Player Matchup

Cupid
Cupid
Botforjerken
Cupid
Level 98
God Stats
19W - 15L
2,002 SR
Queue Stats
557W - 559L
1,519 Elo+
Solo
Ganesha
Ganesha
DyenorSaur
Ganesha
Level 122
God Stats
2W - 2L
1,788 SR
Queue Stats
100W - 102L
1,567 Elo+
Solo
Nu Wa
Nu Wa
SuperTacoChan
Nu Wa
Level 101
God Stats
15W - 8L
1,717 SR
Queue Stats
24W - 22L
1,598 Elo+
Party 1
Osiris
Osiris
l3xT ChroNos
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,452 Elo+
Solo
Pele
Pele
make_it_reign1
Pele
Level 85
God Stats
1W - 0L
1,630 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 105
1,727 SR
1,527 Elo+

VS

Team Averages
Level 105
1,458 SR
1,336 Elo+
Artemis
Artemis
DepriveSlurp
Artemis
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 29L
1,280 Elo+
Party 2
Zeus
Zeus
GoBOOM
Zeus
Level 86
God Stats
0W - 4L
1,185 SR
Queue Stats
0W - 4L
1,258 Elo+
Solo
Achilles
Achilles
Mr Faskenz
Achilles
Level 86
God Stats
1W - 1L
1,944 SR
Queue Stats
10W - 14L
1,280 Elo+
Party 2
Tiamat
Tiamat
PandemicSubset
Tiamat
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,280 Elo+
Party 2
Ares
Ares
XxXRoaaSXxX
Ares
Level 143
God Stats
16W - 15L
1,159 SR
Queue Stats
198W - 214L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,264
926
4,162
2,912
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DyenorSaur
Ganesha
16
0 / 0 / 6
10,063
1,006
3,600
9,414
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 5
9,467
947
7,581
6,467
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
14
2 / 2 / 3
9,180
918
6,052
11,146
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 4
9,205
921
4,689
9,116
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

290

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DepriveSlurp
Artemis
15
1 / 0 / 3
8,903
890
10,131
4,708
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
GoBOOM
Zeus
14
1 / 0 / 1
8,868
887
10,396
1,577
496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Mr Faskenz
Achilles
14
1 / 4 / 1
8,787
879
4,710
9,543
6,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 2
9,054
905
8,888
9,435
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 3
8,271
827
2,732
3,621
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
8
Kills
4
4
Deaths
8
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Artemis
DepriveSlurp
Artemis
1
0
3
2.5
W
Ganesha
DyenorSaur
Ganesha
0
0
6
3
L
Zeus
GoBOOM
Zeus
1
0
1
1.5
L
Achilles
Mr Faskenz
Achilles
1
4
1
0.38
L
1
3
2
0.67
W
2
2
5
2.25
L
0
1
3
1.5
W
Osiris
2
2
3
1.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
36,857
39,055
Taken
28,884
25,150
Mitigated
19,768
4,587
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,162
2,360
355
181
2,912
1,120
0
1,973
864
0
17,988
L
Artemis
DepriveSlurp
Artemis
10,131
3,370
0
1,235
4,708
1,540
0
2,015
2,463
0
25,658
W
Ganesha
DyenorSaur
Ganesha
3,600
184
0
1,414
9,414
9,063
0
5,297
3,810
11,932
0
L
Zeus
GoBOOM
Zeus
10,396
519
0
0
1,577
496
0
681
793
35,177
0
L
Achilles
Mr Faskenz
Achilles
4,710
1,882
951
872
9,543
6,768
0
2,792
6,420
0
12,631
L
8,888
829
0
1,900
9,435
8,724
0
3,996
5,205
34,713
0
W
7,581
2,412
0
580
6,467
2,693
0
3,543
2,809
27,231
0
L
2,732
89
0
0
3,621
2,240
0
1,098
2,347
6,536
0
W
Osiris
6,052
1,624
0
345
11,146
8,141
0
5,192
5,697
0
14,388
W
4,689
1,992
0
1,712
9,116
4,133
0
5,042
3,859
0
35,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
43,883
188
Minions Killed
199
10
Camps Cleared
6
919,674
Distance Traveled
814,608
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,264
926
31
3
1
176,395
1
L
Artemis
8,903
890
38
4
2
184,825
2
W
Ganesha
10,063
1,006
0
0
0
176,230
0
L
Zeus
8,868
887
85
9
1
167,859
1
L
Achilles
8,787
879
22
2
2
166,384
0
L
Tiamat
9,054
905
48
5
0
191,886
0
W
Nu Wa
9,467
947
80
8
5
173,175
1
L
Ares
8,271
827
6
1
1
103,654
0
W
Osiris
9,180
918
9
1
3
200,573
1
W
Pele
9,205
921
68
7
1
193,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role