Player Matchup

Ne Zha
Ne Zha
DarellBPayne
Ne Zha
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 96L
1,635 Elo+
Solo
Terra
Terra
Ioradin
Terra
Level 145
God Stats
2W - 0L
1,751 SR
Queue Stats
261W - 227L
1,608 Elo+
Solo
Apollo
Apollo
Quazzimoto
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Slayerwon
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 331L
1,546 Elo+
Solo
Janus
Janus
jackaroonie
Janus
Level 155
God Stats
15W - 14L
1,389 SR
Queue Stats
678W - 526L
1,582 Elo+
Party 2
Team Averages
Level 136
1,528 SR
1,574 Elo+

VS

Team Averages
Level 121
1,494 SR
1,516 Elo+
Osiris
Osiris
CasuallyNobody
Osiris
Level 151
God Stats
0W - 4L
1,105 SR
Queue Stats
108W - 101L
1,563 Elo+
Party 1
Tiamat
Tiamat
CyberCommander
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KYLEyeshao
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,382 Elo+
Solo
Apollo
Apollo
VamanaPlayer69
Apollo
Level 96
God Stats
7W - 5L
1,865 SR
Queue Stats
152W - 139L
1,592 Elo+
Solo
Cerberus
Cerberus
xXLEGENDXx415
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 7 / 10
8,590
573
10,372
13,413
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Ioradin
Terra
13
4 / 2 / 11
8,579
572
3,925
12,713
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Quazzimoto
Apollo
16
8 / 3 / 2
10,261
684
8,836
13,195
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Slayerwon
Chaac
15
2 / 2 / 2
8,572
571
6,668
13,421
8,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 11
9,549
637
13,852
8,883
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,429
562
9,673
11,598
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 4
8,037
536
8,043
10,274
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
KYLEyeshao
Tsukuyomi
13
7 / 6 / 1
8,368
558
10,004
12,013
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 5 / 2
7,887
526
9,495
10,338
4,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
xXLEGENDXx415
Cerberus
11
1 / 7 / 4
6,945
463
4,263
13,714
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
24
Kills
16
16
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
3
4
4
1.25
W
Ne Zha
4
7
10
1.29
W
Terra
Ioradin
Terra
4
2
11
4.75
L
Tsukuyomi
KYLEyeshao
Tsukuyomi
7
6
1
1.25
W
Apollo
Quazzimoto
Apollo
8
3
2
3
W
Chaac
Slayerwon
Chaac
2
2
2
1.5
L
3
5
2
0.8
W
6
2
11
5.75
L
Cerberus
xXLEGENDXx415
Cerberus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
41,478
61,625
Taken
57,937
29,816
Mitigated
35,018
22,567
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,673
2,886
0
3,210
11,598
8,943
0
1,668
9,878
7,699
44,413
L
8,043
1,193
0
3,615
10,274
8,308
30
4,550
5,503
47,415
0
W
Ne Zha
10,372
2,880
0
1,699
13,413
4,977
0
3,464
9,949
0
54,975
W
Terra
Ioradin
Terra
3,925
766
2,430
3,939
12,713
8,928
128
2,892
9,821
17,204
0
L
Tsukuyomi
KYLEyeshao
Tsukuyomi
10,004
2,442
0
545
12,013
4,012
0
3,983
7,853
0
49,226
W
Apollo
Quazzimoto
Apollo
8,836
6,163
0
5,609
13,195
4,707
2,564
924
12,271
0
67,193
W
Chaac
Slayerwon
Chaac
6,668
1,468
0
7,807
13,421
8,371
0
3,364
10,057
0
51,505
L
9,495
6,171
0
1,865
10,338
4,948
0
822
9,474
0
51,182
W
13,852
1,185
0
1,083
8,883
2,833
202
3,311
5,572
63,412
0
L
Cerberus
xXLEGENDXx415
Cerberus
4,263
319
0
2,959
13,714
8,807
0
5,986
7,452
22,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,551
Gold Earned
39,666
468
Minions Killed
418
0
Camps Cleared
0
1,541,886
Distance Traveled
1,464,024
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,429
562
106
7
0
312,233
2
L
Tiamat
8,037
536
87
6
0
303,113
2
W
Ne Zha
8,590
573
80
5
0
301,028
2
W
Terra
8,579
572
17
1
0
317,160
4
L
Tsukuyomi
8,368
558
95
6
0
283,911
6
W
Apollo
10,261
684
126
8
0
277,606
1
W
Chaac
8,572
571
110
7
0
314,003
1
L
Apollo
7,887
526
90
6
0
272,628
1
W
Janus
9,549
637
135
9
0
332,089
1
L
Cerberus
6,945
463
40
3
0
292,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role