Player Matchup

Cabrakan
Cabrakan
Platinum I
Frihk
Cabrakan
Platinum I
Level 39
God Stats
0W - 1L
2,029 SR
Queue Stats
134W - 34L
2,105 MMR
Party 2
Chang'e
Chang'e
Platinum II
MyTeamsFeeding
Chang'e
Platinum II
Level 160
God Stats
4W - 2L
2,005 SR
Queue Stats
72W - 27L
2,035 MMR
Party 2
Ravana
Ravana
Platinum II
Treeqwaaaa
Ravana
Platinum II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
2,035 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,845 SR
2,058 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,591 SR
1,571 MMR
Izanami
Izanami
Platinum III
Druv1l
Izanami
Platinum III
Level 53
God Stats
5W - 1L
1,774 SR
Queue Stats
45W - 45L
1,712 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
Flhwer
Aphrodite
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Achilles
Achilles
Platinum I
TickleParts13
Achilles
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Frihk
Cabrakan
16
0 / 3 / 1
13,973
582
11,242
24,562
37,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 3 / 1
12,720
530
19,796
15,562
9,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Treeqwaaaa
Ravana
16
1 / 1 / 0
12,777
532
11,929
19,459
18,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ChaacSobekDanzaburouGuan YuScylla

VS

Bans
CthulhuKumbhakarnaCu ChulainnCerberusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Druv1l
Izanami
18
3 / 0 / 3
14,637
610
19,590
22,356
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Flhwer
Aphrodite
18
0 / 1 / 7
13,516
563
12,865
10,042
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TickleParts13
Achilles
18
4 / 0 / 3
13,862
578
17,894
26,837
34,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Druv1l
Izanami
3
0
3
4.5
W
Aphrodite
Flhwer
Aphrodite
0
1
7
3.5
L
Cabrakan
Frihk
Cabrakan
0
3
1
0.17
L
0
3
1
0.17
W
Achilles
TickleParts13
Achilles
4
0
3
5.5
L
Ravana
Treeqwaaaa
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
50,349
59,583
Taken
59,235
64,959
Mitigated
46,271
26,068
Healing
37,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Druv1l
Izanami
19,590
13,323
0
6,107
22,356
7,442
4,135
13,970
8,088
0
157,636
W
Aphrodite
Flhwer
Aphrodite
12,865
1,129
17,450
8,634
10,042
4,424
420
5,335
4,457
89,947
0
L
Cabrakan
Frihk
Cabrakan
11,242
768
0
5,348
24,562
37,264
0
4,380
19,556
45,142
0
L
19,796
840
6,869
7,018
15,562
9,306
0
3,483
11,899
108,719
0
W
Achilles
TickleParts13
Achilles
17,894
2,952
0
5,480
26,837
34,405
165
10,950
15,259
0
40,654
L
Ravana
Treeqwaaaa
Ravana
11,929
1,511
1,476
5,357
19,459
18,389
0
5,063
13,913
0
70,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
42,015
308
Minions Killed
339
0
Camps Cleared
0
1,344,186
Distance Traveled
1,407,300
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,637
610
181
8
0
444,298
5
W
Aphrodite
13,516
563
129
5
0
468,007
2
L
Cabrakan
13,973
582
61
3
0
414,668
5
L
Chang'e
12,720
530
169
7
0
429,922
2
W
Achilles
13,862
578
29
1
0
494,995
12
L
Ravana
12,777
532
78
3
0
499,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role