Player Matchup

Eset
Eset
Crash_Sandimoot
Eset
Level 40
God Stats
7W - 3L
1,370 SR
Queue Stats
584W - 600L
1,404 Elo+
Solo
Medusa
Medusa
DARK GrimReeper
Medusa
Level 142
God Stats
7W - 1L
1,695 SR
Queue Stats
209W - 240L
1,497 Elo+
Solo
Cerberus
Cerberus
RickySorbie
Cerberus
Level 46
God Stats
4W - 3L
1,403 SR
Queue Stats
131W - 152L
1,405 Elo+
Party 1
Arachne
Arachne
killakeef23
Arachne
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 43L
1,351 Elo+
Solo
Janus
Janus
xL Pricee xL
Janus
Level 63
God Stats
6W - 0L
1,534 SR
Queue Stats
69W - 84L
1,405 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,412 Elo+

VS

Team Averages
Level 59
1,471 SR
1,435 Elo+
Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChildishNugget
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,387 Elo+
Solo
Fenrir
Fenrir
Constantcomment4
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 48L
1,466 Elo+
Solo
Janus
Janus
IronxDragon
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TraumaticTornado
Discordia
Level 24
God Stats
0W - 1L
1,353 SR
Queue Stats
23W - 36L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 19
11,756
784
15,911
9,675
3,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 22
11,887
792
13,810
13,732
6,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
RickySorbie
Cerberus
20
13 / 6 / 20
13,379
892
22,033
35,656
21,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
killakeef23
Arachne
20
10 / 5 / 14
12,703
847
15,292
14,843
6,487
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 16
11,605
774
18,754
8,486
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 7 / 10
9,792
653
7,473
28,297
19,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 8 / 7
11,553
770
9,038
20,579
8,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 11 / 9
10,794
720
13,224
18,150
7,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 9
11,583
772
25,608
13,859
4,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
16
2 / 8 / 10
9,718
648
14,252
12,027
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
66
40
Kills
21
21
Deaths
40
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
10
1
L
8
8
7
1.44
L
5
11
9
0.86
W
8
3
19
5.83
W
4
5
22
3
L
4
6
9
1.42
W
Cerberus
RickySorbie
Cerberus
13
6
20
3.83
L
Discordia
2
8
10
0.88
W
Arachne
killakeef23
Arachne
10
5
14
3.4
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,800
Damage
69,595
82,392
Taken
92,912
41,059
Mitigated
45,408
35,046
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,473
1,775
1,091
10,505
28,297
19,960
0
15,172
12,705
0
16,044
L
9,038
776
2,162
3,823
20,579
8,911
0
13,731
6,487
0
20,973
L
13,224
4,133
1,798
1,921
18,150
7,745
0
9,201
8,815
0
17,921
W
15,911
1,862
2,125
1,385
9,675
3,833
460
4,509
5,166
29,759
0
W
13,810
7,161
1,665
4,097
13,732
6,048
2,413
7,056
6,676
0
33,929
L
25,608
1,945
220
856
13,859
4,733
0
9,865
3,791
57,203
0
W
Cerberus
RickySorbie
Cerberus
22,033
1,613
1,582
16,164
35,656
21,182
764
16,294
19,362
38,229
0
L
Discordia
14,252
826
342
910
12,027
4,059
0
7,491
4,416
34,972
0
W
Arachne
killakeef23
Arachne
15,292
10,939
783
4,254
14,843
6,487
1,862
7,434
7,409
0
25,946
W
18,754
626
1,050
1,941
8,486
3,509
120
4,567
3,919
36,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
53,440
172
Minions Killed
171
0
Camps Cleared
0
1,373,007
Distance Traveled
1,226,257
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,792
653
16
1
0
260,305
1
L
Bellona
11,553
770
22
1
0
248,427
3
L
Fenrir
10,794
720
14
1
0
226,090
4
W
Eset
11,756
784
19
1
0
268,842
0
W
Medusa
11,887
792
60
4
0
242,842
0
L
Janus
11,583
772
76
5
0
245,406
0
W
Cerberus
13,379
892
31
2
0
267,265
0
L
Discordia
9,718
648
43
3
0
246,029
1
W
Arachne
12,703
847
31
2
0
301,567
2
W
Janus
11,605
774
31
2
0
292,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role