Player Matchup

Hel
Hel
DarkLordLucipur
Hel
Level 25
God Stats
2W - 2L
1,423 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 1
Tiamat
Tiamat
SchwiftyNoodles
Tiamat
Level 143
God Stats
8W - 2L
1,855 SR
Queue Stats
267W - 216L
1,673 Elo+
Party 1
Anhur
Anhur
wshhhhhhh
Anhur
Level 47
God Stats
11W - 6L
1,779 SR
Queue Stats
40W - 23L
1,788 Elo+
Party 1
Team Averages
Level 72
1,686 SR
1,724 Elo+

VS

Team Averages
Level 94
1,365 SR
1,435 Elo+
Cthulhu
Cthulhu
BlurryFace3759
Cthulhu
Level 29
God Stats
6W - 7L
1,698 SR
Queue Stats
214W - 272L
1,514 Elo+
Solo
Tiamat
Tiamat
Mdizzy21
Tiamat
Level 143
God Stats
14W - 27L
1,023 SR
Queue Stats
384W - 436L
1,412 Elo+
Solo
Neith
Neith
SHADQW363
Neith
Level 111
God Stats
60W - 51L
1,375 SR
Queue Stats
249W - 285L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
7,377
738
3,131
5,284
1,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 5
7,571
757
8,231
6,367
5,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
wshhhhhhh
Anhur
12
5 / 1 / 5
8,249
825
14,256
11,636
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,588
659
5,037
13,104
8,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Mdizzy21
Tiamat
10
3 / 2 / 1
7,113
711
4,692
9,171
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SHADQW363
Neith
9
1 / 5 / 3
6,687
669
6,728
8,136
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
5
5
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
3
3
2
1.33
L
Tiamat
Mdizzy21
Tiamat
3
2
1
1.75
L
Neith
SHADQW363
Neith
1
5
3
0.5
W
3
1
5
5.5
W
Anhur
wshhhhhhh
Anhur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
16,457
23,287
Taken
30,411
11,498
Mitigated
15,551
11,694
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,037
388
624
943
13,104
8,820
0
5,050
8,054
17,664
0
W
3,131
988
1,544
1,549
5,284
1,873
507
2,447
2,837
16,245
0
L
Tiamat
Mdizzy21
Tiamat
4,692
628
0
1,735
9,171
4,477
0
2,887
6,284
18,390
0
L
Neith
SHADQW363
Neith
6,728
2,054
0
956
8,136
2,254
430
3,459
4,677
0
22,587
W
8,231
729
0
2,660
6,367
5,771
568
3,381
2,986
27,634
0
W
Anhur
wshhhhhhh
Anhur
14,256
7,027
0
5,941
11,636
3,854
0
3,962
7,674
0
40,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
20,388
124
Minions Killed
105
0
Camps Cleared
0
481,320
Distance Traveled
516,892
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,588
659
27
3
0
190,788
2
W
Hel
7,377
738
27
3
0
136,787
0
L
Tiamat
7,113
711
42
4
0
172,038
0
L
Neith
6,687
669
36
4
0
154,066
0
W
Tiamat
7,571
757
52
5
0
183,666
3
W
Anhur
8,249
825
45
5
0
160,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role