Player Matchup

Cthulhu
Cthulhu
Ferferiii
Cthulhu
Level 17
God Stats
16W - 16L
1,553 SR
Queue Stats
40W - 35L
1,388 Elo+
Solo
Nemesis
Nemesis
GunkedOn
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Neith
Neith
KAHDAHJ
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PandaNub
Vulcan
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
259W - 263L
1,500 Elo+
Party 1
Tiamat
Tiamat
SwingBig
Tiamat
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
43W - 45L
1,424 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,462 Elo+

VS

Team Averages
Level 16
1,533 SR
1,421 Elo+
Tiamat
Tiamat
CMOCAK
Tiamat
Level 26
God Stats
15W - 13L
1,500 SR
Queue Stats
169W - 189L
1,300 Elo+
Solo
Chernobog
Chernobog
CarlithosGSN
Chernobog
Level 26
God Stats
13W - 9L
1,638 SR
Queue Stats
318W - 328L
1,442 Elo+
Solo
Yemoja
Yemoja
ErisEclipse
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
leandfbkjvsdv
Ao Kuang
Level 22
God Stats
23W - 20L
1,528 SR
Queue Stats
409W - 426L
1,361 Elo+
Solo
Cupid
Cupid
ocram69
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ferferiii
Cthulhu
8
2 / 0 / 5
5,494
549
4,404
6,122
2,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
GunkedOn
Nemesis
10
4 / 1 / 1
6,128
613
2,710
4,572
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KAHDAHJ
Neith
11
3 / 0 / 1
6,389
639
3,249
5,529
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
PandaNub
Vulcan
11
6 / 0 / 3
6,727
673
6,910
3,795
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
SwingBig
Tiamat
10
3 / 1 / 2
6,185
619
4,130
3,687
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMOCAK
Tiamat
7
0 / 5 / 0
4,565
457
1,291
6,174
2,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
CarlithosGSN
Chernobog
8
1 / 3 / 1
5,111
511
3,329
7,288
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
0 / 2 / 0
4,742
474
1,671
4,602
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
leandfbkjvsdv
Ao Kuang
7
1 / 4 / 1
4,796
480
4,080
7,025
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Cupid
ocram69
Cupid
5
0 / 4 / 0
3,936
394
930
3,875
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CMOCAK
Tiamat
0
5
0
0
L
Chernobog
CarlithosGSN
Chernobog
1
3
1
0.5
L
Yemoja
0
2
0
0
W
Cthulhu
Ferferiii
Cthulhu
2
0
5
4.5
W
Nemesis
GunkedOn
Nemesis
4
1
1
4.5
W
Neith
KAHDAHJ
Neith
3
0
1
3.5
W
Vulcan
PandaNub
Vulcan
6
0
3
7.5
W
Tiamat
SwingBig
Tiamat
3
1
2
4
L
Ao Kuang
leandfbkjvsdv
Ao Kuang
1
4
1
0.38
L
Cupid
ocram69
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
11,301
23,705
Taken
28,964
9,362
Mitigated
9,395
10,414
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CMOCAK
Tiamat
1,291
288
0
1,615
6,174
2,340
108
2,691
3,483
17,356
0
L
Chernobog
CarlithosGSN
Chernobog
3,329
1,845
0
1,726
7,288
2,331
0
3,965
3,323
0
20,068
L
Yemoja
1,671
155
77
364
4,602
1,748
202
2,284
2,318
12,779
0
W
Cthulhu
Ferferiii
Cthulhu
4,404
723
565
2,679
6,122
2,094
100
2,305
3,817
16,177
0
W
Nemesis
GunkedOn
Nemesis
2,710
1,268
0
1,748
4,572
1,418
0
487
4,085
0
23,067
W
Neith
KAHDAHJ
Neith
3,249
1,702
0
3,078
5,529
1,702
833
607
4,922
0
35,404
W
Vulcan
PandaNub
Vulcan
6,910
2,738
0
1,246
3,795
1,227
225
2,245
1,550
29,238
0
W
Tiamat
SwingBig
Tiamat
4,130
835
0
1,098
3,687
2,921
2,466
1,398
2,289
19,752
0
L
Ao Kuang
leandfbkjvsdv
Ao Kuang
4,080
1,382
0
664
7,025
1,851
0
4,006
3,019
20,089
0
L
Cupid
ocram69
Cupid
930
396
34
567
3,875
1,125
0
2,498
1,377
0
5,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
23,150
233
Minions Killed
150
0
Camps Cleared
0
1,002,900
Distance Traveled
831,289
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,565
457
32
3
0
157,490
0
L
Chernobog
5,111
511
42
4
0
165,025
1
L
Yemoja
4,742
474
25
3
0
180,854
0
W
Cthulhu
5,494
549
19
2
0
228,228
5
W
Nemesis
6,128
613
57
6
0
226,646
0
W
Neith
6,389
639
61
6
0
160,851
0
W
Vulcan
6,727
673
49
5
0
206,450
0
W
Tiamat
6,185
619
47
5
0
180,725
0
L
Ao Kuang
4,796
480
36
4
0
176,286
0
L
Cupid
3,936
394
15
2
0
151,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role