Player Matchup

Chaac
Chaac
AMG Odin
Chaac
Level 67
God Stats
11W - 15L
1,408 SR
Queue Stats
27W - 41L
1,337 Elo+
Party 1
Hera
Hera
Brownboy305
Hera
Level 44
God Stats
8W - 6L
1,560 SR
Queue Stats
98W - 81L
1,537 Elo+
Solo
Xing Tian
Xing Tian
MooseIsAGoose
Xing Tian
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 31L
1,234 Elo+
Party 1
Team Averages
Level 67
1,490 SR
1,369 Elo+

VS

Team Averages
Level 74
1,691 SR
1,542 Elo+
Cthulhu
Cthulhu
DrBallantyne
Cthulhu
Level 102
God Stats
0W - 4L
1,902 SR
Queue Stats
117W - 116L
1,687 Elo+
Party 2
Nox
Nox
Zathiron
Nox
Level 60
God Stats
10W - 8L
1,672 SR
Queue Stats
36W - 35L
1,672 Elo+
Party 2
Chernobog
Chernobog
Zetavicer
Chernobog
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AMG Odin
Chaac
17
9 / 5 / 13
13,544
713
19,403
23,846
17,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 3 / 9
13,949
734
17,293
11,891
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MooseIsAGoose
Xing Tian
17
4 / 2 / 14
12,707
669
7,435
24,099
10,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrBallantyne
Cthulhu
17
6 / 5 / 2
13,924
733
22,189
24,616
33,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 7 / 1
11,402
600
12,686
13,621
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Zetavicer
Chernobog
13
0 / 11 / 6
11,043
581
8,329
15,391
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
9
10
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
AMG Odin
Chaac
9
5
13
3.1
W
10
3
9
4.83
L
Cthulhu
DrBallantyne
Cthulhu
6
5
2
1.4
W
Xing Tian
MooseIsAGoose
Xing Tian
4
2
14
5.5
L
3
7
1
0.5
L
Chernobog
Zetavicer
Chernobog
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
43,204
59,836
Taken
53,628
32,355
Mitigated
45,582
26,106
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AMG Odin
Chaac
19,403
3,890
1,204
9,800
23,846
17,705
661
11,521
11,887
0
57,639
W
17,293
5,289
0
2,033
11,891
4,372
1,889
8,483
3,258
65,960
0
L
Cthulhu
DrBallantyne
Cthulhu
22,189
1,377
0
5,353
24,616
33,663
0
12,346
12,270
84,677
0
W
Xing Tian
MooseIsAGoose
Xing Tian
7,435
391
2,067
11,002
24,099
10,278
777
13,972
9,796
24,309
0
L
12,686
398
474
1,943
13,621
5,111
1,187
7,907
5,714
35,764
0
L
Chernobog
Zetavicer
Chernobog
8,329
4,021
0
843
15,391
6,808
0
4,579
10,812
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
36,369
187
Minions Killed
196
0
Camps Cleared
0
1,020,415
Distance Traveled
902,116
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,544
713
47
2
0
338,845
2
W
Hera
13,949
734
110
6
0
327,313
2
L
Cthulhu
13,924
733
90
5
0
342,997
3
W
Xing Tian
12,707
669
30
2
0
354,257
1
L
Nox
11,402
600
47
2
0
295,494
0
L
Chernobog
11,043
581
59
3
0
263,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role