Player Matchup

Cerberus
Cerberus
A4nSpy
Cerberus
Level 28
God Stats
20W - 14L
1,666 SR
Queue Stats
60W - 43L
1,682 Elo+
Solo
Cupid
Cupid
FirexForTheWIn
Cupid
Level 29
God Stats
15W - 7L
1,868 SR
Queue Stats
54W - 31L
1,719 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pαncito
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
TransgenderBTW
Agni
Level 24
God Stats
8W - 0L
2,035 SR
Queue Stats
53W - 19L
1,751 Elo+
Party 2
Ne Zha
Ne Zha
ropeandchair
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,932 Elo+
Party 2
Team Averages
Level 43
1,714 SR
1,717 Elo+

VS

Team Averages
Level 44
1,643 SR
1,562 Elo+
King Arthur
King Arthur
Draventhorn
King Arthur
Level 21
God Stats
6W - 9L
1,667 SR
Queue Stats
72W - 65L
1,610 Elo+
Party 1
Bacchus
Bacchus
MoraTheVampire
Bacchus
Level 27
God Stats
4W - 5L
1,317 SR
Queue Stats
168W - 156L
1,544 Elo+
Party 1
Medusa
Medusa
NizBean
Medusa
Level 15
God Stats
1W - 2L
1,892 SR
Queue Stats
127W - 131L
1,524 Elo+
Party 1
Tiamat
Tiamat
NyxReaver
Tiamat
Level 28
God Stats
15W - 17L
1,500 SR
Queue Stats
179W - 178L
1,539 Elo+
Party 1
Ravana
Ravana
rysaladbar
Ravana
Level 127
God Stats
6W - 4L
1,837 SR
Queue Stats
188W - 161L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A4nSpy
Cerberus
11
0 / 1 / 8
7,012
539
3,306
5,604
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 3
7,876
606
7,623
8,236
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Pαncito
Cu Chulainn
14
3 / 1 / 3
8,080
622
6,012
8,400
5,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
12 / 1 / 3
9,252
712
10,309
5,245
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
3 / 0 / 7
7,575
583
3,309
7,619
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Draventhorn
King Arthur
11
0 / 3 / 0
5,503
423
2,599
10,002
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 1
5,112
393
4,515
8,058
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
NizBean
Medusa
9
0 / 4 / 1
4,990
384
2,444
5,335
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
NyxReaver
Tiamat
8
0 / 9 / 0
4,932
379
545
8,576
3,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
rysaladbar
Ravana
12
2 / 4 / 0
7,072
544
4,325
8,461
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
22
Kills
2
4
Deaths
22
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A4nSpy
Cerberus
0
1
8
4
L
King Arthur
Draventhorn
King Arthur
0
3
0
0
W
4
1
3
5.5
L
0
2
1
0.25
L
Medusa
NizBean
Medusa
0
4
1
0.13
L
Tiamat
NyxReaver
Tiamat
0
9
0
0
W
Cu Chulainn
Pαncito
Cu Chulainn
3
1
3
4.5
W
12
1
3
13.5
W
Ne Zha
3
0
7
6.5
L
Ravana
rysaladbar
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,559
Damage
14,428
35,104
Taken
40,432
15,602
Mitigated
17,933
15,050
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A4nSpy
Cerberus
3,306
437
0
2,098
5,604
3,485
0
1,263
4,316
25,873
0
L
King Arthur
Draventhorn
King Arthur
2,599
393
0
728
10,002
6,746
0
2,554
7,352
120
21,096
W
7,623
4,143
285
5,484
8,236
2,615
456
3,129
5,107
0
45,253
L
4,515
667
189
2,710
8,058
3,929
0
1,107
6,915
18,336
0
L
Medusa
NizBean
Medusa
2,444
614
0
687
5,335
1,033
0
128
5,207
0
18,072
L
Tiamat
NyxReaver
Tiamat
545
129
0
1,115
8,576
3,423
0
5,738
2,478
17,789
0
W
Cu Chulainn
Pαncito
Cu Chulainn
6,012
910
0
1,981
8,400
5,357
854
91
8,134
2,484
42,650
W
10,309
818
0
1,680
5,245
1,685
1,462
409
4,836
57,767
0
W
Ne Zha
3,309
858
0
3,522
7,619
2,460
0
272
7,347
0
37,541
L
Ravana
rysaladbar
Ravana
4,325
702
0
2,513
8,461
2,802
0
3,810
4,521
0
37,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
27,609
440
Minions Killed
214
0
Camps Cleared
0
1,288,001
Distance Traveled
1,200,391
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,012
539
53
4
0
268,393
3
L
King Arthur
5,503
423
40
3
0
252,403
0
W
Cupid
7,876
606
87
7
0
209,317
0
L
Bacchus
5,112
393
33
3
0
252,972
3
L
Medusa
4,990
384
36
3
0
217,388
0
L
Tiamat
4,932
379
29
2
0
227,058
0
W
Cu Chulainn
8,080
622
102
8
0
271,162
4
W
Agni
9,252
712
126
10
0
254,651
5
W
Ne Zha
7,575
583
72
6
0
284,478
2
L
Ravana
7,072
544
76
6
0
250,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role