Player Matchup

Jing Wei
Jing Wei
ChayBaku
Jing Wei
Level 47
God Stats
1W - 1L
1,262 SR
Queue Stats
19W - 35L
1,275 Elo+
Solo
Cabrakan
Cabrakan
Eternal__Will
Cabrakan
Level 64
God Stats
16W - 27L
1,455 SR
Queue Stats
308W - 417L
1,343 Elo+
Party 1
Fenrir
Fenrir
Jus_2106
Fenrir
Level 44
God Stats
12W - 5L
1,685 SR
Queue Stats
565W - 652L
1,357 Elo+
Party 1
Tiamat
Tiamat
Piyoto2712
Tiamat
Level 88
God Stats
4W - 1L
1,785 SR
Queue Stats
456W - 558L
1,462 Elo+
Party 1
Artio
Artio
SaltimBanqui59
Artio
Level 28
God Stats
11W - 14L
1,500 SR
Queue Stats
415W - 529L
1,354 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,358 Elo+

VS

Team Averages
Level 65
1,473 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
BlacknG0ld
Jing Wei
Level 42
God Stats
14W - 15L
1,512 SR
Queue Stats
163W - 150L
1,498 Elo+
Party 3
Vamana
Vamana
KSB Luffy
Vamana
Level 62
God Stats
18W - 8L
1,671 SR
Queue Stats
88W - 83L
1,450 Elo+
Party 2
Eset
Eset
UND3RSH3I1D
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
daveenus
Tiamat
Level 127
God Stats
14W - 12L
1,180 SR
Queue Stats
73W - 64L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChayBaku
Jing Wei
8
0 / 5 / 1
4,659
424
2,583
8,546
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Eternal__Will
Cabrakan
11
1 / 0 / 3
6,500
591
4,003
4,538
3,141
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Jus_2106
Fenrir
10
6 / 1 / 1
6,188
563
4,426
7,123
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Piyoto2712
Tiamat
10
3 / 0 / 3
6,125
557
4,353
5,561
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
5,000
455
1,476
10,208
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 3
5,816
529
4,983
6,185
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
BlacknG0ld
Jing Wei
8
4 / 1 / 2
5,654
514
5,065
4,920
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
KSB Luffy
Vamana
7
0 / 2 / 0
4,556
414
1,376
3,509
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,666
424
2,165
4,131
978
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
daveenus
Tiamat
10
0 / 2 / 1
5,457
496
2,240
8,818
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
6
7
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
3
3.5
L
Jing Wei
BlacknG0ld
Jing Wei
4
1
2
5
W
Jing Wei
ChayBaku
Jing Wei
0
5
1
0.1
W
Cabrakan
Eternal__Will
Cabrakan
1
0
3
2.5
W
Fenrir
Jus_2106
Fenrir
6
1
1
6.5
L
Vamana
KSB Luffy
Vamana
0
2
0
0
W
Tiamat
Piyoto2712
Tiamat
3
0
3
4.5
W
0
1
1
0.5
L
0
4
1
0.13
L
Tiamat
daveenus
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
15,829
35,976
Taken
27,563
14,909
Mitigated
10,694
13,954
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,983
700
0
1,778
6,185
2,440
62
1,164
5,021
24,157
0
L
Jing Wei
BlacknG0ld
Jing Wei
5,065
3,181
0
1,645
4,920
1,263
288
1,283
3,637
0
20,487
W
Jing Wei
ChayBaku
Jing Wei
2,583
1,745
0
2,523
8,546
2,187
0
2,165
6,381
0
19,377
W
Cabrakan
Eternal__Will
Cabrakan
4,003
277
366
1,931
4,538
3,141
802
958
3,484
35,975
0
W
Fenrir
Jus_2106
Fenrir
4,426
1,098
0
3,226
7,123
2,266
0
1,648
5,475
0
25,160
L
Vamana
KSB Luffy
Vamana
1,376
802
0
419
3,509
1,952
0
2,018
1,491
0
12,022
W
Tiamat
Piyoto2712
Tiamat
4,353
267
0
1,091
5,561
2,776
415
2,455
3,106
22,730
0
W
1,476
181
279
4,538
10,208
4,539
0
2,162
8,046
14,840
0
L
2,165
238
253
647
4,131
978
0
2,030
1,681
14,579
0
L
Tiamat
daveenus
Tiamat
2,240
344
0
4,129
8,818
4,061
0
2,648
5,901
30,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
26,149
238
Minions Killed
193
0
Camps Cleared
0
1,000,641
Distance Traveled
820,713
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,816
529
37
3
0
179,589
1
L
Jing Wei
5,654
514
40
4
0
193,460
0
W
Jing Wei
4,659
424
32
3
0
183,131
1
W
Cabrakan
6,500
591
93
8
0
164,745
3
W
Fenrir
6,188
563
43
4
0
231,665
0
L
Vamana
4,556
414
27
2
0
100,107
0
W
Tiamat
6,125
557
48
4
0
214,109
2
W
Artio
5,000
455
22
2
0
206,991
0
L
Eset
4,666
424
31
3
0
166,007
0
L
Tiamat
5,457
496
58
5
0
181,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role