Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Alen_Hash
Thor
Level 69
God Stats
4W - 4L
1,176 SR
Queue Stats
130W - 132L
1,479 Elo+
Solo
Ra
Ra
JungIIIe
Ra
Level 86
God Stats
21W - 20L
1,507 SR
Queue Stats
266W - 256L
1,536 Elo+
Solo
Guan Yu
Guan Yu
SkuIIish
Guan Yu
Level 107
God Stats
2W - 1L
1,584 SR
Queue Stats
21W - 17L
1,581 Elo+
Party 2
Team Averages
Level 91
1,453 SR
1,519 Elo+

VS

Team Averages
Level 120
1,385 SR
1,562 Elo+
Jormungandr
Jormungandr
Asthoriu
Jormungandr
Level 144
God Stats
15W - 5L
1,778 SR
Queue Stats
457W - 411L
1,607 Elo+
Solo
Apollo
Apollo
BabyChoda
Apollo
Level 123
God Stats
5W - 10L
1,135 SR
Queue Stats
213W - 192L
1,568 Elo+
Party 1
Tiamat
Tiamat
LuisSrGato
Tiamat
Level 90
God Stats
1W - 3L
1,269 SR
Queue Stats
270W - 250L
1,583 Elo+
Solo
He Bo
He Bo
SwagLordSupreme
He Bo
Level 109
God Stats
2W - 5L
1,244 SR
Queue Stats
376W - 353L
1,488 Elo+
Party 1
Mulan
Mulan
yungsniperjones
Mulan
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
545W - 484L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 2
6,415
493
1,814
6,566
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
0 / 3 / 3
6,330
487
3,770
6,924
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
12
4 / 5 / 2
7,574
583
4,249
9,271
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 5 / 0
6,539
503
3,810
8,727
2,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
SkuIIish
Guan Yu
12
1 / 1 / 0
7,126
548
3,582
9,172
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asthoriu
Jormungandr
14
3 / 1 / 1
7,709
593
5,492
6,331
3,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
BabyChoda
Apollo
12
4 / 1 / 3
7,462
574
6,463
8,700
2,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LuisSrGato
Tiamat
13
4 / 1 / 4
7,588
584
5,640
5,079
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,757
520
3,300
5,564
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 7
7,320
563
7,556
11,348
5,807
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
17
17
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
L
Neith
 
Neith
0
3
3
0.5
L
Thor
4
5
2
1
W
Jormungandr
Asthoriu
Jormungandr
3
1
1
3.5
W
Apollo
BabyChoda
Apollo
4
1
3
5.5
L
2
5
0
0.4
W
Tiamat
LuisSrGato
Tiamat
4
1
4
6
L
Guan Yu
SkuIIish
Guan Yu
1
1
0
1
W
2
1
2
3
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,225
Damage
28,451
40,660
Taken
37,022
17,366
Mitigated
17,587
12,310
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,814
386
0
1,536
6,566
3,222
0
2,790
3,546
30,249
0
L
Neith
 
Neith
3,770
540
0
1,451
6,924
1,892
304
230
6,654
0
33,074
L
Thor
4,249
826
0
1,868
9,271
3,178
1,844
2,026
7,157
0
38,642
W
Jormungandr
Asthoriu
Jormungandr
5,492
1,493
0
1,559
6,331
3,476
0
513
5,493
46,850
0
W
Apollo
BabyChoda
Apollo
6,463
4,224
0
5,319
8,700
2,913
1,207
950
7,750
0
47,962
L
3,810
805
110
2,526
8,727
2,564
0
2,753
5,872
26,980
0
W
Tiamat
LuisSrGato
Tiamat
5,640
756
0
2,556
5,079
3,790
0
2,471
2,608
37,676
0
L
Guan Yu
SkuIIish
Guan Yu
3,582
602
60
4,759
9,172
6,510
113
6,173
2,999
0
41,286
W
3,300
209
0
2,691
5,564
1,601
0
740
4,799
37,614
0
W
7,556
1,418
263
2,774
11,348
5,807
70
950
10,398
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
36,836
355
Minions Killed
402
0
Camps Cleared
0
1,147,668
Distance Traveled
1,186,928
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,415
493
57
4
0
213,656
4
L
Neith
6,330
487
68
5
0
215,416
4
L
Thor
7,574
583
73
6
0
226,187
0
W
Jormungandr
7,709
593
103
8
0
220,222
1
W
Apollo
7,462
574
79
6
0
235,097
0
L
Ra
6,539
503
66
5
0
227,338
0
W
Tiamat
7,588
584
80
6
0
255,766
4
L
Guan Yu
7,126
548
91
7
0
265,071
3
W
He Bo
6,757
520
85
7
0
228,976
2
W
Mulan
7,320
563
55
4
0
246,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role