Player Matchup

Chang'e
Chang'e
SolpherTheWise
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
SweetDLlanes
Ullr
Level 53
God Stats
1W - 1L
1,540 SR
Queue Stats
22W - 27L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
SweetDg
Guan Yu
Level 114
God Stats
0W - 1L
1,306 SR
Queue Stats
26W - 28L
1,401 Elo+
Party 1
Ares
Ares
jojo14HDch4rger
Ares
Level 89
God Stats
2W - 1L
1,724 SR
Queue Stats
16W - 16L
1,474 Elo+
Party 1
Tiamat
Tiamat
skinny0193
Tiamat
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 47L
1,493 Elo+
Party 1
Team Averages
Level 89
1,514 SR
1,448 Elo+

VS

Team Averages
Level 92
1,630 SR
1,452 Elo+
Amaterasu
Amaterasu
HummusGuru
Amaterasu
Level 100
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 11L
1,289 Elo+
Party 2
Vulcan
Vulcan
Krisfireball
Vulcan
Level 60
God Stats
3W - 2L
1,711 SR
Queue Stats
26W - 23L
1,518 Elo+
Solo
Danzaburou
Danzaburou
M1niM1ke
Danzaburou
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MasterLordatles
Tiamat
Level 96
God Stats
3W - 2L
1,724 SR
Queue Stats
25W - 24L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
janky27
Cthulhu
Level 153
God Stats
6W - 3L
1,666 SR
Queue Stats
152W - 136L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,468
647
4,780
7,297
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
6,219
622
2,029
5,855
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SweetDg
Guan Yu
12
2 / 5 / 3
6,894
689
4,274
9,596
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 2
7,636
764
3,532
10,358
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
skinny0193
Tiamat
12
0 / 2 / 1
6,145
615
4,242
5,465
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HummusGuru
Amaterasu
14
3 / 2 / 10
8,233
823
4,331
6,329
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
13
1 / 2 / 8
7,191
719
8,671
4,341
1,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
M1niM1ke
Danzaburou
13
4 / 0 / 9
8,301
830
4,017
5,162
2,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 10
7,587
759
6,127
6,152
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
janky27
Cthulhu
16
6 / 0 / 4
9,478
948
9,710
9,880
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
16
16
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HummusGuru
Amaterasu
3
2
10
4
W
Vulcan
1
2
8
2.5
W
Danzaburou
M1niM1ke
Danzaburou
4
0
9
8.5
W
2
1
10
7
L
0
3
1
0.17
L
0
3
1
0.17
L
Guan Yu
SweetDg
Guan Yu
2
5
3
0.7
W
Cthulhu
janky27
Cthulhu
6
0
4
8
L
2
3
2
1
L
Tiamat
skinny0193
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
32,856
38,571
Taken
31,864
24,667
Mitigated
19,981
6,834
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HummusGuru
Amaterasu
4,331
1,631
0
2,319
6,329
3,912
1,878
2,205
4,072
0
16,320
W
Vulcan
8,671
1,955
0
203
4,341
1,606
476
1,697
2,286
22,191
0
W
Danzaburou
M1niM1ke
Danzaburou
4,017
1,037
0
663
5,162
2,407
471
2,215
2,778
0
13,500
W
6,127
1,026
0
2,317
6,152
4,253
149
2,538
3,350
17,029
0
L
4,780
319
1,061
1,203
7,297
2,615
176
5,303
1,743
23,632
0
L
2,029
762
0
372
5,855
2,043
0
3,699
2,050
0
19,363
L
Guan Yu
SweetDg
Guan Yu
4,274
346
851
1,671
9,596
8,382
0
4,095
5,104
0
15,765
W
Cthulhu
janky27
Cthulhu
9,710
336
743
3,437
9,880
7,803
313
3,441
6,234
37,082
0
L
3,532
105
0
810
10,358
8,845
0
6,280
3,566
11,404
0
L
Tiamat
skinny0193
Tiamat
4,242
296
0
866
5,465
2,782
0
4,252
966
19,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
40,790
203
Minions Killed
198
7
Camps Cleared
9
887,682
Distance Traveled
958,431
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,233
823
26
3
4
203,505
3
W
Vulcan
7,191
719
41
4
1
169,109
1
W
Danzaburou
8,301
830
22
2
2
198,879
0
W
Tiamat
7,587
759
39
4
2
179,523
4
L
Chang'e
6,468
647
51
5
2
161,900
0
L
Ullr
6,219
622
49
5
3
167,333
1
L
Guan Yu
6,894
689
32
3
1
170,662
1
W
Cthulhu
9,478
948
70
7
0
207,415
3
L
Ares
7,636
764
17
2
1
192,545
3
L
Tiamat
6,145
615
54
5
0
195,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role