacchus
Bacchus
vMULLv
Bacchus
Level 31
God Stats
0W - 6L
1,298 SR
Queue Stats
139W - 184L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bonkey5150
Fafnir
10
1 / 4 / 9
8,451
704
2,262
9,727
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
14 / 0 / 1
10,441
870
12,376
10,379
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
PrincessKarma92
Discordia
10
0 / 0 / 7
7,220
602
3,704
6,777
1,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DMZ36
Nu Wa
11
2 / 4 / 2
7,686
641
8,123
7,002
2,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
10
1 / 4 / 2
7,154
596
5,016
8,005
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
vMULLv
Bacchus
9
1 / 7 / 2
7,095
591
5,997
10,061
10,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
4
4
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bonkey5150
Fafnir
1
4
9
1.38
L
Nu Wa
DMZ36
Nu Wa
2
4
2
0.75
W
14
0
1
14.5
W
Discordia
PrincessKarma92
Discordia
0
0
7
3.5
L
Tiamat
1
4
2
0.5
L
Bacchus
vMULLv
Bacchus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
19,136
26,883
Taken
25,068
14,132
Mitigated
17,591
9,541
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bonkey5150
Fafnir
2,262
583
338
2,220
9,727
6,253
0
7,190
2,161
14,112
0
L
Nu Wa
DMZ36
Nu Wa
8,123
4,717
0
678
7,002
2,419
332
5,510
1,492
29,906
0
W
12,376
2,189
186
3,465
10,379
5,952
735
6,047
4,042
32,506
0
W
Discordia
PrincessKarma92
Discordia
3,704
469
609
2,723
6,777
1,927
0
5,171
1,492
19,193
0
L
Tiamat
5,016
647
0
2,043
8,005
4,861
0
6,453
1,552
14,945
0
L
Bacchus
vMULLv
Bacchus
5,997
826
290
1,049
10,061
10,311
0
6,634
3,427
17,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
21,935
102
Minions Killed
86
0
Camps Cleared
0
606,381
Distance Traveled
552,215
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,451
704
25
2
0
178,379
1
L
Nu Wa
7,686
641
41
3
0
173,433
4
W
Bacchus
10,441
870
51
4
0
228,328
1
W
Discordia
7,220
602
26
2
0
199,674
0
L
Tiamat
7,154
596
21
2
0
189,839
0
L
Bacchus
7,095
591
24
2
0
188,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role