Player Matchup

Ymir
Ymir
BBkidLy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,694 Elo+
Party 2
Neith
Neith
PrimordialBoop
Neith
Level 28
God Stats
16W - 11L
1,781 SR
Queue Stats
71W - 82L
1,411 Elo+
Solo
Fenrir
Fenrir
ihotfirei
Fenrir
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 32L
1,694 Elo+
Party 2
Team Averages
Level 47
1,594 SR
1,600 Elo+

VS

Team Averages
Level 40
1,732 SR
1,616 Elo+
Scylla
Scylla
GeekHerder
Scylla
Level 69
God Stats
9W - 1L
1,893 SR
Queue Stats
66W - 25L
1,693 Elo+
Party 1
Izanami
Izanami
Murkimus
Izanami
Level 27
God Stats
19W - 2L
1,802 SR
Queue Stats
64W - 23L
1,655 Elo+
Party 1
Ymir
Ymir
shadowPro4
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BBkidLy
Ymir
10
1 / 6 / 2
7,017
638
3,767
10,452
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 3
7,266
661
5,191
6,698
2,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ihotfirei
Fenrir
9
2 / 1 / 3
7,198
654
5,600
10,983
4,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeekHerder
Scylla
10
4 / 3 / 4
7,996
727
8,941
5,389
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Murkimus
Izanami
12
5 / 1 / 4
8,393
763
11,525
7,010
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 9
8,388
763
2,049
7,408
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
10
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
BBkidLy
Ymir
1
6
2
0.33
W
Scylla
GeekHerder
Scylla
4
3
4
2
W
Izanami
Murkimus
Izanami
5
1
4
7
L
2
3
3
1.17
L
Fenrir
ihotfirei
Fenrir
2
1
3
3.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
22,515
28,133
Taken
19,807
11,910
Mitigated
10,230
3,125
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BBkidLy
Ymir
3,767
1,172
0
0
10,452
5,073
0
4,732
5,443
13,971
0
W
Scylla
GeekHerder
Scylla
8,941
685
0
533
5,389
1,517
31
267
5,122
18,226
0
W
Izanami
Murkimus
Izanami
11,525
8,172
0
3,669
7,010
2,465
2,344
220
6,790
0
46,951
L
5,191
1,199
0
1,392
6,698
2,038
0
2,463
3,978
0
24,411
L
Fenrir
ihotfirei
Fenrir
5,600
1,033
0
1,733
10,983
4,799
0
3,148
7,639
0
14,326
W
2,049
403
0
3,160
7,408
6,248
0
3,422
3,986
8,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
24,777
73
Minions Killed
115
0
Camps Cleared
0
608,988
Distance Traveled
555,284
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,017
638
23
2
0
189,512
0
W
Scylla
7,996
727
27
2
0
195,408
2
W
Izanami
8,393
763
80
7
0
186,263
2
L
Neith
7,266
661
36
3
0
194,238
2
L
Fenrir
7,198
654
14
1
0
225,238
0
W
Ymir
8,388
763
8
1
0
173,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role