Player Matchup

Ymir
Ymir
Darkcrip_
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 109L
1,516 Elo+
Solo
Poseidon
Poseidon
God of DMT
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,921 Elo+
Party 1
Mercury
Mercury
Jeram1ahh
Mercury
Level 61
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Serqet
Serqet
Penaisia
Serqet
Level 148
God Stats
2W - 1L
1,572 SR
Queue Stats
28W - 21L
1,893 Elo+
Party 1
Tiamat
Tiamat
Sparadak
Tiamat
Level 160
God Stats
4W - 5L
1,492 SR
Queue Stats
25W - 14L
1,893 Elo+
Party 1
Team Averages
Level 96
1,509 SR
1,783 Elo+

VS

Team Averages
Level 86
1,707 SR
1,541 Elo+
Chaac
Chaac
Bakedalien
Chaac
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Meirrier
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
STWMONKEY1218
Kali
Level 74
God Stats
13W - 3L
1,809 SR
Queue Stats
37W - 34L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Sir Will Nye
Nu Wa
Level 93
God Stats
25W - 14L
1,711 SR
Queue Stats
61W - 46L
1,602 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThiccBoiBrando
Tsukuyomi
Level 89
God Stats
4W - 2L
2,015 SR
Queue Stats
34W - 28L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 4
8,536
610
3,803
15,152
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
God of DMT
Poseidon
18
7 / 8 / 4
12,681
906
11,402
15,339
5,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jeram1ahh
Mercury
16
5 / 5 / 5
10,090
721
6,738
12,886
4,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Penaisia
Serqet
15
2 / 6 / 8
9,299
664
7,812
13,140
4,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Tiamat
Sparadak
Tiamat
15
2 / 8 / 11
9,668
691
13,434
16,295
9,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 2 / 8
10,802
772
8,400
8,938
6,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Meirrier
Tiamat
16
3 / 5 / 11
10,204
729
5,707
8,884
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 8
12,904
922
11,131
15,653
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 14
12,720
909
18,043
8,464
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ThiccBoiBrando
Tsukuyomi
18
8 / 4 / 12
12,024
859
23,507
15,315
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
17
Kills
33
33
Deaths
17
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
8
4.5
L
Ymir
1
6
4
0.5
L
Poseidon
God of DMT
Poseidon
7
8
4
1.13
L
Mercury
Jeram1ahh
Mercury
5
5
5
1.5
W
Tiamat
Meirrier
Tiamat
3
5
11
1.7
L
Serqet
Penaisia
Serqet
2
6
8
1
W
8
4
8
3
W
9
2
14
8
L
Tiamat
Sparadak
Tiamat
2
8
11
0.94
W
Tsukuyomi
ThiccBoiBrando
Tsukuyomi
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
66,788
72,812
Taken
57,254
34,023
Mitigated
36,142
3,879
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,400
1,229
455
2,622
8,938
6,347
106
5,932
2,931
0
16,527
L
Ymir
3,803
580
0
1,616
15,152
10,310
0
5,151
9,422
16,498
0
L
Poseidon
God of DMT
Poseidon
11,402
1,522
0
1,081
15,339
5,069
0
3,911
11,005
34,167
0
L
Mercury
Jeram1ahh
Mercury
6,738
2,810
0
0
12,886
4,456
0
3,569
8,788
0
19,475
W
Tiamat
Meirrier
Tiamat
5,707
200
0
726
8,884
8,020
688
3,983
4,901
22,742
0
L
Serqet
Penaisia
Serqet
7,812
1,443
0
124
13,140
4,498
0
4,253
8,551
0
19,657
W
11,131
6,362
0
8,249
15,653
9,076
633
7,715
7,938
0
29,415
W
18,043
2,823
0
250
8,464
3,836
2,912
4,609
3,855
55,520
0
L
Tiamat
Sparadak
Tiamat
13,434
1,087
0
1,058
16,295
9,690
0
5,560
10,190
26,109
0
W
Tsukuyomi
ThiccBoiBrando
Tsukuyomi
23,507
6,526
0
2,534
15,315
8,863
975
6,932
7,991
0
47,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
58,654
181
Minions Killed
275
4
Camps Cleared
11
1,124,646
Distance Traveled
1,184,836
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,802
772
26
2
1
200,723
0
L
Ymir
8,536
610
27
2
1
210,731
1
L
Poseidon
12,681
906
54
4
0
203,192
0
L
Mercury
10,090
721
35
3
0
272,140
0
W
Tiamat
10,204
729
44
3
3
235,803
2
L
Serqet
9,299
664
47
3
2
225,934
0
W
Kali
12,904
922
38
3
1
238,678
0
W
Nu Wa
12,720
909
103
7
3
237,658
2
L
Tiamat
9,668
691
18
1
1
212,649
0
W
Tsukuyomi
12,024
859
64
5
3
271,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role