Player Matchup

Bacchus
Bacchus
Bloodbeast666
Bacchus
Level 29
God Stats
3W - 2L
1,415 SR
Queue Stats
100W - 92L
1,656 Elo+
Solo
The Morrigan
The Morrigan
ShunAkiyama
The Morrigan
Level 27
God Stats
2W - 3L
1,793 SR
Queue Stats
195W - 109L
1,750 Elo+
Solo
Osiris
Osiris
TakableBog92018
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,813 Elo+
Solo
Awilix
Awilix
WilGnk4FtPix
Awilix
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 91L
1,541 Elo+
Solo
Sol
Sol
Xx_CaArNaAgGe_xX
Sol
Level 29
God Stats
7W - 5L
1,538 SR
Queue Stats
192W - 194L
1,658 Elo+
Solo
Team Averages
Level 26
1,549 SR
1,684 Elo+

VS

Team Averages
Level 20
1,716 SR
1,701 Elo+
Olorun
Olorun
BRYEan7269
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,777 Elo+
Solo
Tiamat
Tiamat
BelgicWaffle
Tiamat
Level 29
God Stats
13W - 8L
1,958 SR
Queue Stats
255W - 177L
1,784 Elo+
Solo
Medusa
Medusa
Emirate4821
Medusa
Level 12
God Stats
9W - 11L
1,678 SR
Queue Stats
133W - 161L
1,688 Elo+
Solo
Nemesis
Nemesis
I JayWeb I
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,626 Elo+
Solo
Achilles
Achilles
Xx-Leon-S-K-xX
Achilles
Level 29
God Stats
16W - 24L
1,945 SR
Queue Stats
293W - 256L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 2 / 3
5,609
561
2,697
5,597
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
ShunAkiyama
The Morrigan
12
6 / 1 / 4
7,066
707
6,649
2,947
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 1
5,839
584
2,728
6,566
3,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
11
2 / 1 / 2
6,014
601
2,610
5,524
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 0
5,448
545
3,485
6,953
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BRYEan7269
Olorun
7
0 / 4 / 2
4,222
422
1,753
5,139
2,348
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
8
1 / 4 / 2
4,823
482
3,137
5,802
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
3 / 2 / 1
5,205
521
4,542
6,578
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
I JayWeb I
Nemesis
10
2 / 2 / 0
5,794
579
2,110
6,922
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
10
1 / 1 / 0
5,424
542
3,947
5,425
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
7
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BRYEan7269
Olorun
0
4
2
0.25
L
Tiamat
1
4
2
0.5
W
Bacchus
2
2
3
1.75
L
Medusa
3
2
1
1.75
L
Nemesis
I JayWeb I
Nemesis
2
2
0
1
W
The Morrigan
ShunAkiyama
The Morrigan
6
1
4
8
W
1
1
1
1.5
W
Awilix
2
1
2
3
L
Achilles
1
1
0
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
15,489
27,587
Taken
29,866
10,543
Mitigated
14,803
11,611
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BRYEan7269
Olorun
1,753
689
76
664
5,139
2,348
0
2,917
2,222
11,912
0
L
Tiamat
3,137
370
0
1,322
5,802
2,833
0
3,817
1,985
21,232
0
W
Bacchus
2,697
269
0
1,257
5,597
3,321
118
840
4,757
9,246
0
L
Medusa
4,542
1,187
0
2,164
6,578
1,980
0
3,755
2,823
0
22,187
L
Nemesis
I JayWeb I
Nemesis
2,110
763
0
2,782
6,922
2,118
0
1,414
5,508
0
32,178
W
The Morrigan
ShunAkiyama
The Morrigan
6,649
2,301
0
608
2,947
927
0
1,360
1,587
38,893
1,080
W
2,728
1,244
0
2,900
6,566
3,160
0
137
6,070
0
27,664
W
Awilix
2,610
1,235
0
2,505
5,524
1,537
0
533
4,970
0
29,435
L
Achilles
3,947
946
0
1,830
5,425
5,524
0
0
5,425
0
22,797
W
3,485
1,456
0
4,341
6,953
1,598
612
2,020
4,933
34,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
25,468
281
Minions Killed
217
0
Camps Cleared
0
971,491
Distance Traveled
858,048
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,222
422
19
2
0
151,929
0
L
Tiamat
4,823
482
46
5
0
174,342
5
W
Bacchus
5,609
561
8
1
0
209,244
3
L
Medusa
5,205
521
35
4
0
177,035
2
L
Nemesis
5,794
579
70
7
0
192,326
0
W
The Morrigan
7,066
707
71
7
0
192,032
8
W
Osiris
5,839
584
53
5
0
187,305
0
W
Awilix
6,014
601
76
8
0
219,204
0
L
Achilles
5,424
542
47
5
0
162,416
0
W
Sol
5,448
545
73
7
0
163,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role