Player Matchup

Set
Set
DeadlyOpiodz
Set
Level 108
God Stats
17W - 18L
1,493 SR
Queue Stats
296W - 262L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
DeadshotDexter
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 2
Achilles
Achilles
MoreIand
Achilles
Level 88
God Stats
23W - 19L
1,519 SR
Queue Stats
35W - 27L
1,510 Elo+
Party 2
Chang'e
Chang'e
Omenwu
Chang'e
Level 99
God Stats
22W - 8L
1,648 SR
Queue Stats
23W - 17L
1,464 Elo+
Party 2
Cerberus
Cerberus
Pedropolis_
Cerberus
Level 15
God Stats
4W - 5L
1,302 SR
Queue Stats
17W - 17L
1,421 Elo+
Party 2
Team Averages
Level 66
1,492 SR
1,471 Elo+

VS

Team Averages
Level 77
1,502 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
DrAgOn-KoMbAt
Cu Chulainn
Level 65
God Stats
1W - 3L
1,175 SR
Queue Stats
161W - 191L
1,406 Elo+
Party 1
Nemesis
Nemesis
JBeau423
Nemesis
Level 109
God Stats
3W - 3L
1,838 SR
Queue Stats
25W - 35L
1,601 Elo+
Party 1
Artemis
Artemis
LoveThyBible
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
SolitaryLifeline
Kukulkan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 204L
1,360 Elo+
Party 1
Tiamat
Tiamat
amarvin19
Tiamat
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 160L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,332
587
6,016
12,610
11,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DeadshotDexter
Baron Samedi
15
3 / 4 / 4
8,820
420
3,638
6,603
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
MoreIand
Achilles
19
7 / 1 / 2
11,377
542
12,162
17,855
27,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Omenwu
Chang'e
20
7 / 0 / 4
12,217
582
13,174
13,096
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Pedropolis_
Cerberus
14
1 / 2 / 8
9,740
464
9,311
20,685
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrAgOn-KoMbAt
Cu Chulainn
16
0 / 5 / 1
9,841
469
11,059
15,975
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
JBeau423
Nemesis
18
4 / 1 / 0
11,190
533
7,322
14,336
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
LoveThyBible
Artemis
13
2 / 9 / 4
8,670
413
10,163
13,265
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 1
9,119
434
3,786
8,675
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
amarvin19
Tiamat
14
3 / 4 / 3
9,131
435
7,742
8,891
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
9
9
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Baron Samedi
DeadshotDexter
Baron Samedi
3
4
4
1.25
L
Cu Chulainn
DrAgOn-KoMbAt
Cu Chulainn
0
5
1
0.1
L
Nemesis
JBeau423
Nemesis
4
1
0
4
L
Artemis
LoveThyBible
Artemis
2
9
4
0.44
W
Achilles
MoreIand
Achilles
7
1
2
8
W
Chang'e
Omenwu
Chang'e
7
0
4
9
W
Cerberus
Pedropolis_
Cerberus
1
2
8
2.5
L
0
4
1
0.13
L
Tiamat
amarvin19
Tiamat
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,301
Damage
40,072
70,849
Taken
61,142
64,188
Mitigated
33,891
28,105
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,016
3,374
0
890
12,610
11,844
1,725
777
11,785
49
112,820
W
Baron Samedi
DeadshotDexter
Baron Samedi
3,638
488
766
609
6,603
2,405
326
1,041
5,467
30,828
0
L
Cu Chulainn
DrAgOn-KoMbAt
Cu Chulainn
11,059
2,975
0
1,988
15,975
12,174
571
2,053
13,136
0
61,434
L
Nemesis
JBeau423
Nemesis
7,322
3,641
0
2,671
14,336
8,635
583
3,136
10,957
0
93,602
L
Artemis
LoveThyBible
Artemis
10,163
5,607
0
1,940
13,265
4,759
617
9,302
3,712
0
34,912
W
Achilles
MoreIand
Achilles
12,162
4,006
0
7,157
17,855
27,060
808
993
16,156
137
64,184
W
Chang'e
Omenwu
Chang'e
13,174
873
2,555
9,389
13,096
5,385
1,307
3,059
9,969
90,806
0
W
Cerberus
Pedropolis_
Cerberus
9,311
961
891
5,848
20,685
17,494
492
4,821
15,219
54,430
0
L
3,786
584
163
919
8,675
2,817
432
4,833
3,568
46,347
0
L
Tiamat
amarvin19
Tiamat
7,742
1,119
118
2,974
8,891
5,506
799
6,144
2,600
30,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
47,951
646
Minions Killed
443
0
Camps Cleared
0
1,960,661
Distance Traveled
1,823,361
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,332
587
167
8
0
426,566
0
W
Baron Samedi
8,820
420
57
3
0
358,440
0
L
Cu Chulainn
9,841
469
115
5
0
380,226
1
L
Nemesis
11,190
533
134
6
0
454,266
4
L
Artemis
8,670
413
54
3
0
293,317
1
W
Achilles
11,377
542
115
5
0
375,161
0
W
Chang'e
12,217
582
179
9
0
430,784
2
W
Cerberus
9,740
464
128
6
0
369,710
2
L
Kukulkan
9,119
434
96
5
0
326,445
1
L
Tiamat
9,131
435
44
2
0
369,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role