Player Matchup

Tiamat
Tiamat
Dr_phils_v-card
Tiamat
Level 35
God Stats
6W - 5L
1,832 SR
Queue Stats
46W - 69L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
REALPRO_GAMER_YT
Cthulhu
Level 65
God Stats
3W - 2L
1,460 SR
Queue Stats
28W - 46L
1,330 Elo+
Party 1
Ullr
Ullr
puoaper
Ullr
Level 28
God Stats
2W - 2L
1,594 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo
Team Averages
Level 43
1,629 SR
1,351 Elo+

VS

Team Averages
Level 54
1,384 SR
1,370 Elo+
Kuzenbo
Kuzenbo
Gaberial
Kuzenbo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,374 Elo+
Party 2
Medusa
Medusa
SignMyDeathNote
Medusa
Level 21
God Stats
3W - 3L
1,287 SR
Queue Stats
8W - 7L
1,374 Elo+
Party 2
Tiamat
Tiamat
Ulysses1922
Tiamat
Level 32
God Stats
1W - 1L
1,364 SR
Queue Stats
1W - 2L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
10,046
670
12,834
11,701
7,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
10,058
671
3,923
10,868
7,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
puoaper
Ullr
11
1 / 6 / 2
8,769
585
5,592
16,483
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gaberial
Kuzenbo
14
5 / 2 / 6
11,237
749
9,979
13,390
13,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 5
9,650
643
5,923
6,478
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
5 / 3 / 3
10,259
684
16,593
10,325
6,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
13
13
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Kuzenbo
Gaberial
Kuzenbo
5
2
6
4
L
2
2
3
1.75
W
3
1
5
5.5
W
Tiamat
5
3
3
2.17
L
Ullr
puoaper
Ullr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,349
Damage
32,495
39,052
Taken
30,193
21,368
Mitigated
21,782
7,580
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,834
924
0
2,150
11,701
7,831
353
7,782
3,548
47,940
0
W
Kuzenbo
Gaberial
Kuzenbo
9,979
2,855
0
750
13,390
13,195
30
5,709
7,681
40,533
0
L
3,923
337
0
698
10,868
7,772
19
5,365
5,166
14,861
0
W
5,923
2,499
0
391
6,478
2,219
215
4,014
2,464
0
24,079
W
Tiamat
16,593
772
489
3,390
10,325
6,368
300
7,171
3,154
47,003
0
L
Ullr
puoaper
Ullr
5,592
4,565
294
4,438
16,483
5,765
531
12,124
3,742
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
31,146
154
Minions Killed
169
0
Camps Cleared
0
741,085
Distance Traveled
845,433
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,046
670
70
5
0
256,388
1
W
Kuzenbo
11,237
749
44
3
0
288,044
2
L
Cthulhu
10,058
671
36
2
0
264,310
2
W
Medusa
9,650
643
46
3
0
310,167
0
W
Tiamat
10,259
684
79
5
0
247,222
0
L
Ullr
8,769
585
48
3
0
220,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role