Player Matchup

Hel
Hel
Kruxxis
Hel
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1
King Arthur
King Arthur
Nephariel
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Vesperanth
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,323 Elo+

VS

Team Averages
Level 39
1,500 SR
1,473 Elo+
Tiamat
Tiamat
Obilque
Tiamat
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,903 Elo+
Party 2
Ares
Ares
XxRezzxX3
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 2
Anubis
Anubis
razzledazzl7118
Anubis
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 106L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 6 / 9
11,373
599
8,887
12,550
6,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Nephariel
King Arthur
14
5 / 12 / 5
11,317
596
11,963
23,818
11,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Vesperanth
Cthulhu
16
7 / 3 / 5
12,675
667
13,949
29,199
30,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Obilque
Tiamat
17
18 / 3 / 2
14,259
750
24,648
16,386
13,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
14
3 / 1 / 14
11,706
616
10,799
16,734
18,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 9 / 13
10,999
579
15,702
19,133
9,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
21
21
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
1
6
9
0.92
L
King Arthur
Nephariel
King Arthur
5
12
5
0.63
W
Tiamat
Obilque
Tiamat
18
3
2
6.33
L
Cthulhu
Vesperanth
Cthulhu
7
3
5
3.17
W
Ares
3
1
14
10
W
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
51,149
65,567
Taken
52,253
49,599
Mitigated
40,382
12,310
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
8,887
1,818
4,982
4,639
12,550
6,899
496
10,474
1,656
34,270
0
L
King Arthur
Nephariel
King Arthur
11,963
3,457
0
720
23,818
11,895
323
18,970
4,335
0
37,628
W
Tiamat
Obilque
Tiamat
24,648
5,377
0
5,529
16,386
13,077
1,169
7,696
8,690
60,117
0
L
Cthulhu
Vesperanth
Cthulhu
13,949
3,014
226
1,743
29,199
30,805
281
21,732
7,054
47,843
0
W
Ares
10,799
1,728
0
0
16,734
18,198
359
7,343
9,391
24,429
0
W
15,702
3,382
0
8,346
19,133
9,107
243
7,803
11,330
41,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
36,964
137
Minions Killed
136
0
Camps Cleared
0
846,071
Distance Traveled
834,287
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,373
599
27
1
0
295,645
1
L
King Arthur
11,317
596
56
3
0
248,422
0
W
Tiamat
14,259
750
63
3
0
319,508
1
L
Cthulhu
12,675
667
54
3
0
302,004
0
W
Ares
11,706
616
23
1
0
323,189
0
W
Anubis
10,999
579
50
3
0
191,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role