Player Matchup

Tiamat
Tiamat
DatNiftyBoi
Tiamat
Level 118
God Stats
6W - 7L
1,655 SR
Queue Stats
174W - 134L
1,617 Elo+
Party 1
Izanami
Izanami
EckoXPopstarX
Izanami
Level 122
God Stats
22W - 6L
2,092 SR
Queue Stats
525W - 411L
1,579 Elo+
Party 1
Tyr
Tyr
LxrdTre
Tyr
Level 29
God Stats
2W - 2L
1,270 SR
Queue Stats
87W - 47L
1,742 Elo+
Party 1
Team Averages
Level 90
1,673 SR
1,646 Elo+

VS

Team Averages
Level 69
1,531 SR
1,350 Elo+
Pele
Pele
Isarisgaming
Pele
Level 25
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 2
Khepri
Khepri
TheFloopTrain
Khepri
Level 116
God Stats
3W - 4L
1,749 SR
Queue Stats
192W - 201L
1,474 Elo+
Party 2
Tiamat
Tiamat
VII 74
Tiamat
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
7 / 2 / 9
9,656
805
11,694
7,069
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
8 / 0 / 13
10,344
862
15,324
7,541
2,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
13
6 / 4 / 15
10,000
833
9,651
13,109
10,924
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,614
635
5,569
13,319
5,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 2
9,116
760
5,197
15,595
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
VII 74
Tiamat
11
2 / 9 / 1
8,263
689
6,645
12,262
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
5
6
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
2
9
5.75
W
Izanami
8
0
13
14.5
L
1
8
1
0.19
W
Tyr
6
4
15
3.38
L
2
4
2
0.75
L
Tiamat
VII 74
Tiamat
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
17,411
27,719
Taken
41,176
18,576
Mitigated
26,280
9,359
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,694
1,249
0
1,812
7,069
4,774
291
1,633
5,300
32,034
0
W
Izanami
15,324
11,110
0
4,883
7,541
2,878
1,435
3,850
3,579
0
58,181
L
5,569
743
0
1,745
13,319
5,536
0
2,758
10,296
0
26,002
W
Tyr
9,651
1,787
0
2,664
13,109
10,924
680
5,809
6,978
0
26,003
L
5,197
487
0
1,148
15,595
13,542
0
5,273
9,902
17,988
0
L
Tiamat
VII 74
Tiamat
6,645
708
0
1,436
12,262
7,202
0
2,850
9,179
30,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
24,993
158
Minions Killed
107
0
Camps Cleared
0
690,299
Distance Traveled
606,491
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,656
805
39
3
0
224,583
1
W
Izanami
10,344
862
97
8
0
234,309
2
L
Pele
7,614
635
41
3
0
208,659
3
W
Tyr
10,000
833
22
2
0
231,407
1
L
Khepri
9,116
760
24
2
0
206,732
2
L
Tiamat
8,263
689
42
4
0
191,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role