Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Garnet_Gamer20
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,394 Elo+
Party 2
Tiamat
Tiamat
RallenRiko
Tiamat
Level 123
God Stats
5W - 5L
1,200 SR
Queue Stats
32W - 26L
1,475 Elo+
Party 2
Team Averages
Level 95
1,400 SR
1,457 Elo+

VS

Team Averages
Level 67
1,478 SR
1,537 Elo+
Olorun
Olorun
AbnelRobles
Olorun
Level 47
God Stats
4W - 2L
1,267 SR
Queue Stats
12W - 7L
1,472 Elo+
Party 1
King Arthur
King Arthur
Clutch 2point0
King Arthur
Level 108
God Stats
6W - 7L
1,525 SR
Queue Stats
33W - 48L
1,465 Elo+
Solo
Cupid
Cupid
jofast10
Cupid
Level 46
God Stats
4W - 1L
1,642 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 8 / 3
8,112
624
8,304
12,902
4,923
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 13 / 2
8,218
632
6,262
16,197
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
RallenRiko
Tiamat
12
2 / 6 / 2
9,475
729
9,945
11,288
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
7 / 2 / 14
10,435
803
6,860
7,972
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Clutch 2point0
King Arthur
15
7 / 1 / 16
10,802
831
14,649
15,654
12,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
jofast10
Cupid
14
13 / 1 / 9
11,411
878
13,648
11,596
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
3
Kills
27
27
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
3
0.19
W
Olorun
7
2
14
7
W
King Arthur
Clutch 2point0
King Arthur
7
1
16
15
L
1
13
2
0.15
L
Tiamat
RallenRiko
Tiamat
2
6
2
0.5
W
Cupid
jofast10
Cupid
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
35,157
40,387
Taken
35,222
18,009
Mitigated
19,564
3,303
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,304
3,611
0
0
12,902
4,923
28
1,889
11,013
0
26,706
W
Olorun
6,860
3,225
318
3,082
7,972
3,653
2,245
2,562
5,231
37,190
4,425
W
King Arthur
Clutch 2point0
King Arthur
14,649
2,914
123
4,396
15,654
12,219
204
3,821
11,429
0
37,754
L
6,262
892
0
1,491
16,197
5,936
0
3,304
12,893
0
27,595
L
Tiamat
RallenRiko
Tiamat
9,945
1,692
0
1,812
11,288
7,150
0
1,292
9,996
30,543
0
W
Cupid
jofast10
Cupid
13,648
7,607
2,600
5,987
11,596
3,692
1,764
2,780
8,576
0
51,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
32,648
116
Minions Killed
179
0
Camps Cleared
0
599,019
Distance Traveled
768,744
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,112
624
30
2
0
196,913
0
W
Olorun
10,435
803
59
5
0
198,654
0
W
King Arthur
10,802
831
45
3
0
344,498
1
L
Thor
8,218
632
33
3
0
177,543
1
L
Tiamat
9,475
729
53
4
0
224,563
5
W
Cupid
11,411
878
75
6
0
225,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role