Player Matchup

Neith
Neith
Cllarencio
Neith
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
244W - 334L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Macedinho
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,323 Elo+
Solo
Ymir
Ymir
Sirkings7
Ymir
Level 13
God Stats
3W - 3L
1,769 SR
Queue Stats
43W - 45L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
kenny377
Tsukuyomi
Level 18
God Stats
5W - 2L
1,534 SR
Queue Stats
16W - 16L
1,403 Elo+
Solo
Tiamat
Tiamat
xlSyntonylx
Tiamat
Level 29
God Stats
49W - 29L
1,549 SR
Queue Stats
82W - 60L
1,504 Elo+
Solo
Team Averages
Level 19
1,570 SR
1,454 Elo+

VS

Team Averages
Level 20
1,413 SR
1,423 Elo+
Sol
Sol
Exuc4veirinh4
Sol
Level 18
God Stats
14W - 18L
1,373 SR
Queue Stats
39W - 61L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Scooby81
Baron Samedi
Level 27
God Stats
33W - 35L
1,477 SR
Queue Stats
207W - 190L
1,495 Elo+
Solo
Tiamat
Tiamat
dragonfire50
Tiamat
Level 25
God Stats
3W - 2L
1,592 SR
Queue Stats
5W - 5L
1,513 Elo+
Solo
Zeus
Zeus
kazador-jr
Zeus
Level 18
God Stats
368W - 343L
1,449 SR
Queue Stats
525W - 570L
1,376 Elo+
Party 1
Odin
Odin
zXzANORAKzXz
Odin
Level 13
God Stats
0W - 3L
1,174 SR
Queue Stats
8W - 15L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 1 / 14
10,246
931
6,140
7,621
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Macedinho
Cthulhu
19
7 / 1 / 16
11,766
1,070
17,171
17,212
22,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
18
3 / 2 / 16
11,259
1,024
3,274
11,119
7,875
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
kenny377
Tsukuyomi
18
8 / 0 / 11
11,600
1,055
14,648
9,034
4,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
12 / 1 / 15
12,656
1,151
29,395
14,146
14,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,067
915
17,619
23,822
8,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
Scooby81
Baron Samedi
13
0 / 0 / 0
8,390
763
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
16
1 / 4 / 3
9,956
905
12,876
12,978
9,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 9 / 1
10,056
914
11,957
19,798
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 10 / 2
8,943
813
5,160
17,232
6,833
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
31
Kills
5
5
Deaths
31
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
14
8
L
2
8
2
0.38
W
Cthulhu
Macedinho
Cthulhu
7
1
16
15
L
Baron Samedi
Scooby81
Baron Samedi
0
0
0
0
W
Ymir
3
2
16
5.5
L
Tiamat
1
4
3
0.63
L
2
9
1
0.28
W
Tsukuyomi
kenny377
Tsukuyomi
8
0
11
13.5
W
Tiamat
12
1
15
19.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,628
Damage
47,612
59,132
Taken
73,830
52,373
Mitigated
31,957
16,191
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,140
2,513
0
1,897
7,621
3,369
0
6,296
1,325
0
19,730
L
17,619
3,913
0
2,803
23,822
8,610
0
18,253
5,419
37,235
0
W
Cthulhu
Macedinho
Cthulhu
17,171
952
370
675
17,212
22,447
0
12,418
4,794
30,290
0
L
Baron Samedi
Scooby81
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
3,274
508
1,061
629
11,119
7,875
0
7,931
1,166
17,739
0
L
Tiamat
12,876
1,360
0
1,882
12,978
9,178
0
8,454
4,454
29,004
0
L
11,957
1,943
0
1,522
19,798
7,336
0
13,861
5,712
31,475
0
W
Tsukuyomi
kenny377
Tsukuyomi
14,648
4,707
0
3,007
9,034
4,340
0
4,933
4,101
0
38,633
W
Tiamat
29,395
2,349
255
8,297
14,146
14,342
0
10,874
3,272
52,640
0
L
5,160
2,087
317
408
17,232
6,833
0
8,554
8,405
0
7,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,527
Gold Earned
47,412
212
Minions Killed
132
11
Camps Cleared
3
1,057,387
Distance Traveled
680,088
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,246
931
40
4
1
169,118
4
L
Sol
10,067
915
45
4
1
181,310
1
W
Cthulhu
11,766
1,070
28
3
2
217,479
1
L
Baron Samedi
8,390
763
0
0
0
0
0
W
Ymir
11,259
1,024
34
3
1
211,452
0
L
Tiamat
9,956
905
46
4
1
208,686
0
L
Zeus
10,056
914
38
3
1
145,650
0
W
Tsukuyomi
11,600
1,055
51
5
5
243,255
1
W
Tiamat
12,656
1,151
59
5
2
216,083
0
L
Odin
8,943
813
3
0
0
144,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role