Player Matchup

Mulan
Mulan
Dcollier
Mulan
Level 156
God Stats
7W - 3L
1,634 SR
Queue Stats
76W - 69L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
HV Curse
Jormungandr
Level 129
God Stats
7W - 4L
1,872 SR
Queue Stats
326W - 321L
1,617 Elo+
Solo
Tiamat
Tiamat
II Ybright II
Tiamat
Level 139
God Stats
2W - 5L
1,510 SR
Queue Stats
107W - 98L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
II ZeusJuice II
Cernunnos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 262L
1,579 Elo+
Party 1
The Morrigan
The Morrigan
XXAALIYAH145XX
The Morrigan
Level 154
God Stats
2W - 8L
1,579 SR
Queue Stats
447W - 438L
1,537 Elo+
Party 2
Team Averages
Level 147
1,619 SR
1,571 Elo+

VS

Team Averages
Level 146
1,609 SR
1,614 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brozsobeasty
Tiamat
Level 152
God Stats
59W - 50L
1,596 SR
Queue Stats
393W - 345L
1,610 Elo+
Solo
Achilles
Achilles
flareb0t
Achilles
Level 134
God Stats
5W - 2L
1,728 SR
Queue Stats
121W - 109L
1,671 Elo+
Solo
Fenrir
Fenrir
jamieinsanie
Fenrir
Level 156
God Stats
9W - 4L
1,921 SR
Queue Stats
186W - 154L
1,619 Elo+
Solo
Danzaburou
Danzaburou
kn10199
Danzaburou
Level 127
God Stats
1W - 1L
1,301 SR
Queue Stats
125W - 105L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dcollier
Mulan
12
0 / 5 / 1
6,834
360
8,177
13,926
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
HV Curse
Jormungandr
15
1 / 6 / 0
9,229
486
8,134
18,901
12,201
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 0
7,925
417
6,108
15,711
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
II ZeusJuice II
Cernunnos
15
4 / 5 / 1
9,449
497
13,377
17,979
7,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
XXAALIYAH145XX
The Morrigan
14
1 / 7 / 1
8,096
426
4,855
9,998
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 0 / 10
11,719
617
16,309
17,456
7,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
17
3 / 0 / 7
10,187
536
11,410
9,614
13,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
flareb0t
Achilles
17
11 / 1 / 4
10,776
567
10,902
14,406
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
16
7 / 3 / 7
10,304
542
9,523
15,461
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
kn10199
Danzaburou
17
3 / 3 / 4
10,391
547
9,035
13,191
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
6
Kills
30
30
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
10
11
W
Tiamat
3
0
7
6.5
L
Mulan
Dcollier
Mulan
0
5
1
0.1
L
Jormungandr
HV Curse
Jormungandr
1
6
0
0.17
L
0
7
0
0
L
Cernunnos
II ZeusJuice II
Cernunnos
4
5
1
0.9
L
The Morrigan
XXAALIYAH145XX
The Morrigan
1
7
1
0.21
W
Achilles
flareb0t
Achilles
11
1
4
13
W
Fenrir
7
3
7
3.5
W
Danzaburou
kn10199
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
57,179
76,515
Taken
70,128
43,843
Mitigated
45,129
21,209
Healing
33,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,309
800
2,298
11,524
17,456
7,071
0
8,281
8,659
95,311
0
W
Tiamat
11,410
1,443
0
3,948
9,614
13,169
480
4,303
5,210
63,358
0
L
Mulan
Dcollier
Mulan
8,177
592
0
2,840
13,926
11,326
0
4,091
9,835
0
26,895
L
Jormungandr
HV Curse
Jormungandr
8,134
1,813
0
2,626
18,901
12,201
0
11,206
7,695
58,138
0
L
6,108
614
0
5,950
15,711
8,568
0
6,300
9,411
50,546
0
L
Cernunnos
II ZeusJuice II
Cernunnos
13,377
6,984
0
8,589
17,979
7,836
0
1,106
16,873
0
79,390
L
The Morrigan
XXAALIYAH145XX
The Morrigan
4,855
970
0
1,204
9,998
3,912
0
4,810
4,982
43,803
0
W
Achilles
flareb0t
Achilles
10,902
3,050
0
3,511
14,406
11,859
426
2,416
11,790
0
43,551
W
Fenrir
9,523
2,805
0
7,178
15,461
6,616
0
3,502
11,746
0
64,999
W
Danzaburou
kn10199
Danzaburou
9,035
4,773
0
4,684
13,191
6,414
2,316
452
12,689
0
70,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
53,377
460
Minions Killed
569
0
Camps Cleared
0
1,529,841
Distance Traveled
1,844,560
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,719
617
182
10
0
382,720
0
W
Tiamat
10,187
536
114
6
0
353,139
1
L
Mulan
6,834
360
38
2
0
319,396
5
L
Jormungandr
9,229
486
123
6
0
319,670
0
L
Tiamat
7,925
417
119
6
0
308,058
2
L
Cernunnos
9,449
497
128
7
0
282,925
2
L
The Morrigan
8,096
426
52
3
0
299,792
3
W
Achilles
10,776
567
57
3
0
378,358
3
W
Fenrir
10,304
542
87
5
0
392,854
3
W
Danzaburou
10,391
547
129
7
0
337,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role