Player Matchup

Kuzenbo
Kuzenbo
DecipleofJ
Kuzenbo
Level 17
God Stats
13W - 6L
1,729 SR
Queue Stats
94W - 74L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
Fallenemporer
Baron Samedi
Level 16
God Stats
38W - 15L
1,848 SR
Queue Stats
83W - 58L
1,595 Elo+
Party 1
Neith
Neith
StoicCoast1814
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,125 Elo+
Solo
Ymir
Ymir
Tomziac
Ymir
Level 4
God Stats
7W - 5L
1,780 SR
Queue Stats
12W - 8L
1,811 Elo+
Party 1
Olorun
Olorun
bigballstoughguy
Olorun
Level 14
God Stats
6W - 8L
1,728 SR
Queue Stats
52W - 37L
1,641 Elo+
Party 1
Team Averages
Level 15
1,717 SR
1,538 Elo+

VS

Team Averages
Level 25
1,276 SR
1,199 Elo+
Tiamat
Tiamat
BaseGodPrice
Tiamat
Level 27
God Stats
2W - 2L
1,493 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Hercules
Hercules
MellowBerryKushh
Hercules
Level 16
God Stats
43W - 74L
933 SR
Queue Stats
236W - 290L
1,151 Elo+
Party 2
Skadi
Skadi
RNscrubz43vr
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 455L
1,250 Elo+
Party 3
Pele
Pele
SweetCherryBlush
Pele
Level 10
God Stats
2W - 4L
1,235 SR
Queue Stats
199W - 253L
1,105 Elo+
Party 2
Ares
Ares
TheDarkTenno
Ares
Level 6
God Stats
2W - 8L
1,219 SR
Queue Stats
27W - 85L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DecipleofJ
Kuzenbo
17
4 / 0 / 23
10,839
1,084
10,785
12,408
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Fallenemporer
Baron Samedi
17
8 / 1 / 16
11,334
1,133
16,551
7,205
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 16
9,720
972
8,818
6,059
2,563
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
Tomziac
Ymir
18
7 / 1 / 21
11,054
1,105
11,186
10,861
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
18 / 1 / 13
12,527
1,253
37,154
12,290
5,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 4 / 2
8,875
888
17,771
12,033
8,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 0
9,558
956
9,108
22,063
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 9 / 2
8,493
849
8,043
15,492
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 9 / 2
8,927
893
2,544
16,273
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
0 / 11 / 1
8,322
832
4,742
22,935
10,794
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
10
39
Kills
3
3
Deaths
40
89
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
2
0.25
W
Kuzenbo
DecipleofJ
Kuzenbo
4
0
23
15.5
W
Baron Samedi
Fallenemporer
Baron Samedi
8
1
16
16
L
3
7
0
0.43
L
0
9
2
0.11
W
2
0
16
10
L
0
9
2
0.11
L
0
11
1
0.05
W
Ymir
Tomziac
Ymir
7
1
21
17.5
W
18
1
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,494
Damage
42,208
48,823
Taken
88,796
36,560
Mitigated
43,456
16,441
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,771
2,489
0
2,158
12,033
8,004
0
9,704
2,214
39,435
0
W
Kuzenbo
DecipleofJ
Kuzenbo
10,785
3,875
0
840
12,408
15,448
0
6,063
5,812
14,851
0
W
Baron Samedi
Fallenemporer
Baron Samedi
16,551
2,960
1,305
2,388
7,205
3,165
0
3,606
3,329
34,189
0
L
9,108
1,898
0
5,557
22,063
13,476
0
18,694
3,094
0
18,367
L
8,043
4,957
0
2,502
15,492
5,248
0
12,353
2,985
0
17,240
W
8,818
4,101
0
1,412
6,059
2,563
0
2,416
3,459
0
28,005
L
2,544
397
0
755
16,273
5,934
0
13,265
2,853
0
8,251
L
4,742
646
0
0
22,935
10,794
0
20,787
1,974
9,598
0
W
Ymir
Tomziac
Ymir
11,186
3,503
0
888
10,861
9,890
0
3,177
7,419
30,822
0
W
37,154
23,471
1,769
7,839
12,290
5,494
0
6,092
5,843
50,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
44,175
195
Minions Killed
124
6
Camps Cleared
4
854,945
Distance Traveled
683,371
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,875
888
56
6
1
189,897
2
W
Kuzenbo
10,839
1,084
11
1
1
192,121
2
W
Baron Samedi
11,334
1,133
38
4
3
162,086
1
L
Hercules
9,558
956
18
2
1
129,026
4
L
Skadi
8,493
849
25
3
2
96,253
1
W
Neith
9,720
972
58
6
0
159,128
0
L
Pele
8,927
893
15
2
0
141,358
4
L
Ares
8,322
832
10
1
0
126,837
0
W
Ymir
11,054
1,105
51
5
2
185,454
0
W
Olorun
12,527
1,253
37
4
0
156,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role