Player Matchup

Bellona
Bellona
AnkitSenju
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,468 Elo+
Party 1
Tiamat
Tiamat
AnkitUchiha
Tiamat
Level 92
God Stats
22W - 26L
1,531 SR
Queue Stats
121W - 129L
1,478 Elo+
Party 1
Apollo
Apollo
LustLustLust
Apollo
Level 85
God Stats
11W - 7L
1,733 SR
Queue Stats
48W - 52L
1,463 Elo+
Party 1
Scylla
Scylla
Mini-Haboub
Scylla
Level 86
God Stats
2W - 0L
1,630 SR
Queue Stats
30W - 31L
1,424 Elo+
Party 1
Medusa
Medusa
SenorLechugx
Medusa
Level 48
God Stats
11W - 14L
1,599 SR
Queue Stats
340W - 329L
1,502 Elo+
Solo
Team Averages
Level 70
1,599 SR
1,467 Elo+

VS

Team Averages
Level 49
1,637 SR
1,510 Elo+
Pele
Pele
Im Your Goose
Pele
Level 48
God Stats
29W - 12L
1,894 SR
Queue Stats
263W - 229L
1,584 Elo+
Party 2
Scylla
Scylla
Patty Iggs
Scylla
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
277W - 249L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
The_Creation679
Cthulhu
Level 45
God Stats
11W - 14L
1,571 SR
Queue Stats
669W - 676L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
jashmun
Sun Wukong
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 306L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
roondal
Danzaburou
Level 38
God Stats
32W - 24L
1,721 SR
Queue Stats
372W - 344L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnkitSenju
Bellona
15
3 / 1 / 3
8,732
546
7,957
16,295
10,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
3 / 1 / 11
8,676
542
7,394
10,665
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
11 / 0 / 6
9,948
622
11,608
9,900
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
14
7 / 6 / 9
9,412
588
13,933
10,332
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
5 / 2 / 4
8,685
543
6,507
9,757
3,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
6,919
432
7,492
15,537
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Patty Iggs
Scylla
10
1 / 11 / 5
6,591
412
2,859
11,503
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 2
8,347
522
10,145
16,019
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
jashmun
Sun Wukong
12
1 / 4 / 4
7,221
451
9,654
14,044
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
roondal
Danzaburou
11
2 / 3 / 4
7,050
441
5,691
7,423
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
29
Kills
10
10
Deaths
30
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnkitSenju
Bellona
3
1
3
4.5
W
Tiamat
3
1
11
8.5
L
2
9
3
0.39
W
Apollo
11
0
6
14
W
Scylla
7
6
9
1.92
L
Scylla
Patty Iggs
Scylla
1
11
5
0.32
W
Medusa
5
2
4
3.5
L
4
3
2
1.67
L
Sun Wukong
jashmun
Sun Wukong
1
4
4
0.75
L
Danzaburou
roondal
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
35,841
56,949
Taken
64,526
34,070
Mitigated
31,148
22,987
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnkitSenju
Bellona
7,957
2,325
0
8,783
16,295
10,890
210
2,591
13,204
0
52,477
W
Tiamat
7,394
669
0
4,775
10,665
12,066
328
4,536
6,034
20,607
0
L
7,492
2,319
0
4,234
15,537
5,184
0
5,590
9,743
0
36,873
W
Apollo
11,608
8,050
0
3,459
9,900
3,881
1,779
1,858
8,017
0
62,867
W
Scylla
13,933
400
0
2,096
10,332
3,624
703
1,480
8,752
45,659
0
L
Scylla
Patty Iggs
Scylla
2,859
294
135
1,461
11,503
3,587
0
3,971
7,338
18,644
0
W
Medusa
6,507
2,217
0
3,874
9,757
3,609
802
2,539
7,193
0
44,411
L
10,145
712
856
4,524
16,019
10,128
0
6,389
9,430
39,019
0
L
Sun Wukong
jashmun
Sun Wukong
9,654
1,691
0
3,565
14,044
9,605
63
2,984
11,014
0
39,300
L
Danzaburou
roondal
Danzaburou
5,691
2,043
612
1,659
7,423
2,644
340
1,719
5,674
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
36,128
379
Minions Killed
251
0
Camps Cleared
0
1,484,574
Distance Traveled
1,489,617
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,732
546
90
6
0
277,586
2
W
Tiamat
8,676
542
28
2
0
315,359
2
L
Pele
6,919
432
55
3
0
314,689
0
W
Apollo
9,948
622
105
7
0
293,356
1
W
Scylla
9,412
588
73
5
0
286,997
2
L
Scylla
6,591
412
23
1
0
275,648
0
W
Medusa
8,685
543
83
5
0
311,276
3
L
Cthulhu
8,347
522
45
3
0
312,342
5
L
Sun Wukong
7,221
451
56
4
0
319,716
1
L
Danzaburou
7,050
441
72
5
0
267,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role