Player Matchup

Nemesis
Nemesis
Cmurff21
Nemesis
Level 47
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1
Medusa
Medusa
Sox517
Medusa
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Zeus
Zeus
storilives
Zeus
Level 87
God Stats
18W - 13L
1,500 SR
Queue Stats
327W - 454L
1,301 Elo+
Solo
Team Averages
Level 52
1,438 SR
1,364 Elo+

VS

Team Averages
Level 20
1,542 SR
1,274 Elo+
Cthulhu
Cthulhu
Eldritçh
Cthulhu
Level 25
God Stats
11W - 11L
1,608 SR
Queue Stats
41W - 42L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Peepster
Danzaburou
Level 27
God Stats
16W - 10L
1,518 SR
Queue Stats
44W - 48L
1,379 Elo+
Party 2
Tyr
Tyr
megaoctane
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cmurff21
Nemesis
10
6 / 1 / 6
7,995
800
7,532
4,593
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Sox517
Medusa
11
3 / 1 / 9
7,524
752
3,758
4,272
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 4 / 9
7,566
757
6,551
5,502
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eldritçh
Cthulhu
10
1 / 1 / 5
6,653
665
3,800
8,758
5,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Peepster
Danzaburou
8
2 / 6 / 2
6,789
679
4,352
6,492
1,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 2
6,622
662
1,806
6,891
2,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
5
6
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cmurff21
Nemesis
6
1
6
9
L
Cthulhu
Eldritçh
Cthulhu
1
1
5
3.5
L
Danzaburou
Peepster
Danzaburou
2
6
2
0.5
W
Medusa
Sox517
Medusa
3
1
9
7.5
L
2
6
2
0.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
9,958
14,367
Taken
22,141
5,702
Mitigated
10,079
2,107
Healing
912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cmurff21
Nemesis
7,532
3,842
0
389
4,593
2,509
75
1,030
3,563
0
25,926
L
Cthulhu
Eldritçh
Cthulhu
3,800
0
147
306
8,758
5,184
0
3,049
5,506
16,273
0
L
Danzaburou
Peepster
Danzaburou
4,352
834
0
119
6,492
1,964
0
1,375
4,965
0
13,894
W
Medusa
Sox517
Medusa
3,758
899
195
690
4,272
1,428
297
1,163
3,109
0
23,222
L
1,806
325
222
118
6,891
2,931
0
1,678
5,075
0
14,539
W
6,551
1,739
0
833
5,502
1,765
35
1,638
3,864
20,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
20,064
112
Minions Killed
76
0
Camps Cleared
0
558,491
Distance Traveled
526,925
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,995
800
36
4
0
221,402
3
L
Cthulhu
6,653
665
19
2
0
205,598
0
L
Danzaburou
6,789
679
26
3
0
154,673
2
W
Medusa
7,524
752
34
3
0
188,560
2
L
Tyr
6,622
662
31
3
0
166,654
0
W
Zeus
7,566
757
42
4
0
148,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role