Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
PRINCE_SGKD777
Izanami
Bronze III
Level 146
God Stats
12W - 12L
1,851 SR
Queue Stats
64W - 62L
1,429 MMR
Party 2
Discordia
Discordia
Gold V
Raz_My_Berries
Discordia
Gold V
Level 138
God Stats
27W - 32L
1,370 SR
Queue Stats
161W - 189L
1,412 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,574 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,542 SR
1,439 MMR
Chang'e
Chang'e
Bronze III
Breezy42024
Chang'e
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,355 MMR
Solo
Chiron
Chiron
Gold III
HeWhoWrangles
Chiron
Gold III
Level 92
God Stats
7W - 11L
1,511 SR
Queue Stats
479W - 457L
1,344 MMR
Party 1
Bacchus
Bacchus
Gold I
patsx81
Bacchus
Gold I
Level 104
God Stats
54W - 51L
1,615 SR
Queue Stats
563W - 627L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
5 / 3 / 4
15,329
590
17,715
27,396
24,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 3 / 6
16,215
624
21,307
15,566
7,959
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Raz_My_Berries
Discordia
18
2 / 3 / 7
14,718
566
18,624
17,929
9,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeThothKumbhakarnaDanzaburouAh Muzen Cab

VS

Bans
ChaacMedusaHeraCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Breezy42024
Chang'e
18
1 / 4 / 7
14,540
559
10,690
24,469
11,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 4 / 1
16,485
634
20,583
17,876
8,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
patsx81
Bacchus
16
0 / 3 / 8
15,057
579
11,672
28,913
55,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
9
9
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
3
4
2.33
L
Chang'e
Breezy42024
Chang'e
1
4
7
1.13
L
8
4
1
2.13
W
4
3
6
2.33
W
Discordia
Raz_My_Berries
Discordia
2
3
7
1.83
L
Bacchus
patsx81
Bacchus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,646
Damage
42,945
60,891
Taken
71,258
42,176
Mitigated
75,368
12,565
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,715
3,498
0
5,294
27,396
24,709
961
8,769
18,627
361
77,072
L
Chang'e
Breezy42024
Chang'e
10,690
501
5,558
10,502
24,469
11,142
552
5,991
18,478
62,699
0
L
20,583
6,555
2,253
4,885
17,876
8,809
3,675
6,245
11,625
0
123,054
W
21,307
13,070
0
5,216
15,566
7,959
3,186
6,122
9,444
0
137,361
W
Discordia
Raz_My_Berries
Discordia
18,624
317
0
2,055
17,929
9,508
0
7,846
10,083
86,772
0
L
Bacchus
patsx81
Bacchus
11,672
1,365
0
5,778
28,913
55,417
22
6,811
22,102
37,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
46,082
331
Minions Killed
300
0
Camps Cleared
0
1,386,788
Distance Traveled
1,409,827
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,329
590
68
3
0
514,934
12
L
Chang'e
14,540
559
89
3
0
452,676
1
L
Chiron
16,485
634
174
7
0
462,695
5
W
Izanami
16,215
624
171
7
0
435,421
8
W
Discordia
14,718
566
92
4
0
436,433
3
L
Bacchus
15,057
579
37
1
0
494,456
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role