Player Matchup

Tiamat
Tiamat
DJRGamingx
Tiamat
Level 47
God Stats
8W - 9L
1,519 SR
Queue Stats
131W - 141L
1,654 Elo+
Solo
Cthulhu
Cthulhu
Srecno
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
mikerodz123
Chernobog
Level 153
God Stats
9W - 12L
1,285 SR
Queue Stats
253W - 190L
1,703 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,619 Elo+

VS

Team Averages
Level 125
1,598 SR
1,738 Elo+
Tsukuyomi
Tsukuyomi
AlexStopPls
Tsukuyomi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,749 Elo+
Solo
Neith
Neith
Eutyr
Neith
Level 77
God Stats
53W - 27L
1,793 SR
Queue Stats
587W - 394L
1,815 Elo+
Solo
Tiamat
Tiamat
IR15H
Tiamat
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJRGamingx
Tiamat
13
1 / 8 / 4
9,488
633
9,265
14,930
12,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Srecno
Cthulhu
14
3 / 5 / 7
10,338
689
10,641
16,589
13,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
mikerodz123
Chernobog
15
7 / 4 / 4
10,972
731
10,560
13,374
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexStopPls
Tsukuyomi
15
4 / 5 / 10
11,028
735
8,847
12,806
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Eutyr
Neith
17
7 / 3 / 10
12,041
803
15,502
13,264
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
IR15H
Tiamat
15
6 / 3 / 6
11,795
786
14,879
13,018
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
17
17
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlexStopPls
Tsukuyomi
4
5
10
1.8
L
Tiamat
DJRGamingx
Tiamat
1
8
4
0.38
W
Neith
Eutyr
Neith
7
3
10
4
W
Tiamat
IR15H
Tiamat
6
3
6
3
L
Cthulhu
Srecno
Cthulhu
3
5
7
1.3
L
Chernobog
mikerodz123
Chernobog
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
39,228
44,893
Taken
39,088
31,983
Mitigated
19,024
9,619
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlexStopPls
Tsukuyomi
8,847
2,409
0
3,533
12,806
6,496
582
7,072
5,734
0
59,108
L
Tiamat
DJRGamingx
Tiamat
9,265
442
0
1,867
14,930
12,828
0
4,984
9,606
41,386
0
W
Neith
Eutyr
Neith
15,502
7,626
0
5,846
13,264
5,104
1,949
6,381
6,883
0
58,038
W
Tiamat
IR15H
Tiamat
14,879
810
0
3,996
13,018
7,424
651
6,785
6,233
42,016
0
L
Cthulhu
Srecno
Cthulhu
10,641
655
523
3,273
16,589
13,926
264
5,639
10,568
34,537
0
L
Chernobog
mikerodz123
Chernobog
10,560
6,206
0
3,956
13,374
5,229
979
3,362
9,762
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
34,864
184
Minions Killed
212
0
Camps Cleared
0
778,360
Distance Traveled
814,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,028
735
59
4
0
264,424
2
L
Tiamat
9,488
633
65
4
0
239,796
4
W
Neith
12,041
803
96
6
0
254,728
1
W
Tiamat
11,795
786
57
4
0
295,413
0
L
Cthulhu
10,338
689
52
3
0
280,564
0
L
Chernobog
10,972
731
67
4
0
258,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role