Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
PedroDeLeon3
He Bo
Level 96
God Stats
22W - 24L
1,589 SR
Queue Stats
1,555W - 1,503L
1,550 Elo+
Solo
Mulan
Mulan
Waga_NaWaMegumin
Mulan
Level 128
God Stats
13W - 11L
1,759 SR
Queue Stats
755W - 675L
1,618 Elo+
Party 2
Ares
Ares
alloveryourfaceb
Ares
Level 125
God Stats
5W - 2L
1,705 SR
Queue Stats
191W - 177L
1,530 Elo+
Solo
Hou Yi
Hou Yi
exsplosivefart
Hou Yi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 139L
1,460 Elo+
Solo
Team Averages
Level 113
1,611 SR
1,532 Elo+

VS

Team Averages
Level 84
1,492 SR
1,543 Elo+
Eset
Eset
ElxCuhxAngel
Eset
Level 61
God Stats
2W - 0L
1,637 SR
Queue Stats
8W - 4L
1,605 Elo+
Party 1
Tiamat
Tiamat
Endlessk3v1n
Tiamat
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 36L
1,600 Elo+
Solo
Artemis
Artemis
JOSECITO JR
Artemis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 57L
1,530 Elo+
Party 1
Arachne
Arachne
Makeoutz
Arachne
Level 73
God Stats
31W - 29L
1,324 SR
Queue Stats
679W - 645L
1,498 Elo+
Solo
Cthulhu
Cthulhu
xStacKxDesTinYx
Cthulhu
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 251L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 1 / 0
5,290
481
2,759
5,915
1,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
5,899
536
2,385
2,792
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,899
445
1,872
7,320
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

6
0 / 5 / 0
4,516
411
2,201
8,599
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
5,088
463
5,284
5,800
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,842
622
5,455
5,281
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
11
0 / 1 / 0
6,025
548
2,334
3,443
1,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JOSECITO JR
Artemis
10
3 / 1 / 3
5,683
517
4,784
5,250
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Makeoutz
Arachne
11
2 / 0 / 3
6,303
573
2,075
5,266
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 0 / 4
5,588
508
5,902
7,898
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
10
10
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
2
1
1
2.5
W
Tiamat
0
1
0
0
W
Artemis
JOSECITO JR
Artemis
3
1
3
4.5
W
Arachne
Makeoutz
Arachne
2
0
3
3.5
L
1
0
0
1
L
0
2
0
0
L
0
5
0
0
L
1
2
0
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
20,550
30,426
Taken
27,138
10,810
Mitigated
10,903
10,526
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,759
644
0
1,792
5,915
1,716
0
1,400
4,465
0
23,890
W
5,455
847
0
2,325
5,281
1,533
704
255
4,845
38,627
0
W
Tiamat
2,334
538
0
1,493
3,443
1,924
193
1,978
1,319
32,531
0
W
Artemis
JOSECITO JR
Artemis
4,784
2,719
0
2,512
5,250
1,625
548
426
4,824
0
26,197
W
Arachne
Makeoutz
Arachne
2,075
1,532
0
1,909
5,266
1,532
60
0
5,241
0
39,258
L
2,385
117
0
895
2,792
902
0
1,650
1,142
29,858
0
L
1,872
344
0
3,257
7,320
3,250
0
5,178
2,142
0
21,524
L
2,201
27
0
1,829
8,599
3,512
0
3,582
4,717
12,731
0
L
5,284
2,847
0
2,753
5,800
1,430
0
1,331
4,269
0
24,463
W
5,902
671
390
2,747
7,898
4,289
298
1,775
6,123
19,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
30,441
240
Minions Killed
319
0
Camps Cleared
0
993,239
Distance Traveled
997,924
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,290
481
59
5
0
248,640
1
W
Eset
6,842
622
86
8
0
189,861
3
W
Tiamat
6,025
548
75
7
0
182,784
2
W
Artemis
5,683
517
49
4
0
173,005
2
W
Arachne
6,303
573
77
7
0
251,523
0
L
He Bo
5,899
536
72
7
0
206,973
3
L
Mulan
4,899
445
41
4
0
183,306
6
L
Ares
4,516
411
23
2
0
179,068
3
L
Hou Yi
5,088
463
45
4
0
175,252
1
W
Cthulhu
5,588
508
32
3
0
200,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role