Player Matchup

Nemesis
Nemesis
Platinum III
DemTiddiesDoe
Nemesis
Platinum III
Level 48
God Stats
6W - 1L
1,905 SR
Queue Stats
168W - 111L
2,186 MMR
Party 1
Cerberus
Cerberus
Platinum III
Hipoplay
Cerberus
Platinum III
Level 159
God Stats
2W - 1L
1,294 SR
Queue Stats
91W - 50L
2,049 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
NightlyKata
Danzaburou
Diamond III
Level 160
God Stats
1W - 1L
1,343 SR
Queue Stats
79W - 44L
2,258 MMR
Party 2
Discordia
Discordia
Platinum II
OMGITSGenesis
Discordia
Platinum II
Level 153
God Stats
9W - 1L
1,806 SR
Queue Stats
145W - 133L
2,278 MMR
Party 1
Tyr
Tyr
Diamond III
Sehunnn M
Tyr
Diamond III
Level 159
God Stats
3W - 4L
1,193 SR
Queue Stats
484W - 486L
2,224 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,508 SR
2,199 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,690 SR
2,200 MMR
Hercules
Hercules
Diamond IV
BanHerc
Hercules
Diamond IV
Level 129
God Stats
8W - 17L
1,949 SR
Queue Stats
312W - 304L
2,144 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Grubē
The Morrigan
Diamond IV
Level 157
God Stats
0W - 3L
1,334 SR
Queue Stats
244W - 240L
2,242 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Roukeez
Cernunnos
Diamond IV
Level 152
God Stats
0W - 1L
1,753 SR
Queue Stats
38W - 32L
2,249 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Sackchiik
Ao Kuang
Diamond IV
Level 146
God Stats
24W - 21L
1,825 SR
Queue Stats
141W - 129L
2,161 MMR
Solo
Achilles
Achilles
Diamond III
silence423
Achilles
Diamond III
Level 160
God Stats
12W - 19L
1,587 SR
Queue Stats
515W - 492L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 2 / 5
13,958
607
18,371
17,659
11,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hipoplay
Cerberus
18
3 / 3 / 15
12,864
559
14,576
20,847
23,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
NightlyKata
Danzaburou
20
7 / 1 / 9
15,473
673
22,887
20,675
11,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
OMGITSGenesis
Discordia
20
6 / 2 / 7
14,118
614
15,967
10,553
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 4
13,411
583
11,967
22,160
18,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneScyllaSetCthulhuCu Chulainn

VS

Bans
Nu WaJanusKing ArthurHelGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BanHerc
Hercules
14
2 / 6 / 4
10,402
452
8,351
26,169
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Grubē
The Morrigan
19
3 / 7 / 1
12,400
539
8,864
14,277
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Roukeez
Cernunnos
19
2 / 5 / 2
12,382
538
10,408
16,466
6,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Sackchiik
Ao Kuang
17
4 / 8 / 2
10,873
473
12,310
23,454
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
silence423
Achilles
17
1 / 4 / 5
10,970
477
12,334
25,111
23,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
30
Kills
12
12
Deaths
30
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
BanHerc
Hercules
2
6
4
0.67
W
Nemesis
12
2
5
7.25
L
The Morrigan
Grubē
The Morrigan
3
7
1
0.5
W
Cerberus
Hipoplay
Cerberus
3
3
15
3.5
W
Danzaburou
NightlyKata
Danzaburou
7
1
9
11.5
W
Discordia
OMGITSGenesis
Discordia
6
2
7
4.75
L
Cernunnos
Roukeez
Cernunnos
2
5
2
0.6
L
Ao Kuang
Sackchiik
Ao Kuang
4
8
2
0.63
W
2
4
4
1
L
Achilles
silence423
Achilles
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,768
Damage
52,267
91,894
Taken
105,477
69,605
Mitigated
63,861
46,137
Healing
35,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BanHerc
Hercules
8,351
2,302
0
12,113
26,169
20,521
0
10,399
15,770
0
33,424
W
Nemesis
18,371
10,169
0
5,785
17,659
11,662
2,125
4,278
13,315
0
101,751
L
The Morrigan
Grubē
The Morrigan
8,864
1,317
0
1,279
14,277
5,385
88
4,606
9,486
96,348
986
W
Cerberus
Hipoplay
Cerberus
14,576
1,340
0
8,295
20,847
23,085
153
4,022
16,678
58,124
0
W
Danzaburou
NightlyKata
Danzaburou
22,887
11,263
0
17,125
20,675
11,597
9,613
4,846
15,701
0
154,403
W
Discordia
OMGITSGenesis
Discordia
15,967
651
0
3,947
10,553
4,813
1,368
2,991
7,386
111,580
0
L
Cernunnos
Roukeez
Cernunnos
10,408
4,795
0
7,386
16,466
6,360
5,418
4,520
11,946
0
96,329
L
Ao Kuang
Sackchiik
Ao Kuang
12,310
3,022
0
5,840
23,454
8,068
0
5,327
18,127
82,468
0
W
11,967
1,493
0
10,985
22,160
18,448
174
5,449
16,100
0
89,904
L
Achilles
silence423
Achilles
12,334
3,980
0
8,488
25,111
23,527
450
5,425
19,420
0
59,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,824
Gold Earned
57,027
766
Minions Killed
678
0
Camps Cleared
0
2,398,809
Distance Traveled
2,079,646
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,402
452
56
2
0
448,703
11
W
Nemesis
13,958
607
119
5
0
527,232
4
L
The Morrigan
12,400
539
212
9
0
392,026
6
W
Cerberus
12,864
559
87
4
0
480,754
6
W
Danzaburou
15,473
673
221
10
0
431,436
7
W
Discordia
14,118
614
170
7
0
469,840
5
L
Cernunnos
12,382
538
176
8
0
379,108
4
L
Ao Kuang
10,873
473
119
5
0
416,780
5
W
Tyr
13,411
583
169
7
0
489,547
4
L
Achilles
10,970
477
115
5
0
443,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role