Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Abyssal Atdm
Ah Puch
Level 138
God Stats
21W - 15L
1,782 SR
Queue Stats
258W - 251L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
AgitativeWalrus
Erlang Shen
Level 100
God Stats
2W - 2L
1,833 SR
Queue Stats
253W - 262L
1,483 Elo+
Party 3
Tiamat
Tiamat
FMxSloth
Tiamat
Level 141
God Stats
5W - 3L
1,390 SR
Queue Stats
152W - 165L
1,527 Elo+
Party 1
Anubis
Anubis
sniznad
Anubis
Level 118
God Stats
13W - 10L
1,701 SR
Queue Stats
1,274W - 1,299L
1,552 Elo+
Party 3
Team Averages
Level 120
1,641 SR
1,522 Elo+

VS

Team Averages
Level 114
1,601 SR
1,571 Elo+
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Dark Iichigo
Fafnir
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 70L
1,643 Elo+
Party 2
Bellona
Bellona
LannaRhoddes
Bellona
Level 29
God Stats
3W - 1L
1,775 SR
Queue Stats
11W - 9L
1,649 Elo+
Party 2
Hou Yi
Hou Yi
MadoxRiper
Hou Yi
Level 128
God Stats
9W - 10L
1,730 SR
Queue Stats
248W - 246L
1,570 Elo+
Party 2
Ravana
Ravana
vZero40
Ravana
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 49L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 4 / 1
7,500
536
4,026
9,446
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Abyssal Atdm
Ah Puch
13
0 / 4 / 0
7,499
536
2,611
8,045
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
AgitativeWalrus
Erlang Shen
9
0 / 2 / 0
5,417
387
5,116
9,421
3,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
FMxSloth
Tiamat
12
1 / 4 / 2
7,213
515
2,914
8,554
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
sniznad
Anubis
13
3 / 5 / 0
8,048
575
8,229
9,437
5,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 0 / 6
8,676
620
5,584
3,843
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
0 / 0 / 8
7,360
526
3,121
8,548
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
LannaRhoddes
Bellona
13
4 / 0 / 4
7,764
555
5,898
6,449
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
MadoxRiper
Hou Yi
12
1 / 2 / 6
6,891
492
7,194
10,080
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
vZero40
Ravana
16
7 / 2 / 5
8,955
640
9,430
7,623
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
19
19
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
Janus
 
Janus
7
0
6
10
L
Ah Puch
Abyssal Atdm
Ah Puch
0
4
0
0
L
Erlang Shen
AgitativeWalrus
Erlang Shen
0
2
0
0
W
Fafnir
0
0
8
4
L
Tiamat
FMxSloth
Tiamat
1
4
2
0.5
W
Bellona
LannaRhoddes
Bellona
4
0
4
6
W
Hou Yi
MadoxRiper
Hou Yi
1
2
6
2
L
Anubis
sniznad
Anubis
3
5
0
0.6
W
Ravana
vZero40
Ravana
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
31,227
44,903
Taken
36,543
17,556
Mitigated
18,704
15,394
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,026
2,529
0
3,591
9,446
2,380
508
1,082
8,364
0
59,289
W
Janus
 
Janus
5,584
696
0
565
3,843
1,259
0
1,902
1,941
52,736
0
L
Ah Puch
Abyssal Atdm
Ah Puch
2,611
191
0
2,397
8,045
2,036
432
343
7,702
42,642
0
L
Erlang Shen
AgitativeWalrus
Erlang Shen
5,116
1,428
268
2,614
9,421
3,745
0
3,449
5,862
0
16,383
W
Fafnir
3,121
742
0
4,150
8,548
7,720
0
2,144
6,402
16,117
0
L
Tiamat
FMxSloth
Tiamat
2,914
267
0
3,299
8,554
4,103
0
815
7,647
41,236
0
W
Bellona
LannaRhoddes
Bellona
5,898
2,039
0
4,733
6,449
4,429
183
2,818
3,489
0
36,796
W
Hou Yi
MadoxRiper
Hou Yi
7,194
4,743
0
2,460
10,080
2,612
266
2,401
7,679
0
47,677
L
Anubis
sniznad
Anubis
8,229
476
0
3,225
9,437
5,292
42
2,688
6,623
49,924
0
W
Ravana
vZero40
Ravana
9,430
2,911
0
2,582
7,623
2,684
0
4,345
3,278
0
59,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
39,646
423
Minions Killed
438
0
Camps Cleared
0
1,298,603
Distance Traveled
1,424,313
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,500
536
119
9
0
240,904
2
W
Janus
8,676
620
136
10
0
334,147
4
L
Ah Puch
7,499
536
106
8
0
242,296
6
L
Erlang Shen
5,417
387
19
1
0
319,109
4
W
Fafnir
7,360
526
20
1
0
273,471
0
L
Tiamat
7,213
515
76
5
0
272,199
3
W
Bellona
7,764
555
76
5
0
273,652
4
W
Hou Yi
6,891
492
93
7
0
239,287
2
L
Anubis
8,048
575
103
7
0
224,095
2
W
Ravana
8,955
640
113
8
0
303,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role