Player Matchup

Achilles
Achilles
Lavatiger
Achilles
Level 115
God Stats
6W - 2L
1,629 SR
Queue Stats
113W - 106L
1,594 Elo+
Solo
Medusa
Medusa
Nieto1998
Medusa
Level 23
God Stats
3W - 1L
1,281 SR
Queue Stats
219W - 161L
1,522 Elo+
Party 1
Janus
Janus
SavlozubyTygr
Janus
Level 40
God Stats
1W - 0L
1,254 SR
Queue Stats
12W - 7L
1,625 Elo+
Solo
Sobek
Sobek
VenturaTD
Sobek
Level 129
God Stats
5W - 5L
1,288 SR
Queue Stats
555W - 630L
1,432 Elo+
Party 1
Osiris
Osiris
maximillian00
Osiris
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,390 SR
1,535 Elo+

VS

Team Averages
Level 108
1,466 SR
1,528 Elo+
Achilles
Achilles
AresJ
Achilles
Level 160
God Stats
61W - 62L
1,532 SR
Queue Stats
607W - 608L
1,602 Elo+
Solo
Ymir
Ymir
KorsanJack
Ymir
Level 63
God Stats
29W - 26L
1,629 SR
Queue Stats
166W - 181L
1,501 Elo+
Solo
Izanami
Izanami
Scotty97
Izanami
Level 147
God Stats
1W - 1L
1,321 SR
Queue Stats
84W - 70L
1,631 Elo+
Solo
Discordia
Discordia
YOURNEUM13
Discordia
Level 42
God Stats
5W - 9L
1,349 SR
Queue Stats
382W - 387L
1,405 Elo+
Solo
Tiamat
Tiamat
zmgaodi
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lavatiger
Achilles
12
3 / 0 / 5
7,667
511
5,033
8,971
3,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Nieto1998
Medusa
15
5 / 1 / 2
8,527
568
8,670
8,557
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 3
9,958
664
7,568
6,304
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
VenturaTD
Sobek
12
4 / 1 / 5
7,826
522
2,956
9,064
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 3
8,834
589
5,993
10,938
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AresJ
Achilles
11
2 / 5 / 0
6,889
459
2,737
10,704
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,030
402
2,836
8,510
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Scotty97
Izanami
13
0 / 4 / 0
7,610
507
7,361
9,253
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
YOURNEUM13
Discordia
11
1 / 5 / 1
6,748
450
8,159
7,834
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
zmgaodi
Tiamat
12
0 / 4 / 0
6,935
462
4,720
6,630
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
21
Kills
3
4
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
AresJ
Achilles
2
5
0
0.4
L
0
3
1
0.17
W
Achilles
Lavatiger
Achilles
3
0
5
5.5
W
Medusa
Nieto1998
Medusa
5
1
2
6
W
6
0
3
7.5
L
Izanami
Scotty97
Izanami
0
4
0
0
W
Sobek
VenturaTD
Sobek
4
1
5
6.5
L
Discordia
YOURNEUM13
Discordia
1
5
1
0.3
W
3
2
3
2.25
L
Tiamat
zmgaodi
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
25,813
43,834
Taken
42,931
21,756
Mitigated
20,437
17,400
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AresJ
Achilles
2,737
865
0
70
10,704
5,569
0
3,540
7,028
0
39,834
L
2,836
249
0
1,061
8,510
6,327
68
1,195
7,315
14,467
0
W
Achilles
Lavatiger
Achilles
5,033
1,430
0
1,755
8,971
3,376
219
1,953
6,998
0
41,692
W
Medusa
Nieto1998
Medusa
8,670
3,657
0
4,073
8,557
2,826
640
5,414
2,608
0
63,794
W
7,568
656
0
2,134
6,304
2,626
0
2,242
4,022
81,803
0
L
Izanami
Scotty97
Izanami
7,361
5,516
0
1,982
9,253
2,803
0
1,844
7,377
0
49,199
W
Sobek
VenturaTD
Sobek
2,956
0
0
3,264
9,064
7,096
26
4,656
3,922
11,383
0
L
Discordia
YOURNEUM13
Discordia
8,159
642
0
1,400
7,834
2,014
250
552
7,282
45,289
0
W
5,993
2,326
0
6,174
10,938
5,832
75
369
10,569
0
48,584
L
Tiamat
zmgaodi
Tiamat
4,720
292
0
1,579
6,630
3,724
0
3,091
3,405
46,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
34,212
473
Minions Killed
369
0
Camps Cleared
0
1,466,929
Distance Traveled
1,201,872
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,889
459
67
4
0
220,811
0
L
Ymir
6,030
402
19
1
0
261,065
0
W
Achilles
7,667
511
65
4
0
296,722
6
W
Medusa
8,527
568
112
7
0
271,020
3
W
Janus
9,958
664
165
11
0
304,069
7
L
Izanami
7,610
507
108
7
0
230,410
4
W
Sobek
7,826
522
20
1
0
280,939
3
L
Discordia
6,748
450
90
6
0
237,301
3
W
Osiris
8,834
589
111
7
0
314,179
3
L
Tiamat
6,935
462
85
6
0
252,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role