Player Matchup

Bacchus
Bacchus
Casino
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
RudxzV2
Ao Kuang
Level 29
God Stats
2W - 2L
1,604 SR
Queue Stats
55W - 55L
1,600 Elo+
Party 3
Chaac
Chaac
iKingV2--
Chaac
Level 119
God Stats
4W - 0L
1,728 SR
Queue Stats
20W - 18L
1,646 Elo+
Party 3
Scylla
Scylla
iPritzz
Scylla
Level 110
God Stats
6W - 2L
1,783 SR
Queue Stats
52W - 48L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
rejackes
Danzaburou
Level 147
God Stats
4W - 1L
1,668 SR
Queue Stats
55W - 53L
1,531 Elo+
Party 1
Team Averages
Level 85
1,656 SR
1,567 Elo+

VS

Team Averages
Level 90
1,471 SR
1,523 Elo+
Tiamat
Tiamat
Chi__God
Tiamat
Level 118
God Stats
13W - 9L
1,500 SR
Queue Stats
204W - 189L
1,579 Elo+
Party 2
Guan Yu
Guan Yu
LEGITdreadz
Guan Yu
Level 80
God Stats
26W - 19L
1,736 SR
Queue Stats
317W - 280L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
cueaid3frichick
Hun Batz
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
478W - 422L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
im_dominican1986
Kukulkan
Level 99
God Stats
6W - 12L
1,427 SR
Queue Stats
35W - 37L
1,573 Elo+
Party 2
Neith
Neith
scotticus111
Neith
Level 83
God Stats
8W - 29L
1,191 SR
Queue Stats
345W - 416L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Casino
Bacchus
12
4 / 1 / 9
7,864
655
4,428
10,061
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
RudxzV2
Ao Kuang
12
3 / 1 / 3
7,217
601
4,089
8,603
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
iKingV2--
Chaac
13
2 / 3 / 2
7,630
636
4,820
11,051
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
iPritzz
Scylla
13
0 / 0 / 1
7,232
603
4,746
2,255
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rejackes
Danzaburou
12
10 / 1 / 4
8,165
680
9,828
4,522
1,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chi__God
Tiamat
11
1 / 3 / 2
6,587
549
8,527
7,723
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
LEGITdreadz
Guan Yu
10
1 / 4 / 0
6,033
503
1,441
8,342
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
10
2 / 3 / 2
6,176
515
4,313
10,407
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,594
550
3,002
3,647
1,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 8 / 1
6,310
526
3,177
9,486
2,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Casino
Bacchus
4
1
9
8.5
L
Tiamat
Chi__God
Tiamat
1
3
2
0.67
L
Guan Yu
LEGITdreadz
Guan Yu
1
4
0
0.25
W
Ao Kuang
RudxzV2
Ao Kuang
3
1
3
4.5
L
Hun Batz
2
3
2
1
W
Chaac
iKingV2--
Chaac
2
3
2
1
W
Scylla
iPritzz
Scylla
0
0
1
0.5
L
1
1
0
1
W
Danzaburou
rejackes
Danzaburou
10
1
4
12
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
20,460
36,492
Taken
39,605
17,457
Mitigated
16,301
14,447
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Casino
Bacchus
4,428
1,156
0
1,272
10,061
6,983
723
1,027
9,034
22,673
0
L
Tiamat
Chi__God
Tiamat
8,527
1,426
0
2,129
7,723
5,030
0
1,166
6,557
35,882
0
L
Guan Yu
LEGITdreadz
Guan Yu
1,441
167
398
2,945
8,342
4,337
0
1,848
6,450
0
28,618
W
Ao Kuang
RudxzV2
Ao Kuang
4,089
1,117
0
4,685
8,603
2,877
44
1,795
6,780
33,670
0
L
Hun Batz
4,313
1,067
0
2,658
10,407
3,365
0
5,507
4,658
0
31,575
W
Chaac
iKingV2--
Chaac
4,820
302
0
6,002
11,051
5,492
310
7,557
3,003
0
45,754
W
Scylla
iPritzz
Scylla
4,746
194
0
1,088
2,255
662
0
0
2,255
45,229
0
L
3,002
264
0
630
3,647
1,070
0
1,573
2,002
39,896
0
W
Danzaburou
rejackes
Danzaburou
9,828
4,451
0
1,400
4,522
1,443
2,499
631
3,891
0
36,146
L
3,177
743
0
1,897
9,486
2,499
0
2,811
6,675
0
26,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
31,700
377
Minions Killed
334
0
Camps Cleared
0
1,230,529
Distance Traveled
1,121,761
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,864
655
35
3
0
247,266
1
L
Tiamat
6,587
549
78
7
0
214,152
0
L
Guan Yu
6,033
503
40
3
0
254,398
0
W
Ao Kuang
7,217
601
76
6
0
268,657
1
L
Hun Batz
6,176
515
66
6
0
257,185
3
W
Chaac
7,630
636
104
9
0
241,729
0
W
Scylla
7,232
603
97
8
0
248,733
5
L
Kukulkan
6,594
550
95
8
0
211,610
0
W
Danzaburou
8,165
680
65
5
0
224,144
1
L
Neith
6,310
526
55
5
0
184,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role