Player Matchup

Bellona
Bellona
Fafnirmonkey
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,576 Elo+
Solo
Ymir
Ymir
GLIKCH
Ymir
Level 18
God Stats
5W - 4L
1,642 SR
Queue Stats
8W - 5L
1,709 Elo+
Party 1
Nemesis
Nemesis
King EJayy
Nemesis
Level 13
God Stats
1W - 3L
1,278 SR
Queue Stats
244W - 206L
1,261 Elo+
Solo
Neith
Neith
PurpleisTrash
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,668 Elo+
Party 1
Merlin
Merlin
TheIamDeathKing
Merlin
Level 25
God Stats
19W - 26L
1,500 SR
Queue Stats
335W - 369L
1,291 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,501 Elo+

VS

Team Averages
Level 14
1,542 SR
1,521 Elo+
Kali
Kali
Johnni_Boiz
Kali
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 42L
1,220 Elo+
Solo
Bellona
Bellona
Kawree
Bellona
Level 9
God Stats
6W - 1L
1,471 SR
Queue Stats
108W - 99L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Laghima AF
Nu Wa
Level 27
God Stats
4W - 3L
1,786 SR
Queue Stats
155W - 127L
1,724 Elo+
Solo
Fafnir
Fafnir
eeeeerrrrr
Fafnir
Level 7
God Stats
3W - 3L
1,454 SR
Queue Stats
18W - 27L
1,565 Elo+
Solo
Neith
Neith
xxBabyDaddyxx
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fafnirmonkey
Bellona
13
8 / 3 / 3
8,371
558
11,210
17,593
10,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
GLIKCH
Ymir
13
1 / 1 / 0
7,538
503
4,725
11,471
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
King EJayy
Nemesis
14
4 / 3 / 2
8,350
557
4,331
11,023
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
4,412
294
0
1,143
226
10
0 / 8 / 4
6,277
418
2,437
8,736
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
6,801
453
2,248
9,268
3,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Kawree
Bellona
10
1 / 3 / 5
6,690
446
5,358
11,220
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
15
10 / 3 / 4
9,624
642
17,379
7,969
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
eeeeerrrrr
Fafnir
11
1 / 2 / 4
7,135
476
2,190
6,118
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 1 / 4
6,827
455
3,818
5,385
1,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
13
Kills
15
15
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fafnirmonkey
Bellona
8
3
3
3.17
L
Ymir
GLIKCH
Ymir
1
1
0
1
W
0
4
6
0.75
W
Bellona
Kawree
Bellona
1
3
5
1.17
L
Nemesis
King EJayy
Nemesis
4
3
2
1.67
W
Nu Wa
10
3
4
4
L
0
0
0
0
L
0
8
4
0.25
W
Fafnir
eeeeerrrrr
Fafnir
1
2
4
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
30,993
49,966
Taken
39,960
23,460
Mitigated
18,458
15,892
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fafnirmonkey
Bellona
11,210
4,156
0
9,399
17,593
10,895
290
3,357
13,688
0
47,708
L
Ymir
GLIKCH
Ymir
4,725
713
0
2,790
11,471
6,241
0
4,092
7,104
51,514
0
W
2,248
765
0
1,874
9,268
3,530
424
593
8,675
0
40,037
W
Bellona
Kawree
Bellona
5,358
2,122
0
1,559
11,220
7,244
516
1,642
9,578
0
15,559
L
Nemesis
King EJayy
Nemesis
4,331
1,558
0
3,568
11,023
4,110
0
4,514
6,242
0
45,291
W
Nu Wa
17,379
3,243
0
2,027
7,969
2,651
201
2,934
5,035
68,365
0
L
0
0
0
0
1,143
226
0
1,039
0
0
0
L
2,437
127
0
135
8,736
1,988
228
5,480
2,888
24,914
0
W
Fafnir
eeeeerrrrr
Fafnir
2,190
469
297
2,284
6,118
3,218
286
621
5,497
19,397
0
W
3,818
1,081
99
2,023
5,385
1,815
1,776
1,372
4,013
0
27,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
37,077
305
Minions Killed
299
0
Camps Cleared
0
1,071,052
Distance Traveled
1,229,170
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,371
558
82
5
0
269,851
1
L
Ymir
7,538
503
87
6
0
249,157
5
W
Kali
6,801
453
69
5
0
247,711
1
W
Bellona
6,690
446
33
2
0
239,312
0
L
Nemesis
8,350
557
93
6
0
318,582
1
W
Nu Wa
9,624
642
113
8
0
255,653
2
L
Neith
4,412
294
0
0
0
0
0
L
Merlin
6,277
418
43
3
0
233,462
0
W
Fafnir
7,135
476
42
3
0
258,726
1
W
Neith
6,827
455
42
3
0
227,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role