Player Matchup

Cthulhu
Cthulhu
Necroknows
Cthulhu
Level 67
God Stats
1W - 3L
1,730 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Apollo
Apollo
Shambles37
Apollo
Level 21
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 4L
1,797 Elo+
Solo
Kukulkan
Kukulkan
grugle72
Kukulkan
Level 5
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,548 SR
1,599 Elo+

VS

Team Averages
Level 95
1,542 SR
1,704 Elo+
Tiamat
Tiamat
Vanificent
Tiamat
Level 141
God Stats
15W - 12L
1,361 SR
Queue Stats
183W - 137L
1,711 Elo+
Party 1
Ullr
Ullr
WinglessGore
Ullr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,724 Elo+
Solo
Sun Wukong
Sun Wukong
bonus0sniper
Sun Wukong
Level 29
God Stats
15W - 10L
1,766 SR
Queue Stats
475W - 367L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Necroknows
Cthulhu
12
1 / 5 / 3
8,623
616
6,571
12,953
9,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Shambles37
Apollo
13
4 / 5 / 1
9,660
690
12,203
12,156
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
grugle72
Kukulkan
11
0 / 7 / 3
8,210
586
3,790
7,558
2,375
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Vanificent
Tiamat
15
5 / 2 / 12
10,658
761
10,365
8,304
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 8
9,732
695
5,294
9,349
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
bonus0sniper
Sun Wukong
13
7 / 1 / 8
10,638
760
11,601
11,747
5,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Necroknows
Cthulhu
1
5
3
0.5
L
Apollo
Shambles37
Apollo
4
5
1
0.9
W
Tiamat
Vanificent
Tiamat
5
2
12
5.5
W
5
2
8
4.5
W
Sun Wukong
bonus0sniper
Sun Wukong
7
1
8
11
L
Kukulkan
grugle72
Kukulkan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
27,260
32,667
Taken
29,400
16,544
Mitigated
16,990
6,587
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Necroknows
Cthulhu
6,571
292
0
2,677
12,953
9,572
0
4,384
8,354
20,734
0
L
Apollo
Shambles37
Apollo
12,203
6,389
0
3,250
12,156
4,597
0
3,083
8,923
0
56,083
W
Tiamat
Vanificent
Tiamat
10,365
1,498
0
3,657
8,304
7,406
608
2,590
5,714
45,792
0
W
5,294
2,559
0
1,689
9,349
3,698
832
5,127
4,222
0
34,686
W
Sun Wukong
bonus0sniper
Sun Wukong
11,601
4,316
556
5,098
11,747
5,886
430
2,732
9,015
0
37,588
L
Kukulkan
grugle72
Kukulkan
3,790
1,089
0
660
7,558
2,375
0
2,449
4,913
17,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
31,028
169
Minions Killed
196
0
Camps Cleared
0
674,370
Distance Traveled
818,476
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,623
616
34
2
0
237,778
3
L
Apollo
9,660
690
84
6
0
239,420
5
W
Tiamat
10,658
761
97
7
0
281,143
0
W
Ullr
9,732
695
59
4
0
256,038
2
W
Sun Wukong
10,638
760
40
3
0
281,295
6
L
Kukulkan
8,210
586
51
4
0
197,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role