Player Matchup

Nu Wa
Nu Wa
Crimms3
Nu Wa
Level 28
God Stats
46W - 37L
1,484 SR
Queue Stats
142W - 116L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
Necklaces
Baba Yaga
Level 27
God Stats
3W - 1L
1,430 SR
Queue Stats
44W - 43L
1,488 Elo+
Solo
Horus
Horus
SCP1782
Horus
Level 4
God Stats
10W - 2L
1,500 SR
Queue Stats
225W - 115L
1,468 Elo+
Solo
Pele
Pele
Seigss
Pele
Level 28
God Stats
1W - 2L
1,801 SR
Queue Stats
178W - 105L
1,725 Elo+
Solo
Hou Yi
Hou Yi
天龙人二代目
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,701 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,579 Elo+

VS

Team Averages
Level 12
1,527 SR
1,586 Elo+
Cupid
Cupid
Ghandi05
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,500 Elo+
Party 1
Chaac
Chaac
Merkaba21
Chaac
Level 25
God Stats
15W - 6L
1,926 SR
Queue Stats
139W - 121L
1,674 Elo+
Solo
Apollo
Apollo
blindside044
Apollo
Level 21
God Stats
7W - 3L
1,586 SR
Queue Stats
81W - 72L
1,576 Elo+
Party 1
Yemoja
Yemoja
seiaa
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,650 Elo+
Solo
Kukulkan
Kukulkan
xZyDaRx
Kukulkan
Level 6
God Stats
1W - 6L
1,122 SR
Queue Stats
82W - 98L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crimms3
Nu Wa
17
4 / 0 / 11
10,731
976
13,835
3,354
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Necklaces
Baba Yaga
18
5 / 3 / 16
11,136
1,012
22,549
9,827
5,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
SCP1782
Horus
18
6 / 0 / 16
11,475
1,043
12,994
17,362
22,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
Seigss
Pele
17
6 / 5 / 15
11,062
1,006
20,067
15,406
6,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 2 / 14
11,589
1,054
12,019
10,939
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

238

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ghandi05
Cupid
15
0 / 7 / 5
9,272
843
6,674
14,849
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Merkaba21
Chaac
16
8 / 2 / 1
11,803
1,073
17,620
21,758
20,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
16
1 / 7 / 5
9,927
902
9,316
16,819
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
seiaa
Yemoja
16
0 / 4 / 9
10,745
977
7,833
16,314
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
xZyDaRx
Kukulkan
15
1 / 8 / 5
9,571
870
9,599
14,631
5,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
28
Kills
10
10
Deaths
28
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Crimms3
Nu Wa
4
0
11
9.5
L
Cupid
Ghandi05
Cupid
0
7
5
0.36
L
Chaac
Merkaba21
Chaac
8
2
1
4.25
W
Baba Yaga
Necklaces
Baba Yaga
5
3
16
4.33
W
Horus
SCP1782
Horus
6
0
16
14
W
Pele
Seigss
Pele
6
5
15
2.7
L
Apollo
1
7
5
0.5
L
Yemoja
seiaa
Yemoja
0
4
9
1.13
L
Kukulkan
xZyDaRx
Kukulkan
1
8
5
0.44
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,464
Damage
51,042
56,888
Taken
84,371
40,307
Mitigated
56,112
18,922
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Crimms3
Nu Wa
13,835
2,822
0
265
3,354
1,140
0
323
2,981
30,912
0
L
Cupid
Ghandi05
Cupid
6,674
3,596
229
2,184
14,849
5,919
0
7,744
6,889
0
17,733
L
Chaac
Merkaba21
Chaac
17,620
3,257
0
6,042
21,758
20,353
0
8,216
13,015
0
52,783
W
Baba Yaga
Necklaces
Baba Yaga
22,549
567
0
1,913
9,827
5,312
0
1,862
7,865
38,016
0
W
Horus
SCP1782
Horus
12,994
6,276
3,190
6,493
17,362
22,196
0
4,655
12,366
0
18,594
W
Pele
Seigss
Pele
20,067
4,935
0
3,232
15,406
6,817
0
5,232
9,821
0
44,175
L
Apollo
9,316
5,763
0
1,533
16,819
6,541
0
4,659
11,820
0
30,746
L
Yemoja
seiaa
Yemoja
7,833
1,894
4,527
1,237
16,314
17,445
0
7,566
8,470
19,026
0
L
Kukulkan
xZyDaRx
Kukulkan
9,599
1,371
0
0
14,631
5,854
0
7,187
7,243
25,153
0
W
12,019
5,927
0
3,829
10,939
4,842
0
4,788
5,848
0
31,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,993
Gold Earned
51,318
195
Minions Killed
210
3
Camps Cleared
3
1,024,385
Distance Traveled
855,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,731
976
45
4
0
171,430
0
L
Cupid
9,272
843
20
2
0
137,512
0
L
Chaac
11,803
1,073
80
7
0
229,178
0
W
Baba Yaga
11,136
1,012
33
3
0
213,623
0
W
Horus
11,475
1,043
21
2
3
251,383
1
W
Pele
11,062
1,006
48
4
0
212,894
0
L
Apollo
9,927
902
40
4
2
182,049
0
L
Yemoja
10,745
977
26
2
0
162,845
1
L
Kukulkan
9,571
870
44
4
1
143,843
0
W
Hou Yi
11,589
1,054
48
4
0
175,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role