Player Matchup

Cerberus
Cerberus
DUKEOFTHEGNOMES
Cerberus
Level 17
God Stats
16W - 7L
1,763 SR
Queue Stats
28W - 30L
1,602 Elo+
Party 1
Tiamat
Tiamat
FAT_CLEO
Tiamat
Level 13
God Stats
2W - 3L
1,635 SR
Queue Stats
3W - 8L
1,572 Elo+
Party 1
Fenrir
Fenrir
JamesFuz
Fenrir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 131L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
P_DAD89
Heimdallr
Level 22
God Stats
10W - 12L
1,719 SR
Queue Stats
34W - 39L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
WhiteSteveHarvy
Sylvanus
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,459 Elo+
Party 1
Team Averages
Level 53
1,623 SR
1,504 Elo+

VS

Team Averages
Level 42
1,526 SR
1,495 Elo+
Hercules
Hercules
GibbyTheKiller
Hercules
Level 29
God Stats
110W - 113L
1,454 SR
Queue Stats
207W - 229L
1,444 Elo+
Solo
Nemesis
Nemesis
WARonPC
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Willbeau2K
Nu Wa
Level 129
God Stats
14W - 7L
1,703 SR
Queue Stats
214W - 169L
1,619 Elo+
Party 2
Neith
Neith
keidoking
Neith
Level 29
God Stats
26W - 32L
1,490 SR
Queue Stats
57W - 55L
1,426 Elo+
Solo
Tiamat
Tiamat
xLILTaZx
Tiamat
Level 18
God Stats
6W - 5L
1,481 SR
Queue Stats
82W - 69L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 0 / 8
9,331
467
6,301
9,157
8,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
FAT_CLEO
Tiamat
14
0 / 3 / 9
8,687
434
3,665
7,624
3,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
JamesFuz
Fenrir
19
12 / 0 / 4
11,696
585
13,733
17,634
11,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
P_DAD89
Heimdallr
16
7 / 2 / 6
9,957
498
6,327
12,987
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
4 / 3 / 11
9,374
469
7,897
17,668
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
0 / 3 / 0
9,610
481
5,290
12,775
13,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
WARonPC
Nemesis
13
3 / 6 / 2
8,758
438
5,695
13,474
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
17
3 / 5 / 3
10,407
520
18,664
11,267
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
keidoking
Neith
11
2 / 2 / 2
7,622
381
6,798
7,547
2,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
xLILTaZx
Tiamat
12
0 / 8 / 3
7,637
382
4,204
11,056
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
8
8
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
8
5
W
Tiamat
FAT_CLEO
Tiamat
0
3
9
1.5
L
Hercules
0
3
0
0
W
Fenrir
JamesFuz
Fenrir
12
0
4
14
W
Heimdallr
P_DAD89
Heimdallr
7
2
6
5
L
Nemesis
WARonPC
Nemesis
3
6
2
0.67
W
Sylvanus
4
3
11
3.17
L
Nu Wa
3
5
3
0.9
L
Neith
keidoking
Neith
2
2
2
1.5
L
Tiamat
xLILTaZx
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
40,651
65,070
Taken
56,119
43,146
Mitigated
28,733
28,860
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,301
693
0
4,443
9,157
8,094
410
2,975
6,148
55,209
0
W
Tiamat
FAT_CLEO
Tiamat
3,665
375
0
2,046
7,624
3,452
371
4,395
3,229
42,973
0
L
Hercules
5,290
1,719
0
4,245
12,775
13,924
423
6,123
6,652
0
60,777
W
Fenrir
JamesFuz
Fenrir
13,733
6,152
0
4,970
17,634
11,416
998
4,959
12,635
0
99,660
W
Heimdallr
P_DAD89
Heimdallr
6,327
2,618
0
4,938
12,987
5,257
2,511
4,071
8,786
0
45,799
L
Nemesis
WARonPC
Nemesis
5,695
2,181
0
4,224
13,474
4,519
289
1,470
12,004
0
51,531
W
Sylvanus
7,897
1,374
5,493
6,970
17,668
14,927
310
6,892
10,380
24,445
0
L
Nu Wa
18,664
5,561
0
1,412
11,267
3,672
1,220
2,539
8,728
94,818
0
L
Neith
keidoking
Neith
6,798
1,765
708
4,202
7,547
2,331
546
3,442
4,105
0
31,733
L
Tiamat
xLILTaZx
Tiamat
4,204
729
0
1,792
11,056
4,287
104
4,289
6,767
28,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
44,034
440
Minions Killed
500
0
Camps Cleared
0
1,883,877
Distance Traveled
1,638,279
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,331
467
131
7
0
382,287
4
W
Tiamat
8,687
434
74
4
0
398,384
1
L
Hercules
9,610
481
150
8
0
388,332
0
W
Fenrir
11,696
585
126
6
0
403,976
3
W
Heimdallr
9,957
498
84
4
0
341,839
0
L
Nemesis
8,758
438
84
4
0
377,381
1
W
Sylvanus
9,374
469
25
1
0
357,391
2
L
Nu Wa
10,407
520
146
7
0
315,368
8
L
Neith
7,622
381
58
3
0
245,478
0
L
Tiamat
7,637
382
62
3
0
311,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role