Player Matchup

Danzaburou
Danzaburou
Alan Uriel Cruz
Danzaburou
Level 107
God Stats
2W - 6L
1,751 SR
Queue Stats
119W - 139L
1,454 Elo+
Party 1
Artio
Artio
LowerRuby46714
Artio
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 80L
1,449 Elo+
Party 1
King Arthur
King Arthur
Topillo2002
King Arthur
Level 101
God Stats
8W - 11L
1,500 SR
Queue Stats
183W - 179L
1,283 Elo+
Solo
Tiamat
Tiamat
UndeniableGlRTH
Tiamat
Level 126
God Stats
2W - 2L
1,249 SR
Queue Stats
53W - 40L
1,578 Elo+
Solo
Cabrakan
Cabrakan
bryanbrexo55
Cabrakan
Level 120
God Stats
11W - 10L
1,648 SR
Queue Stats
371W - 358L
1,487 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,450 Elo+

VS

Team Averages
Level 93
1,633 SR
1,466 Elo+
He Bo
He Bo
Mythhix
He Bo
Level 52
God Stats
1W - 0L
1,779 SR
Queue Stats
10W - 18L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
SnowVakSmash
Cu Chulainn
Level 69
God Stats
44W - 43L
1,632 SR
Queue Stats
265W - 235L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
ThyLordDeathwish
Kuzenbo
Level 123
God Stats
4W - 1L
1,809 SR
Queue Stats
218W - 211L
1,520 Elo+
Solo
Anhur
Anhur
oTriggaStopAo
Anhur
Level 117
God Stats
2W - 4L
1,277 SR
Queue Stats
124W - 96L
1,360 Elo+
Solo
Fenrir
Fenrir
rugreedy
Fenrir
Level 104
God Stats
5W - 1L
1,670 SR
Queue Stats
320W - 272L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alan Uriel Cruz
Danzaburou
8
3 / 5 / 3
6,040
604
5,154
9,243
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
5 / 5 / 2
5,895
590
2,961
9,040
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Topillo2002
King Arthur
2
0 / 1 / 0
3,609
361
255
1,188
462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 6
5,318
532
4,807
6,320
4,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
bryanbrexo55
Cabrakan
10
4 / 5 / 1
5,808
581
4,973
9,114
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mythhix
He Bo
9
2 / 2 / 5
5,454
545
4,029
6,013
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
SnowVakSmash
Cu Chulainn
11
3 / 1 / 1
6,263
626
4,228
4,940
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 8
5,945
595
5,329
9,364
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
5 / 4 / 2
6,177
618
5,730
5,796
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
rugreedy
Fenrir
12
7 / 1 / 1
6,754
675
4,968
6,872
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
19
19
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alan Uriel Cruz
Danzaburou
3
5
3
0.9
L
5
5
2
1.2
W
He Bo
Mythhix
He Bo
2
2
5
2.25
W
Cu Chulainn
SnowVakSmash
Cu Chulainn
3
1
1
3.5
W
2
4
8
1.5
L
King Arthur
Topillo2002
King Arthur
0
1
0
0
L
0
3
6
1
L
Cabrakan
bryanbrexo55
Cabrakan
4
5
1
0.9
W
5
4
2
1.5
W
Fenrir
rugreedy
Fenrir
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
24,284
34,905
Taken
32,985
16,797
Mitigated
14,553
10,783
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alan Uriel Cruz
Danzaburou
5,154
2,026
198
2,831
9,243
2,178
0
2,468
6,614
0
23,349
L
2,961
569
875
2,518
9,040
4,761
324
3,685
5,294
10,772
0
W
He Bo
Mythhix
He Bo
4,029
461
0
2,363
6,013
1,597
760
2,654
3,359
16,612
0
W
Cu Chulainn
SnowVakSmash
Cu Chulainn
4,228
838
0
1,364
4,940
2,630
1,155
2,021
2,872
0
29,959
W
5,329
2,432
0
3,452
9,364
6,237
0
3,660
5,704
15,138
0
L
King Arthur
Topillo2002
King Arthur
255
60
0
150
1,188
462
0
0
1,139
0
2,689
L
4,807
742
0
1,970
6,320
4,618
108
1,340
4,792
24,384
0
L
Cabrakan
bryanbrexo55
Cabrakan
4,973
658
0
2,241
9,114
4,778
0
1,480
7,486
23,766
0
W
5,730
2,296
0
1,271
5,796
1,542
143
1,938
3,858
0
28,693
W
Fenrir
rugreedy
Fenrir
4,968
1,322
0
2,059
6,872
2,547
0
2,468
4,404
0
31,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
30,593
151
Minions Killed
230
0
Camps Cleared
0
755,023
Distance Traveled
966,987
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,040
604
32
3
0
177,325
1
L
Artio
5,895
590
20
2
0
189,368
1
W
He Bo
5,454
545
30
3
0
188,015
0
W
Cu Chulainn
6,263
626
57
6
0
178,212
0
W
Kuzenbo
5,945
595
30
3
0
203,909
1
L
King Arthur
3,609
361
10
1
0
24,840
0
L
Tiamat
5,318
532
38
4
0
189,785
1
L
Cabrakan
5,808
581
51
5
0
173,705
1
W
Anhur
6,177
618
46
5
0
169,820
0
W
Fenrir
6,754
675
67
7
0
227,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role