Player Matchup

Horus
Horus
Chronovus
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,334 Elo+
Party 1
Apollo
Apollo
Scuny
Apollo
Level 68
God Stats
43W - 47L
1,692 SR
Queue Stats
468W - 570L
1,551 Elo+
Solo
Tiamat
Tiamat
Twololcats
Tiamat
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,378 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,421 Elo+

VS

Team Averages
Level 72
1,554 SR
1,525 Elo+
Tiamat
Tiamat
DaveRuizzz
Tiamat
Level 93
God Stats
1W - 1L
1,590 SR
Queue Stats
86W - 70L
1,584 Elo+
Party 2
Ymir
Ymir
IWATCHBIRDS
Ymir
Level 77
God Stats
11W - 5L
1,500 SR
Queue Stats
90W - 77L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
MBHOCKEY2
Danzaburou
Level 47
God Stats
18W - 12L
1,571 SR
Queue Stats
57W - 50L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chronovus
Horus
14
1 / 4 / 5
11,060
553
7,452
19,327
21,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Scuny
Apollo
16
3 / 1 / 3
12,196
610
17,595
18,109
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Twololcats
Tiamat
15
2 / 4 / 4
11,498
575
12,747
13,380
8,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaveRuizzz
Tiamat
16
4 / 2 / 5
12,177
609
15,591
11,889
9,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 8
12,627
631
7,394
24,886
34,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MBHOCKEY2
Danzaburou
16
4 / 2 / 5
12,745
637
15,274
9,910
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
9
9
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Chronovus
Horus
1
4
5
0.88
W
Tiamat
DaveRuizzz
Tiamat
4
2
5
3.25
W
1
2
8
2.5
W
Danzaburou
MBHOCKEY2
Danzaburou
4
2
5
3.25
L
Apollo
Scuny
Apollo
3
1
3
4.5
L
Tiamat
Twololcats
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
38,259
50,816
Taken
46,685
36,882
Mitigated
48,182
22,340
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chronovus
Horus
7,452
4,229
4,276
5,758
19,327
21,143
668
9,042
10,285
0
20,773
W
Tiamat
DaveRuizzz
Tiamat
15,591
1,783
0
3,385
11,889
9,618
407
2,539
9,350
72,184
0
W
7,394
633
0
6,722
24,886
34,507
68
6,725
18,161
27,064
0
W
Danzaburou
MBHOCKEY2
Danzaburou
15,274
6,026
0
3,421
9,910
4,057
2,183
3,521
6,389
0
61,370
L
Apollo
Scuny
Apollo
17,595
8,597
0
9,405
18,109
7,420
2,168
7,711
10,398
0
87,580
L
Tiamat
Twololcats
Tiamat
12,747
558
0
2,901
13,380
8,319
605
6,268
7,112
33,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
37,549
210
Minions Killed
223
0
Camps Cleared
0
1,042,555
Distance Traveled
1,001,349
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,060
553
19
1
0
385,127
5
W
Tiamat
12,177
609
92
5
0
362,461
0
W
Ymir
12,627
631
29
1
0
330,107
0
W
Danzaburou
12,745
637
102
5
0
308,781
3
L
Apollo
12,196
610
141
7
0
324,367
0
L
Tiamat
11,498
575
50
3
0
333,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role