Player Matchup

King Arthur
King Arthur
AHolyHangernade
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MarineLLama89
Danzaburou
Level 128
God Stats
6W - 7L
1,763 SR
Queue Stats
65W - 75L
1,539 Elo+
Party 1
Tiamat
Tiamat
Sinester Gates
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,431 Elo+
Party 1
Team Averages
Level 112
1,588 SR
1,490 Elo+

VS

Team Averages
Level 131
1,578 SR
1,567 Elo+
Tiamat
Tiamat
Sir Blood Eagle
Tiamat
Level 126
God Stats
14W - 15L
1,472 SR
Queue Stats
614W - 437L
1,510 Elo+
Party 2
Ganesha
Ganesha
Valhu
Ganesha
Level 128
God Stats
26W - 14L
1,820 SR
Queue Stats
692W - 624L
1,628 Elo+
Party 2
Xbalanque
Xbalanque
XR5
Xbalanque
Level 138
God Stats
4W - 3L
1,441 SR
Queue Stats
181W - 165L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AHolyHangernade
King Arthur
16
2 / 5 / 9
13,271
603
10,439
25,866
26,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MarineLLama89
Danzaburou
16
8 / 5 / 5
14,718
669
26,536
22,688
7,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 7
12,902
586
11,641
18,313
22,585
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
14,747
670
25,493
15,511
14,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Valhu
Ganesha
18
1 / 2 / 12
14,636
665
11,969
24,668
35,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
XR5
Xbalanque
16
4 / 8 / 5
13,621
619
19,204
19,340
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
13
13
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AHolyHangernade
King Arthur
2
5
9
1.3
L
Danzaburou
MarineLLama89
Danzaburou
8
5
5
2.1
L
3
3
7
2.17
W
8
3
5
3.5
W
Ganesha
Valhu
Ganesha
1
2
12
3.5
W
Xbalanque
XR5
Xbalanque
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
56,666
66,867
Taken
59,519
56,617
Mitigated
58,680
16,190
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AHolyHangernade
King Arthur
10,439
1,620
2,184
3,732
25,866
26,300
240
15,405
9,791
252
35,852
L
Danzaburou
MarineLLama89
Danzaburou
26,536
9,949
0
4,129
22,688
7,732
2,451
12,724
9,432
0
93,986
L
11,641
1,091
0
6,145
18,313
22,585
450
7,880
10,089
46,481
0
W
25,493
1,270
0
4,260
15,511
14,109
1,101
3,666
11,665
77,961
0
W
Ganesha
Valhu
Ganesha
11,969
1,247
0
7,036
24,668
35,881
563
4,063
20,089
48,831
0
W
Xbalanque
XR5
Xbalanque
19,204
3,970
0
362
19,340
8,690
841
4,221
14,944
0
70,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
43,004
236
Minions Killed
240
0
Camps Cleared
0
1,075,817
Distance Traveled
1,084,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,271
603
37
2
0
412,627
1
L
Danzaburou
14,718
669
141
6
0
320,221
0
L
Tiamat
12,902
586
58
3
0
342,969
1
W
Tiamat
14,747
670
127
6
0
398,890
0
W
Ganesha
14,636
665
2
0
0
358,935
1
W
Xbalanque
13,621
619
111
5
0
326,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role