Player Matchup

Bacchus
Bacchus
Gold III
Frosty Kibbles
Bacchus
Gold III
Level 126
God Stats
3W - 4L
1,508 SR
Queue Stats
193W - 179L
1,617 MMR
Party 3
Artemis
Artemis
Gold III
MattHeaps
Artemis
Gold III
Level 105
God Stats
96W - 71L
1,671 SR
Queue Stats
214W - 202L
1,617 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
THE ZOMB1E K1NG
Sun Wukong
Gold I
Level 148
God Stats
2W - 3L
1,350 SR
Queue Stats
468W - 464L
1,620 MMR
Solo
Bakasura
Bakasura
Bronze III
ValhallaBack595
Bakasura
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 MMR
Party 2
Thoth
Thoth
Platinum III
x Lymbo x
Thoth
Platinum III
Level 160
God Stats
5W - 7L
1,429 SR
Queue Stats
94W - 86L
1,817 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,492 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,536 SR
1,622 MMR
Hun Batz
Hun Batz
Platinum IV
Ez Sunny
Hun Batz
Platinum IV
Level 155
God Stats
9W - 7L
1,674 SR
Queue Stats
260W - 235L
1,644 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
PvP_DARKILLER
Cu Chulainn
Gold I
Level 84
God Stats
20W - 14L
1,693 SR
Queue Stats
58W - 58L
1,706 MMR
Party 4
Janus
Janus
Gold V
RisK SoullessV2
Janus
Gold V
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,585 MMR
Party 1
Skadi
Skadi
Gold III
TooMuchTalking--
Skadi
Gold III
Level 103
God Stats
1W - 1L
1,293 SR
Queue Stats
139W - 153L
1,558 MMR
Party 4
Cerberus
Cerberus
Gold II
xCLUTCHFIRSTx
Cerberus
Gold II
Level 119
God Stats
19W - 14L
1,519 SR
Queue Stats
299W - 298L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 16
15,384
440
21,343
33,111
54,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MattHeaps
Artemis
20
4 / 10 / 12
18,523
529
34,569
32,766
15,401
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
THE ZOMB1E K1NG
Sun Wukong
20
8 / 4 / 4
19,002
543
33,231
49,873
69,949
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
20
3 / 15 / 6
14,771
422
12,391
35,260
19,283
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
x Lymbo x
Thoth
20
6 / 13 / 3
17,368
496
24,063
27,795
11,520
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuSetPersephoneNu WaDanzaburou

VS

Bans
ScyllaCupidAwilixNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ez Sunny
Hun Batz
20
13 / 3 / 12
20,740
593
26,157
34,017
18,036
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
PvP_DARKILLER
Cu Chulainn
20
13 / 6 / 11
18,757
536
39,081
49,013
59,341
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 4 / 14
19,092
545
36,858
30,689
12,345
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 10
17,149
490
24,881
32,446
13,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xCLUTCHFIRSTx
Cerberus
20
3 / 5 / 24
15,052
430
15,223
37,435
48,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
121
21
Kills
50
50
Deaths
22
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ez Sunny
Hun Batz
13
3
12
6.33
L
0
8
16
1
L
Artemis
MattHeaps
Artemis
4
10
12
1
W
Cu Chulainn
PvP_DARKILLER
Cu Chulainn
13
6
11
3.08
W
14
4
14
5.25
L
Sun Wukong
THE ZOMB1E K1NG
Sun Wukong
8
4
4
2.5
W
7
4
10
3
L
Bakasura
3
15
6
0.4
L
Thoth
x Lymbo x
Thoth
6
13
3
0.58
W
Cerberus
xCLUTCHFIRSTx
Cerberus
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,597
Damage
142,200
178,805
Taken
183,600
170,374
Mitigated
151,915
43,038
Healing
66,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ez Sunny
Hun Batz
26,157
6,012
0
12,853
34,017
18,036
0
7,217
25,873
0
205,287
L
21,343
2,843
0
1,488
33,111
54,221
52
9,352
22,089
53,882
0
L
Artemis
MattHeaps
Artemis
34,569
20,800
0
8,642
32,766
15,401
4,822
10,690
21,206
0
155,853
W
Cu Chulainn
PvP_DARKILLER
Cu Chulainn
39,081
5,141
0
19,455
49,013
59,341
617
12,276
33,968
13,795
109,732
W
36,858
1,857
1,378
11,218
30,689
12,345
2,535
10,695
19,397
163,411
0
L
Sun Wukong
THE ZOMB1E K1NG
Sun Wukong
33,231
6,320
0
22,626
49,873
69,949
0
13,558
33,263
0
139,888
W
24,881
13,686
0
12,879
32,446
13,214
8,337
10,293
21,658
0
119,438
L
Bakasura
12,391
8,175
0
7,171
35,260
19,283
0
14,321
19,852
0
88,656
L
Thoth
x Lymbo x
Thoth
24,063
898
0
3,111
27,795
11,520
0
8,845
18,501
126,830
0
W
Cerberus
xCLUTCHFIRSTx
Cerberus
15,223
1,013
1,296
7,112
37,435
48,979
1,876
8,898
27,050
62,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,048
Gold Earned
90,790
745
Minions Killed
913
0
Camps Cleared
0
2,988,986
Distance Traveled
3,362,536
39
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
20,740
593
246
7
0
765,855
12
L
Bacchus
15,384
440
34
1
0
649,134
13
L
Artemis
18,523
529
205
6
0
549,642
10
W
Cu Chulainn
18,757
536
207
6
0
620,503
5
W
Janus
19,092
545
219
6
0
744,742
12
L
Sun Wukong
19,002
543
196
6
0
642,281
3
W
Skadi
17,149
490
168
5
0
617,415
1
L
Bakasura
14,771
422
111
3
0
586,498
9
L
Thoth
17,368
496
199
6
0
561,431
4
W
Cerberus
15,052
430
73
2
0
614,021
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role