Player Matchup

Tiamat
Tiamat
DaggerDlkRaz
Tiamat
Level 49
God Stats
76W - 44L
1,756 SR
Queue Stats
150W - 111L
1,535 Elo+
Party 3
Cernunnos
Cernunnos
Iegosikun
Cernunnos
Level 86
God Stats
5W - 6L
1,478 SR
Queue Stats
211W - 199L
1,548 Elo+
Party 2
Ratatoskr
Ratatoskr
Jawasalem
Ratatoskr
Level 48
God Stats
5W - 2L
1,836 SR
Queue Stats
47W - 55L
1,557 Elo+
Party 2
Cerberus
Cerberus
KING SPROUT
Cerberus
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
266W - 241L
1,614 Elo+
Party 2
Hel
Hel
LittleSmurf7507
Hel
Level 153
God Stats
6W - 4L
1,384 SR
Queue Stats
143W - 113L
1,571 Elo+
Party 3
Team Averages
Level 91
1,591 SR
1,565 Elo+

VS

Team Averages
Level 66
1,432 SR
1,427 Elo+
Skadi
Skadi
HerbRoasted
Skadi
Level 37
God Stats
13W - 17L
1,607 SR
Queue Stats
15W - 21L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
JokEr_LegEND_WBE
Guan Yu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,343 Elo+
Solo
Bellona
Bellona
Seed
Bellona
Level 80
God Stats
32W - 32L
1,619 SR
Queue Stats
206W - 219L
1,464 Elo+
Party 1
Tiamat
Tiamat
ThePipingBros
Tiamat
Level 90
God Stats
1W - 6L
1,177 SR
Queue Stats
280W - 288L
1,391 Elo+
Party 1
The Morrigan
The Morrigan
foofn
The Morrigan
Level 81
God Stats
2W - 6L
1,254 SR
Queue Stats
228W - 246L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 0 / 1
8,611
574
8,187
6,712
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Iegosikun
Cernunnos
14
6 / 1 / 2
8,505
567
7,317
7,414
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Jawasalem
Ratatoskr
14
5 / 1 / 5
8,238
549
7,991
11,180
4,650
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KING SPROUT
Cerberus
13
4 / 1 / 9
7,509
501
7,624
11,921
7,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 6
7,982
532
5,180
9,553
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,845
523
7,449
9,505
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 2
6,156
410
2,106
8,080
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Seed
Bellona
14
4 / 4 / 0
8,619
575
9,211
13,192
7,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 4 / 0
7,094
473
5,944
10,058
6,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
foofn
The Morrigan
12
0 / 4 / 0
7,226
482
2,625
9,713
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
21
Kills
6
6
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
1
5.5
L
2
6
0
0.33
W
Cernunnos
Iegosikun
Cernunnos
6
1
2
7
W
Ratatoskr
Jawasalem
Ratatoskr
5
1
5
7.5
L
0
3
2
0.33
W
Cerberus
KING SPROUT
Cerberus
4
1
9
8.5
W
1
3
6
1.33
L
Bellona
Seed
Bellona
4
4
0
1
L
0
4
0
0
L
The Morrigan
foofn
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
27,335
46,780
Taken
50,548
23,319
Mitigated
25,122
21,525
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,187
806
0
2,843
6,712
5,779
731
2,778
3,934
50,560
0
L
7,449
4,287
0
740
9,505
2,668
1,430
2,967
6,538
0
46,369
W
Cernunnos
Iegosikun
Cernunnos
7,317
3,604
0
3,296
7,414
2,305
706
92
7,322
0
53,234
W
Ratatoskr
Jawasalem
Ratatoskr
7,991
3,067
0
3,734
11,180
4,650
116
2,581
8,599
0
46,652
L
2,106
299
636
1,933
8,080
5,441
0
2,498
5,582
0
12,764
W
Cerberus
KING SPROUT
Cerberus
7,624
708
656
3,224
11,921
7,333
802
1,800
10,121
24,349
0
W
5,180
251
2,296
5,476
9,553
3,252
86
861
8,692
46,038
0
L
Bellona
Seed
Bellona
9,211
3,589
0
5,374
13,192
7,981
1,060
7,419
5,659
0
49,506
L
5,944
612
0
2,983
10,058
6,343
232
5,953
3,762
35,451
0
L
The Morrigan
foofn
The Morrigan
2,625
179
0
3,024
9,713
2,689
0
1,689
7,985
47,762
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
36,940
436
Minions Killed
411
0
Camps Cleared
0
1,449,692
Distance Traveled
1,258,477
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,611
574
125
8
0
264,512
2
L
Skadi
7,845
523
87
6
0
214,381
3
W
Cernunnos
8,505
567
94
6
0
258,550
4
W
Ratatoskr
8,238
549
79
5
0
324,664
0
L
Guan Yu
6,156
410
28
2
0
224,994
3
W
Cerberus
7,509
501
33
2
0
306,213
2
W
Hel
7,982
532
105
7
0
295,753
3
L
Bellona
8,619
575
108
7
0
252,394
4
L
Tiamat
7,094
473
91
6
0
278,136
0
L
The Morrigan
7,226
482
97
6
0
288,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role