Player Matchup

Tiamat
Tiamat
FeelsClutchMan
Tiamat
Level 129
God Stats
3W - 4L
1,660 SR
Queue Stats
125W - 111L
1,738 Elo+
Solo
Neith
Neith
Lapfox1
Neith
Level 98
God Stats
21W - 12L
1,657 SR
Queue Stats
52W - 32L
1,633 Elo+
Solo
Chiron
Chiron
Tayper
Chiron
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 169L
1,509 Elo+
Solo
Ne Zha
Ne Zha
moyita
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
moyitafake
He Bo
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
154W - 125L
1,608 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,598 Elo+

VS

Team Averages
Level 137
1,501 SR
1,643 Elo+
Jing Wei
Jing Wei
Blauerkreig
Jing Wei
Level 147
God Stats
72W - 76L
1,499 SR
Queue Stats
830W - 824L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
Megalobox
Sun Wukong
Level 142
God Stats
31W - 28L
1,506 SR
Queue Stats
686W - 686L
1,561 Elo+
Solo
Tiamat
Tiamat
NappyTrez
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
WaracC
Thanatos
Level 149
God Stats
0W - 3L
1,301 SR
Queue Stats
70W - 69L
1,652 Elo+
Solo
Sylvanus
Sylvanus
bigboiness
Sylvanus
Level 118
God Stats
1W - 1L
1,697 SR
Queue Stats
40W - 18L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
6,415
1,283
4,551
3,374
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Lapfox1
Neith
12
3 / 0 / 8
6,641
1,328
4,824
2,814
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Tayper
Chiron
11
1 / 0 / 8
5,908
1,182
3,624
1,601
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
moyita
Ne Zha
11
1 / 1 / 8
5,666
1,133
4,302
5,035
1,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

He Bo
11
5 / 1 / 6
6,421
1,284
6,159
4,178
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

409

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blauerkreig
Jing Wei
10
0 / 0 / 1
5,309
1,062
1,915
2,832
1,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Megalobox
Sun Wukong
10
0 / 3 / 1
5,030
1,006
4,154
8,067
5,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
NappyTrez
Tiamat
11
0 / 4 / 1
5,470
1,094
3,296
6,015
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WaracC
Thanatos
10
2 / 4 / 0
5,695
1,139
3,932
5,732
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
bigboiness
Sylvanus
9
0 / 3 / 0
4,884
977
820
3,523
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
14
Kills
2
2
Deaths
14
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Blauerkreig
Jing Wei
0
0
1
0.5
W
4
0
8
8
W
Neith
Lapfox1
Neith
3
0
8
7
L
Sun Wukong
Megalobox
Sun Wukong
0
3
1
0.17
L
Tiamat
NappyTrez
Tiamat
0
4
1
0.13
W
Chiron
Tayper
Chiron
1
0
8
5
L
Thanatos
WaracC
Thanatos
2
4
0
0.5
L
Sylvanus
bigboiness
Sylvanus
0
3
0
0
W
Ne Zha
moyita
Ne Zha
1
1
8
5
W
He Bo
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
14,117
17,002
Taken
26,169
6,470
Mitigated
13,164
4,934
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Blauerkreig
Jing Wei
1,915
1,536
0
0
2,832
1,106
0
647
2,185
0
13,938
W
4,551
626
0
820
3,374
2,165
0
952
2,350
9,874
0
W
Neith
Lapfox1
Neith
4,824
2,423
0
1,415
2,814
1,032
0
440
2,296
0
12,884
L
Sun Wukong
Megalobox
Sun Wukong
4,154
733
0
232
8,067
5,278
0
4,202
3,865
0
8,951
L
Tiamat
NappyTrez
Tiamat
3,296
223
0
1,040
6,015
3,238
0
2,977
3,038
12,605
0
W
Chiron
Tayper
Chiron
3,624
1,119
613
674
1,601
529
0
698
835
0
14,554
L
Thanatos
WaracC
Thanatos
3,932
716
0
1,313
5,732
1,988
0
1,274
4,458
0
7,434
L
Sylvanus
bigboiness
Sylvanus
820
221
0
465
3,523
1,554
0
1,610
1,913
2,726
0
W
Ne Zha
moyita
Ne Zha
4,302
1,484
417
495
5,035
1,693
0
889
4,052
0
13,402
W
He Bo
6,159
350
0
500
4,178
1,051
0
783
3,353
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
26,388
86
Minions Killed
77
8
Camps Cleared
4
523,937
Distance Traveled
416,691
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,309
1,062
31
6
1
99,987
0
W
Tiamat
6,415
1,283
21
4
3
112,371
0
W
Neith
6,641
1,328
15
3
0
93,946
0
L
Sun Wukong
5,030
1,006
16
3
1
99,630
0
L
Tiamat
5,470
1,094
23
5
1
101,307
0
W
Chiron
5,908
1,182
19
4
2
106,387
1
L
Thanatos
5,695
1,139
3
1
0
87,494
2
L
Sylvanus
4,884
977
4
1
1
28,273
0
W
Ne Zha
5,666
1,133
15
3
1
108,336
0
W
He Bo
6,421
1,284
16
3
2
102,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role