Player Matchup

Izanami
Izanami
DMsTesla
Izanami
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
298W - 237L
1,699 Elo+
Party 2
Scylla
Scylla
Drakè
Scylla
Level 133
God Stats
12W - 6L
1,722 SR
Queue Stats
219W - 167L
1,717 Elo+
Party 2
Ne Zha
Ne Zha
PSYR0
Ne Zha
Level 156
God Stats
6W - 6L
1,601 SR
Queue Stats
223W - 164L
1,815 Elo+
Party 2
Ymir
Ymir
TheCàt
Ymir
Level 157
God Stats
53W - 48L
1,750 SR
Queue Stats
288W - 265L
1,715 Elo+
Party 2
Nox
Nox
WestyMN
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,790 Elo+
Party 2
Team Averages
Level 126
1,615 SR
1,747 Elo+

VS

Team Averages
Level 78
1,630 SR
1,467 Elo+
Nemesis
Nemesis
DatNiftyBoi
Nemesis
Level 118
God Stats
2W - 1L
1,875 SR
Queue Stats
87W - 83L
1,520 Elo+
Party 1
Tiamat
Tiamat
EckoXPopstarX
Tiamat
Level 122
God Stats
12W - 5L
1,669 SR
Queue Stats
108W - 115L
1,485 Elo+
Party 1
Tyr
Tyr
LxrdTre
Tyr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 93L
1,578 Elo+
Party 1
Neith
Neith
Vizha
Neith
Level 28
God Stats
11W - 19L
1,392 SR
Queue Stats
166W - 225L
1,370 Elo+
Party 3
Ymir
Ymir
trolluisfer
Ymir
Level 94
God Stats
1W - 1L
1,715 SR
Queue Stats
187W - 224L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMsTesla
Izanami
11
3 / 1 / 1
6,332
633
4,968
5,135
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Drakè
Scylla
10
3 / 0 / 1
5,803
580
4,586
3,504
1,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
PSYR0
Ne Zha
11
2 / 0 / 3
5,946
595
2,651
6,182
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
TheCàt
Ymir
10
2 / 0 / 3
6,053
605
5,027
7,864
5,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
8
1 / 0 / 3
5,383
538
1,982
3,217
1,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatNiftyBoi
Nemesis
7
1 / 3 / 0
4,587
459
2,827
5,789
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 0
4,874
487
4,549
3,836
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
8
0 / 3 / 0
5,062
506
2,750
7,740
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Vizha
Neith
8
0 / 2 / 1
4,616
462
2,114
4,989
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
4,781
478
1,455
6,676
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DMsTesla
Izanami
3
1
1
3.5
L
Nemesis
DatNiftyBoi
Nemesis
1
3
0
0.33
W
Scylla
Drakè
Scylla
3
0
1
3.5
L
0
1
0
0
L
Tyr
0
3
0
0
W
Ne Zha
PSYR0
Ne Zha
2
0
3
3.5
W
Ymir
TheCàt
Ymir
2
0
3
3.5
L
Neith
Vizha
Neith
0
2
1
0.25
W
Nox
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
13,695
25,902
Taken
29,030
11,283
Mitigated
9,580
12,744
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DMsTesla
Izanami
4,968
3,092
0
2,866
5,135
1,989
424
123
5,012
0
46,087
L
Nemesis
DatNiftyBoi
Nemesis
2,827
1,582
0
190
5,789
1,698
0
2,109
3,680
0
18,057
W
Scylla
Drakè
Scylla
4,586
723
0
1,882
3,504
1,235
0
1,611
1,635
33,558
0
L
4,549
274
0
1,690
3,836
1,397
0
1,719
2,117
23,176
0
L
Tyr
2,750
555
0
2,966
7,740
2,961
0
4,841
2,899
0
21,996
W
Ne Zha
PSYR0
Ne Zha
2,651
596
0
3,112
6,182
1,801
0
1,254
4,738
0
34,589
W
Ymir
TheCàt
Ymir
5,027
1,622
0
3,572
7,864
5,154
0
1,189
6,578
31,913
0
L
Neith
Vizha
Neith
2,114
1,068
0
2,032
4,989
1,044
0
251
4,738
0
20,791
W
Nox
1,982
404
0
1,312
3,217
1,104
0
1,204
1,935
6,088
0
L
1,455
412
0
1,942
6,676
2,480
0
2,675
4,001
15,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
23,920
330
Minions Killed
189
0
Camps Cleared
0
983,273
Distance Traveled
938,452
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,332
633
101
10
0
175,559
5
L
Nemesis
4,587
459
32
3
0
196,846
0
W
Scylla
5,803
580
73
7
0
189,862
3
L
Tiamat
4,874
487
50
5
0
196,795
4
L
Tyr
5,062
506
45
5
0
188,286
0
W
Ne Zha
5,946
595
72
7
0
241,653
4
W
Ymir
6,053
605
78
8
0
176,540
2
L
Neith
4,616
462
40
4
0
165,639
3
W
Nox
5,383
538
6
1
0
199,659
1
L
Ymir
4,781
478
22
2
0
190,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role