Player Matchup

Hera
Hera
 
Hera
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Dark Iichigo
Heimdallr
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 20L
1,869 Elo+
Party 1
Ymir
Ymir
LannaRhoddes
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,569 Elo+
Party 1
Hel
Hel
MadoxRiper
Hel
Level 128
God Stats
6W - 0L
1,500 SR
Queue Stats
142W - 120L
1,526 Elo+
Party 1
Discordia
Discordia
vZero40
Discordia
Level 160
God Stats
2W - 0L
1,303 SR
Queue Stats
110W - 124L
1,539 Elo+
Party 1
Team Averages
Level 114
1,461 SR
1,601 Elo+

VS

Team Averages
Level 106
1,622 SR
1,591 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ShinyDragoon365
Yemoja
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
87W - 47L
1,826 Elo+
Party 2
Bellona
Bellona
charade131
Bellona
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,449 Elo+
Solo
Mulan
Mulan
martin soto 16
Mulan
Level 138
God Stats
11W - 7L
1,649 SR
Queue Stats
281W - 199L
1,597 Elo+
Party 2
Bastet
Bastet
multiaztik
Bastet
Level 89
God Stats
4W - 4L
1,724 SR
Queue Stats
398W - 281L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
11 / 4 / 7
12,741
749
15,591
14,442
8,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Dark Iichigo
Heimdallr
18
3 / 7 / 15
11,633
684
12,239
15,789
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 4 / 19
12,915
760
11,078
26,613
32,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 4 / 11
11,304
665
11,256
16,519
13,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
vZero40
Discordia
20
3 / 7 / 17
12,839
755
23,633
17,319
7,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
17 / 4 / 5
13,839
814
27,811
15,954
8,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 5 / 20
10,547
620
10,861
17,305
23,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
charade131
Bellona
15
2 / 8 / 11
10,075
593
5,766
24,384
23,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 14
10,928
643
10,136
19,637
23,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
multiaztik
Bastet
18
2 / 5 / 19
10,835
637
24,185
17,074
8,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
95
25
Kills
26
26
Deaths
26
69
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
4
7
3.63
L
Zeus
 
Zeus
17
4
5
4.88
W
Heimdallr
Dark Iichigo
Heimdallr
3
7
15
1.5
W
5
4
19
3.63
W
3
4
11
2.13
L
0
5
20
2
L
Bellona
charade131
Bellona
2
8
11
0.94
L
5
4
14
3
L
Bastet
multiaztik
Bastet
2
5
19
2.3
W
Discordia
vZero40
Discordia
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,797
Damage
78,759
90,682
Taken
94,354
69,761
Mitigated
88,350
47,591
Healing
34,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,591
4,256
2,698
1,810
14,442
8,354
894
6,941
7,501
35,705
0
L
Zeus
 
Zeus
27,811
1,188
2,021
2,737
15,954
8,800
1,377
10,494
5,306
64,904
0
W
Heimdallr
Dark Iichigo
Heimdallr
12,239
3,373
0
1,493
15,789
7,788
1,799
6,329
9,460
0
28,387
W
11,078
2,109
2,780
4,103
26,613
32,534
393
9,740
16,873
20,254
0
W
11,256
827
18,825
9,094
16,519
13,343
1,017
9,157
7,362
23,392
0
L
10,861
323
7,446
3,219
17,305
23,457
589
10,655
6,300
33,422
0
L
Bellona
charade131
Bellona
5,766
851
3,799
5,390
24,384
23,432
85
16,826
7,442
0
10,897
L
10,136
600
2,125
2,641
19,637
23,939
217
12,663
6,784
901
25,700
L
Bastet
multiaztik
Bastet
24,185
2,513
2,524
2,849
17,074
8,722
661
9,768
6,964
0
31,267
W
Discordia
vZero40
Discordia
23,633
1,700
3,163
3,625
17,319
7,742
1,261
7,227
10,092
44,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,432
Gold Earned
56,224
179
Minions Killed
172
0
Camps Cleared
0
1,480,976
Distance Traveled
1,451,035
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,741
749
55
3
0
303,373
0
L
Zeus
13,839
814
100
6
0
312,017
0
W
Heimdallr
11,633
684
42
2
0
274,321
0
W
Ymir
12,915
760
20
1
0
292,976
1
W
Hel
11,304
665
29
2
0
315,332
0
L
Yemoja
10,547
620
26
2
0
271,401
0
L
Bellona
10,075
593
5
0
0
300,150
5
L
Mulan
10,928
643
30
2
0
265,752
1
L
Bastet
10,835
637
11
1
0
301,715
0
W
Discordia
12,839
755
33
2
0
294,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role