Player Matchup

Achilles
Achilles
Grandmaster
Lexions
Achilles
Grandmaster
Level 159
God Stats
18W - 6L
1,632 SR
Queue Stats
392W - 267L
2,931 MMR
Solo
Izanami
Izanami
Grandmaster
Marjhury
Izanami
Grandmaster
Level 157
God Stats
8W - 1L
1,938 SR
Queue Stats
96W - 51L
2,940 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
jensjuulen
Erlang Shen
Grandmaster
Level 107
God Stats
7W - 3L
1,898 SR
Queue Stats
264W - 155L
3,183 MMR
Solo
Baba Yaga
Baba Yaga
Grandmaster
kiddiñg
Baba Yaga
Grandmaster
Level 160
God Stats
12W - 12L
1,485 SR
Queue Stats
481W - 348L
2,855 MMR
Solo
Xing Tian
Xing Tian
Grandmaster
miiddy
Xing Tian
Grandmaster
Level 150
God Stats
2W - 1L
1,668 SR
Queue Stats
76W - 33L
2,930 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
1,724 SR
2,968 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 131
1,573 SR
2,968 MMR
Heimdallr
Heimdallr
Grandmaster
Axıom
Heimdallr
Grandmaster
Level 155
God Stats
7W - 5L
1,908 SR
Queue Stats
246W - 133L
3,160 MMR
Solo
Discordia
Discordia
Grandmaster
CowboyUp_911
Discordia
Grandmaster
Level 157
God Stats
3W - 2L
1,618 SR
Queue Stats
66W - 26L
2,934 MMR
Solo
Sun Wukong
Sun Wukong
Grandmaster
Gargoosh
Sun Wukong
Grandmaster
Level 122
God Stats
2W - 3L
1,871 SR
Queue Stats
212W - 149L
2,844 MMR
Solo
Artio
Artio
Grandmaster
Jonslay
Artio
Grandmaster
Level 67
God Stats
1W - 1L
1,319 SR
Queue Stats
179W - 81L
2,965 MMR
Solo
Bellona
Bellona
Grandmaster
YENROOF
Bellona
Grandmaster
Level 152
God Stats
0W - 4L
1,150 SR
Queue Stats
208W - 171L
2,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lexions
Achilles
19
4 / 2 / 14
13,216
601
22,255
23,625
21,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Marjhury
Izanami
20
5 / 1 / 5
13,736
624
24,080
14,681
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
jensjuulen
Erlang Shen
20
10 / 1 / 13
14,115
642
24,936
21,393
15,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
kiddiñg
Baba Yaga
19
4 / 1 / 7
12,606
573
17,759
11,945
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
miiddy
Xing Tian
16
3 / 1 / 14
11,870
540
8,697
20,724
24,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ApolloSetDanzaburouNemesisGuan Yu

VS

Bans
AphroditeChang'eScyllaJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axıom
Heimdallr
19
2 / 3 / 0
11,599
527
15,353
18,991
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
CowboyUp_911
Discordia
17
0 / 5 / 2
10,214
464
9,911
13,265
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gargoosh
Sun Wukong
16
2 / 6 / 4
10,448
475
9,337
23,639
13,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Jonslay
Artio
14
0 / 5 / 4
9,155
416
6,014
26,494
26,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
YENROOF
Bellona
17
2 / 7 / 2
10,789
490
13,949
38,096
31,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
26
Kills
6
6
Deaths
26
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Axıom
Heimdallr
2
3
0
0.67
L
Discordia
CowboyUp_911
Discordia
0
5
2
0.2
L
Sun Wukong
Gargoosh
Sun Wukong
2
6
4
0.67
L
Artio
Jonslay
Artio
0
5
4
0.4
W
Achilles
Lexions
Achilles
4
2
14
5.5
W
Izanami
Marjhury
Izanami
5
1
5
7.5
L
Bellona
YENROOF
Bellona
2
7
2
0.43
W
Erlang Shen
jensjuulen
Erlang Shen
10
1
13
16.5
W
Baba Yaga
kiddiñg
Baba Yaga
4
1
7
7.5
W
Xing Tian
miiddy
Xing Tian
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,727
Damage
54,564
92,368
Taken
120,485
76,029
Mitigated
87,203
33,441
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Axıom
Heimdallr
15,353
8,101
0
6,240
18,991
9,770
672
3,717
15,274
0
103,159
L
Discordia
CowboyUp_911
Discordia
9,911
453
0
1,828
13,265
5,028
144
5,752
7,513
85,101
0
L
Sun Wukong
Gargoosh
Sun Wukong
9,337
1,993
0
3,787
23,639
13,965
582
2,617
21,022
0
82,851
L
Artio
Jonslay
Artio
6,014
661
2,705
5,452
26,494
26,785
0
7,436
19,058
30,243
0
W
Achilles
Lexions
Achilles
22,255
7,059
0
12,442
23,625
21,996
2,022
1,790
21,691
0
81,906
W
Izanami
Marjhury
Izanami
24,080
18,637
0
6,734
14,681
8,227
5,678
865
13,728
0
134,403
L
Bellona
YENROOF
Bellona
13,949
3,898
0
9,429
38,096
31,655
366
6,934
31,162
400
74,531
W
Erlang Shen
jensjuulen
Erlang Shen
24,936
15,168
0
4,856
21,393
15,981
3,568
4,885
15,420
0
114,529
W
Baba Yaga
kiddiñg
Baba Yaga
17,759
108
0
3,687
11,945
5,272
357
4,132
7,374
108,442
0
W
Xing Tian
miiddy
Xing Tian
8,697
714
0
5,722
20,724
24,553
260
4,228
16,320
30,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,543
Gold Earned
52,205
669
Minions Killed
647
0
Camps Cleared
0
2,361,461
Distance Traveled
2,130,601
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,599
527
162
7
0
414,815
4
L
Discordia
10,214
464
186
8
0
430,645
11
L
Sun Wukong
10,448
475
124
6
0
429,198
9
L
Artio
9,155
416
30
1
0
425,990
5
W
Achilles
13,216
601
133
6
0
482,309
3
W
Izanami
13,736
624
210
10
0
438,000
4
L
Bellona
10,789
490
145
7
0
429,953
5
W
Erlang Shen
14,115
642
129
6
0
513,965
4
W
Baba Yaga
12,606
573
170
8
0
444,924
1
W
Xing Tian
11,870
540
27
1
0
482,263
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role