Player Matchup

Vulcan
Vulcan
Bronze III
CuartaEspada_
Vulcan
Bronze III
Level 149
God Stats
11W - 4L
1,598 SR
Queue Stats
13W - 8L
1,520 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
ENZ0HAZE
Sun Wukong
Gold III
Level 107
God Stats
131W - 103L
1,651 SR
Queue Stats
2,194W - 2,231L
1,527 MMR
Solo
Rama
Rama
Bronze III
JustBeacon
Rama
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,467 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,583 SR
1,505 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,555 SR
1,514 MMR
Heimdallr
Heimdallr
Bronze III
AngeljrCM-Z-
Heimdallr
Bronze III
Level 34
God Stats
0W - 2L
1,567 SR
Queue Stats
35W - 46L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Lykos159
Scylla
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,554 MMR
Party 2
King Arthur
King Arthur
Silver IV
Wild Irish RED
King Arthur
Silver IV
Level 87
God Stats
3W - 3L
1,598 SR
Queue Stats
40W - 47L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 8
11,306
754
15,128
7,243
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ENZ0HAZE
Sun Wukong
13
2 / 4 / 9
10,516
701
10,947
13,419
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
6 / 0 / 7
10,687
712
7,333
10,125
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KumbhakarnaTsukuyomiKhepriCu ChulainnAphrodite

VS

Bans
He BoAresDanzaburouXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngeljrCM-Z-
Heimdallr
11
0 / 4 / 4
8,164
544
4,537
10,889
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Lykos159
Scylla
12
3 / 5 / 0
9,043
603
8,545
9,425
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Wild Irish RED
King Arthur
10
1 / 8 / 3
8,338
556
8,918
19,384
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngeljrCM-Z-
Heimdallr
0
4
4
0.5
W
9
0
8
13
W
Sun Wukong
ENZ0HAZE
Sun Wukong
2
4
9
1.63
W
6
0
7
9.5
L
Scylla
Lykos159
Scylla
3
5
0
0.6
L
King Arthur
Wild Irish RED
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
22,000
30,787
Taken
39,698
17,158
Mitigated
19,037
11,750
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngeljrCM-Z-
Heimdallr
4,537
705
0
0
10,889
4,353
0
5,967
4,762
0
23,734
W
15,128
5,710
0
2,213
7,243
2,743
699
2,188
4,752
45,319
0
W
Sun Wukong
ENZ0HAZE
Sun Wukong
10,947
2,961
654
3,460
13,419
10,724
1,092
4,067
8,670
0
47,846
W
7,333
5,899
0
5,423
10,125
3,691
1,832
1,720
8,066
0
50,592
L
Scylla
Lykos159
Scylla
8,545
167
132
1,442
9,425
2,670
29
3,369
5,922
46,544
0
L
King Arthur
Wild Irish RED
King Arthur
8,918
1,652
0
4,481
19,384
12,014
93
5,307
13,874
0
33,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
25,545
190
Minions Killed
160
0
Camps Cleared
0
901,803
Distance Traveled
751,637
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,164
544
37
2
0
245,385
4
W
Vulcan
11,306
754
63
4
0
331,065
8
W
Sun Wukong
10,516
701
57
4
0
321,985
0
W
Rama
10,687
712
70
5
0
248,753
3
L
Scylla
9,043
603
77
5
0
246,449
1
L
King Arthur
8,338
556
46
3
0
259,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role