Player Matchup

Tiamat
Tiamat
Krextive I
Tiamat
Level 92
God Stats
14W - 11L
1,312 SR
Queue Stats
802W - 620L
1,628 Elo+
Party 2
Cabrakan
Cabrakan
LGND Prism
Cabrakan
Level 87
God Stats
4W - 0L
1,800 SR
Queue Stats
39W - 28L
1,620 Elo+
Party 2
Neith
Neith
SkyRayne6013
Neith
Level 26
God Stats
35W - 18L
1,611 SR
Queue Stats
51W - 31L
1,591 Elo+
Party 2
Team Averages
Level 68
1,574 SR
1,613 Elo+

VS

Team Averages
Level 38
1,452 SR
1,401 Elo+
Jormungandr
Jormungandr
Akula 0826
Jormungandr
Level 78
God Stats
15W - 22L
1,530 SR
Queue Stats
346W - 295L
1,546 Elo+
Party 1
Tiamat
Tiamat
LanesVILLAINS
Tiamat
Level 28
God Stats
9W - 13L
1,327 SR
Queue Stats
132W - 146L
1,327 Elo+
Solo
Neith
Neith
WAR freak 10912
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Krextive I
Tiamat
17
10 / 0 / 14
13,298
782
19,614
12,524
12,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
LGND Prism
Cabrakan
16
9 / 4 / 15
12,955
762
20,046
17,493
11,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 5 / 9
12,407
730
10,662
11,617
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akula 0826
Jormungandr
14
7 / 8 / 1
11,788
693
12,666
26,475
24,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 9 / 2
10,023
590
8,072
17,309
13,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 11 / 4
9,597
565
6,377
14,689
4,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
28
Kills
9
9
Deaths
28
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akula 0826
Jormungandr
7
8
1
0.94
W
Tiamat
Krextive I
Tiamat
10
0
14
17
W
Cabrakan
LGND Prism
Cabrakan
9
4
15
4.13
L
1
9
2
0.22
W
9
5
9
2.7
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
27,115
41,634
Taken
58,473
28,738
Mitigated
42,959
15,151
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akula 0826
Jormungandr
12,666
2,179
645
4,382
26,475
24,500
0
15,336
11,139
38,377
0
W
Tiamat
Krextive I
Tiamat
19,614
2,694
358
7,576
12,524
12,288
772
4,987
7,537
67,297
0
W
Cabrakan
LGND Prism
Cabrakan
20,046
2,067
0
3,234
17,493
11,844
185
8,990
8,503
50,608
0
L
8,072
499
294
4,126
17,309
13,687
0
13,399
3,910
37,381
0
W
10,662
5,106
0
3,983
11,617
4,606
1,006
6,805
4,812
0
35,924
L
6,377
1,349
0
795
14,689
4,772
0
11,001
3,688
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
31,408
208
Minions Killed
145
0
Camps Cleared
0
934,071
Distance Traveled
806,610
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,788
693
54
3
0
275,689
1
W
Tiamat
13,298
782
101
6
0
340,532
3
W
Cabrakan
12,955
762
54
3
0
305,078
5
L
Tiamat
10,023
590
61
4
0
267,665
0
W
Neith
12,407
730
53
3
0
288,461
1
L
Neith
9,597
565
30
2
0
263,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role