Player Matchup

Tiamat
Tiamat
BaTMaN 1979
Tiamat
Level 148
God Stats
2W - 2L
1,742 SR
Queue Stats
56W - 66L
1,582 Elo+
Party 1
Zeus
Zeus
LegenDairyCrips
Zeus
Level 126
God Stats
3W - 0L
1,680 SR
Queue Stats
27W - 22L
1,589 Elo+
Party 1
Hel
Hel
NotVeryVIVID
Hel
Level 100
God Stats
1W - 0L
1,526 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 1
Olorun
Olorun
Souljaa Legion
Olorun
Level 68
God Stats
2W - 5L
1,299 SR
Queue Stats
515W - 551L
1,517 Elo+
Solo
Cabrakan
Cabrakan
alvaGOAT
Cabrakan
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 17L
1,520 Elo+
Party 1
Team Averages
Level 110
1,592 SR
1,568 Elo+

VS

Team Averages
Level 128
1,502 SR
1,536 Elo+
Serqet
Serqet
Mastermind0605
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
NeedTheD
Chang'e
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
934W - 952L
1,553 Elo+
Solo
Nu Wa
Nu Wa
OGGunSkills
Nu Wa
Level 151
God Stats
5W - 7L
1,511 SR
Queue Stats
323W - 324L
1,607 Elo+
Party 2
Anubis
Anubis
TheRealRobbins
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 2
Hercules
Hercules
Vioserg06
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 1 / 18
8,803
800
11,584
9,788
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 0 / 10
10,288
935
20,208
8,211
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 20
9,212
837
9,776
7,739
3,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 1 / 19
8,394
763
5,269
6,644
3,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
alvaGOAT
Cabrakan
15
4 / 2 / 17
9,346
850
5,728
14,393
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,265
570
4,601
10,527
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
NeedTheD
Chang'e
14
1 / 3 / 2
7,346
668
4,910
9,445
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 3 / 3
7,938
722
9,636
8,940
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 8 / 3
7,645
695
4,497
12,531
6,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Vioserg06
Hercules
14
1 / 3 / 2
6,945
631
7,924
14,030
13,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
24
Kills
5
5
Deaths
24
84
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
18
12
W
13
0
10
18
L
0
7
1
0.07
L
Chang'e
NeedTheD
Chang'e
1
3
2
0.67
W
3
1
20
13
L
1
3
3
0.83
W
1
1
19
10.5
L
2
8
3
0.44
L
Hercules
Vioserg06
Hercules
1
3
2
0.67
W
Cabrakan
alvaGOAT
Cabrakan
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,565
Damage
31,568
46,775
Taken
55,473
39,262
Mitigated
35,496
33,821
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,584
265
0
2,583
9,788
8,472
267
3,657
6,131
28,868
0
W
20,208
1,135
1,631
2,152
8,211
4,068
1,231
3,224
4,817
36,295
0
L
4,601
420
608
670
10,527
4,464
0
9,438
789
0
3,818
L
Chang'e
NeedTheD
Chang'e
4,910
441
5,652
3,392
9,445
6,618
0
8,634
509
17,416
0
W
9,776
150
14,447
4,812
7,739
3,752
1,299
3,202
4,255
24,215
0
L
9,636
1,671
1,006
2,011
8,940
3,802
0
8,345
409
33,660
0
W
5,269
2,097
3,662
2,320
6,644
3,722
1,665
2,548
4,096
15,433
0
L
4,497
0
1,394
2,168
12,531
6,809
0
11,706
589
12,610
0
L
Hercules
Vioserg06
Hercules
7,924
2,017
755
3,481
14,030
13,803
0
13,218
612
0
11,543
W
Cabrakan
alvaGOAT
Cabrakan
5,728
529
759
1,455
14,393
19,248
386
6,412
7,469
11,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
36,139
132
Minions Killed
101
0
Camps Cleared
0
996,039
Distance Traveled
848,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,803
800
30
3
0
184,855
0
W
Zeus
10,288
935
45
4
0
182,257
3
L
Serqet
6,265
570
2
0
0
188,296
0
L
Chang'e
7,346
668
47
4
0
152,812
2
W
Hel
9,212
837
27
2
0
239,852
0
L
Nu Wa
7,938
722
36
3
0
170,073
0
W
Olorun
8,394
763
18
2
0
174,138
0
L
Anubis
7,645
695
12
1
0
146,581
0
L
Hercules
6,945
631
4
0
0
191,069
0
W
Cabrakan
9,346
850
12
1
0
214,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role