Player Matchup

Arachne
Arachne
ALNDG
Arachne
Level 82
God Stats
16W - 8L
1,553 SR
Queue Stats
457W - 483L
1,473 Elo+
Party 2
Tiamat
Tiamat
Alexito_1490
Tiamat
Level 103
God Stats
9W - 4L
1,500 SR
Queue Stats
136W - 161L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Dxniiell
Danzaburou
Level 62
God Stats
11W - 13L
1,372 SR
Queue Stats
131W - 152L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Soul-Lucifer880
Baron Samedi
Level 63
God Stats
23W - 17L
1,516 SR
Queue Stats
220W - 270L
1,379 Elo+
Party 2
Hercules
Hercules
TY20L01ER
Hercules
Level 86
God Stats
1W - 2L
1,234 SR
Queue Stats
109W - 112L
1,438 Elo+
Solo
Team Averages
Level 79
1,435 SR
1,445 Elo+

VS

Team Averages
Level 69
1,465 SR
1,425 Elo+
Cthulhu
Cthulhu
Floyds0n-_-
Cthulhu
Level 80
God Stats
3W - 3L
1,535 SR
Queue Stats
13W - 14L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
KonD Limits
Xbalanque
Level 63
God Stats
5W - 17L
1,342 SR
Queue Stats
20W - 48L
1,308 Elo+
Solo
Loki
Loki
LordPermafrost
Loki
Level 66
God Stats
3W - 3L
1,450 SR
Queue Stats
32W - 33L
1,418 Elo+
Party 1
King Arthur
King Arthur
vvSunny
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,473 Elo+
Party 3
Tiamat
Tiamat
xAceZapper
Tiamat
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
121W - 131L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALNDG
Arachne
20
11 / 12 / 17
20,163
504
26,968
37,336
22,824
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
2 / 10 / 13
16,619
415
17,189
27,603
12,777
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Dxniiell
Danzaburou
20
11 / 8 / 13
19,477
487
38,706
36,656
16,277
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Soul-Lucifer880
Baron Samedi
20
14 / 10 / 20
20,541
514
36,640
34,371
19,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TY20L01ER
Hercules
20
13 / 1 / 14
22,398
560
28,150
33,338
51,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Floyds0n-_-
Cthulhu
20
9 / 12 / 19
17,172
429
29,732
42,781
59,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
KonD Limits
Xbalanque
20
5 / 10 / 12
18,574
464
24,090
35,869
17,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 10 / 13
19,321
483
22,842
34,993
19,021
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
vvSunny
King Arthur
20
4 / 8 / 13
17,255
431
17,310
32,483
37,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
xAceZapper
Tiamat
20
13 / 11 / 12
19,820
496
40,244
40,977
34,414
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
110
51
Kills
41
41
Deaths
51
77
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALNDG
Arachne
11
12
17
1.63
W
Tiamat
2
10
13
0.85
W
Danzaburou
Dxniiell
Danzaburou
11
8
13
2.19
L
Cthulhu
Floyds0n-_-
Cthulhu
9
12
19
1.54
L
Xbalanque
KonD Limits
Xbalanque
5
10
12
1.1
L
10
10
13
1.65
W
Baron Samedi
Soul-Lucifer880
Baron Samedi
14
10
20
2.4
W
Hercules
TY20L01ER
Hercules
13
1
14
20
L
King Arthur
vvSunny
King Arthur
4
8
13
1.31
L
Tiamat
xAceZapper
Tiamat
13
11
12
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,653
Damage
134,218
169,304
Taken
187,103
122,541
Mitigated
168,436
77,508
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALNDG
Arachne
26,968
14,804
0
10,380
37,336
22,824
1,011
12,340
24,799
0
203,350
W
Tiamat
17,189
1,787
1,420
7,855
27,603
12,777
535
13,032
13,904
89,192
0
W
Danzaburou
Dxniiell
Danzaburou
38,706
27,689
0
17,202
36,656
16,277
5,748
12,651
23,991
0
124,110
L
Cthulhu
Floyds0n-_-
Cthulhu
29,732
1,068
4,999
2,325
42,781
59,545
0
11,126
31,446
79,662
0
L
Xbalanque
KonD Limits
Xbalanque
24,090
14,274
0
6,560
35,869
17,639
3,496
14,740
20,998
201
158,564
L
22,842
6,882
0
6,738
34,993
19,021
1,573
6,336
28,526
0
151,746
W
Baron Samedi
Soul-Lucifer880
Baron Samedi
36,640
2,406
6,263
20,606
34,371
19,306
197
18,069
16,181
87,213
0
W
Hercules
TY20L01ER
Hercules
28,150
6,476
0
13,782
33,338
51,357
1,369
13,239
19,315
1,102
140,923
L
King Arthur
vvSunny
King Arthur
17,310
2,647
0
125
32,483
37,817
248
5,626
26,258
401
85,894
L
Tiamat
xAceZapper
Tiamat
40,244
4,146
1,184
13,235
40,977
34,414
2,458
15,989
24,425
123,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,198
Gold Earned
92,142
860
Minions Killed
855
0
Camps Cleared
0
3,334,571
Distance Traveled
3,169,304
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,163
504
195
5
0
718,010
5
W
Tiamat
16,619
415
145
4
0
592,353
7
W
Danzaburou
19,477
487
150
4
0
592,599
3
L
Cthulhu
17,172
429
85
2
0
665,281
0
L
Xbalanque
18,574
464
232
6
0
614,860
0
L
Loki
19,321
483
190
5
0
666,029
1
W
Baron Samedi
20,541
514
112
3
0
689,814
2
W
Hercules
22,398
560
258
6
0
741,795
12
L
King Arthur
17,255
431
161
4
0
656,496
1
L
Tiamat
19,820
496
187
5
0
566,638
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role