Player Matchup

Anubis
Anubis
GalacticFlare
Anubis
Level 18
God Stats
32W - 29L
1,539 SR
Queue Stats
76W - 66L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
GorditoFresco
Sun Wukong
Level 7
God Stats
3W - 1L
1,393 SR
Queue Stats
3W - 1L
1,542 Elo+
Party 1
Ravana
Ravana
MOTORBRAIN666
Ravana
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 52L
1,514 Elo+
Party 1
Freya
Freya
UnbrokenHero405
Freya
Level 20
God Stats
8W - 5L
1,760 SR
Queue Stats
297W - 276L
1,574 Elo+
Solo
Ganesha
Ganesha
medicalpcs
Ganesha
Level 6
God Stats
5W - 4L
1,583 SR
Queue Stats
5W - 4L
1,635 Elo+
Solo
Team Averages
Level 39
1,555 SR
1,559 Elo+

VS

Team Averages
Level 20
1,534 SR
1,495 Elo+
Scylla
Scylla
AZAM--KILLER
Scylla
Level 18
God Stats
11W - 10L
1,500 SR
Queue Stats
99W - 134L
1,447 Elo+
Solo
Thor
Thor
Charasmach13
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,402 Elo+
Solo
Yemoja
Yemoja
MidKnghtValk
Yemoja
Level 28
God Stats
67W - 70L
1,592 SR
Queue Stats
504W - 544L
1,558 Elo+
Party 2
Chaac
Chaac
Nerdagon
Chaac
Level 28
God Stats
17W - 14L
1,579 SR
Queue Stats
1,015W - 1,043L
1,554 Elo+
Party 2
Tiamat
Tiamat
Plutark5050
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 18
12,174
1,107
22,356
12,183
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
GorditoFresco
Sun Wukong
16
0 / 7 / 12
9,787
890
6,406
15,529
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 5 / 9
13,395
1,218
16,849
13,929
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 3 / 13
13,067
1,188
20,230
12,341
5,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
medicalpcs
Ganesha
18
0 / 2 / 21
10,611
965
10,671
21,875
15,000
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

209

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 1 / 4
10,304
937
8,198
5,860
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 9 / 3
9,556
869
8,597
15,924
5,772
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
18
5 / 6 / 10
11,936
1,085
11,501
19,764
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Nerdagon
Chaac
17
5 / 7 / 9
11,693
1,063
22,697
25,295
23,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
18
4 / 6 / 11
11,484
1,044
18,883
15,697
8,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
29
Kills
18
19
Deaths
29
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
4
4
L
2
9
3
0.39
W
7
2
18
8
W
Sun Wukong
GorditoFresco
Sun Wukong
0
7
12
0.86
W
12
5
9
3.3
L
Yemoja
5
6
10
1.67
L
Chaac
Nerdagon
Chaac
5
7
9
1.36
L
Tiamat
4
6
11
1.58
W
10
3
13
5.5
W
Ganesha
medicalpcs
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,512
Damage
69,876
75,857
Taken
82,540
43,012
Mitigated
55,796
16,383
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,198
1,303
0
577
5,860
1,761
0
3,512
2,348
24,661
0
L
8,597
2,010
0
0
15,924
5,772
0
9,911
6,013
0
18,441
W
22,356
1,616
0
3,738
12,183
6,204
0
5,908
6,048
41,184
0
W
Sun Wukong
GorditoFresco
Sun Wukong
6,406
2,270
0
411
15,529
10,255
0
9,091
6,211
0
21,359
W
16,849
7,248
0
3,241
13,929
6,500
0
6,369
7,414
0
29,496
L
Yemoja
11,501
2,893
2,390
1,373
19,764
16,614
0
13,801
5,963
25,326
0
L
Chaac
Nerdagon
Chaac
22,697
2,984
0
4,343
25,295
23,327
0
17,726
7,569
1,267
47,524
L
Tiamat
18,883
2,405
0
1,647
15,697
8,322
0
8,307
7,390
27,046
0
W
20,230
8,603
0
2,355
12,341
5,053
0
6,478
5,698
37,564
0
W
Ganesha
medicalpcs
Ganesha
10,671
1,064
626
6,012
21,875
15,000
0
11,414
9,987
19,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
54,973
172
Minions Killed
152
6
Camps Cleared
8
909,414
Distance Traveled
941,126
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,304
937
32
3
6
193,380
0
L
Thor
9,556
869
22
2
0
135,588
0
W
Anubis
12,174
1,107
62
6
2
192,642
0
W
Sun Wukong
9,787
890
34
3
0
151,247
0
W
Ravana
13,395
1,218
37
3
3
179,947
0
L
Yemoja
11,936
1,085
24
2
0
184,258
1
L
Chaac
11,693
1,063
65
6
1
231,323
1
L
Tiamat
11,484
1,044
9
1
1
196,577
0
W
Freya
13,067
1,188
39
4
1
190,618
0
W
Ganesha
10,611
965
0
0
0
194,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role